Statistical profileOnline
[AU/NZ] Sydney #2 Small 3k custom map minis on roads
OC 114.76.116.107:28015 checked 3h ago
Connect to this server
1. Main points
Players now
0/ 60
0% full
7-day average
1
peak 5
Rank
#3,663
top 17% · #96 in OC
Last wipe
6d ago
weekly schedule
Next wipe
22h
Thu 29 Oct, 18:58 UTC
Main points
- There were 0 players on it, 0% of its 60 slots.
- Over the last seven days it averaged 1 players, with a peak of 5.
- It ranks #3,663 of all ranked servers, the top 17%, and #96 in OC, on player hours over the last seven days.
- Its current map went up 6d ago; the next wipe is expected Thursday 29 October, 18:58 UTC, every Thursday at 18:58 UTC.
2. Players
Figure 1: Players on [AU/NZ] Sydney #2 Small 3k custom map minis on roads
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 17% of all ranked servers, top 47% in OC. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternfixed weekdays
Next wipe Thursday 29 October, 18:58 UTC, in 22h. Every Thursday at 18:58 UTC · high confidence
Usual gap
7 days
between real wipes
On rhythm
100%
of its recent wipes
Wipe-day peak
5
players, last three wipes
Crowd held
20%
else halves by day 3
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 22h | Thu 29 Oct, 18:58 UTC | Own schedule |
| 7d 22h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 14d 22h | Thu 12 Nov, 18:58 UTC | Own schedule |
| 21d 22h | Thu 19 Nov, 18:58 UTC | Own schedule |
| 28d 22h | Thu 26 Nov, 18:58 UTC | Own schedule |
| 35d 22h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
| 42d 22h | Thu 10 Dec, 18:58 UTC | Own schedule |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 5, 10 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 18:58 UTC6d ago | 5 | – | running | 1 |
| Thu 15 Oct, 18:49 UTC13d ago | 4 | held half | 7 days | 0 |
| Thu 8 Oct, 18:45 UTC20d ago | 6 | halved by day 2 | 7 days | 0 |
| Thu 1 Oct, 19:54 UTC FW27d ago | 5 | halved by day 3 | 7 days | 0 |
| Thu 24 Sep, 19:45 UTC34d ago | 8 | halved by day 3 | 7 days | 0 |
| Thu 17 Sep, 19:53 UTC41d ago | 8 | halved by day 4 | 7 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 4: Characteristics of [AU/NZ] Sydney #2 Small 3k custom map minis on roads
What the server publishes and what was recorded
| Address | 114.76.116.107:28015 |
|---|---|
| Region | OC |
| Max players | 60 |
| Group limit | 8, the default |
| Wipe schedule | weekly |
| Last wipe | 22 Oct 2026, 18:58 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. About this server
In its own words: the description the server publishes, unedited.
Friday morning Weekly Map Wipes. BPs wipe monthly. Small 3k custom map with building on roads allowed. Half decay. Hackable Crates 10 mins Join the Discord for raid alerts and more info. Hit the 'External Website' button to join the discord. Discord https://discord.gg/hC6DndrAXS
10. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rustafied.com - AU Main | OC · groups of 16+ · weekly · 148 on average | 9 / 100 |
| Rustafied.com - AU Monday | OC · groups of 16+ · weekly · 119 on average | 100 / 125 |
| Rustopia.gg - AU Main | OC · groups of 12+ · weekly · 60 on average | 7 / 150 |
| Rustafied.com - AU Friday | OC · groups of 16+ · weekly · 29 on average | 10 / 100 |
| RustForNoobs.com | Main | Weekly | AU | OC · groups of 100+ · weekly · 2 on average | 1 / 150 |
| Rustafied.com - AU Hardcore | OC · no group limit · weekly · 4 on average | 4 / 100 |
11. Quick answers
From the figures on this page.
Wipe records
This release records the wipe timetable for [AU/NZ] Sydney #2 Small 3k custom map minis on roads: what is it?
[AU/NZ] Sydney #2 Small 3k custom map minis on roads is wiped on a schedule of every Thursday at 18:58 UTC. Thursday 29 October at 18:58 UTC is the date of its next wipe. This world was generated 6 days 1 hours ago. Its tags carry a weekly wipe schedule.
What should you expect on wipe day at [AU/NZ] Sydney #2 Small 3k custom map minis on roads?
Recent wipes drew an average peak of 5 players. The peak of the latest wipe's crowd came 10 hours after it began. Half that peak was held until the next wipe in 20% of its recent wipes. If not, it dropped below half by day 3.
About the server
How reliable is [AU/NZ] Sydney #2 Small 3k custom map minis on roads, and is it online now?
[AU/NZ] Sydney #2 Small 3k custom map minis on roads is online at the time of this release. About 2 days 15 hours ago is when it last restarted, according to the uptime it reports. A total of 168 of 168 hours were up over 7 full days, which is 100% of the time. First recorded by Rust Census on 13 September 2026.
Does [AU/NZ] Sydney #2 Small 3k custom map minis on roads hold a steady frame rate and connection?
Average server fps over the last 48 hours was 30, with a low of 30. The world carried up to 55,988 entities, including buildings, deployables and all else. Memory use reached 2,483 MB at its peak. Lag, as players feel it, comes from low fps and a climbing entity count.
Which location does [AU/NZ] Sydney #2 Small 3k custom map minis on roads run from?
Its OC tag is how [AU/NZ] Sydney #2 Small 3k custom map minis on roads lists itself in Oceania. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 114.76.116.107:28015 is its address.
Which Rust version is [AU/NZ] Sydney #2 Small 3k custom map minis on roads running?
This release lists [AU/NZ] Sydney #2 Small 3k custom map minis on roads on Rust network protocol 2635 and build 168909, running on Windows. To join, your game has to be on the same protocol; Steam handles the update.
Population
What are the current player figures for [AU/NZ] Sydney #2 Small 3k custom map minis on roads?
[AU/NZ] Sydney #2 Small 3k custom map minis on roads stands at 0 players from 60 slots in this release. This release records a seven-day average of 1 players and a peak of 5. The busiest hour in the last 48 hours was 05:00 UTC, with an average of 1 players.
How does [AU/NZ] Sydney #2 Small 3k custom map minis on roads compare with other servers in the rankings?
This release ranks [AU/NZ] Sydney #2 Small 3k custom map minis on roads at #3,663 for seven-day player hours, #96 in Oceania, inside the top 17% of ranked servers.
Tags, lists
Which Rust Census filters and lists cover [AU/NZ] Sydney #2 Small 3k custom map minis on roads?
These Rust Census lists include [AU/NZ] Sydney #2 Small 3k custom map minis on roads: Oceania Rust servers, Community servers and Vanilla Rust servers. It appears under these filters on the server list: Region: Oceania; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: Premium; Server tag: Weekly ^w, Vanilla ^v, Premium ^q and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.
Which meanings do the tags on [AU/NZ] Sydney #2 Small 3k custom map minis on roads carry?
Read by the game's server browser, [AU/NZ] Sydney #2 Small 3k custom map minis on roads publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp60 (Max players): Slots: 60; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): The server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server carries no region code; ^w (Weekly): This server wipes once a week; ^v (Vanilla): No rates, kits or rules are changed; this is the game as Facepunch ships it; ^q (Premium): Joining requires premium status on Rust; ^o (Oxide): The plugin framework in use is Oxide (uMod); OC (Oceania): The server browser files this server under Oceania. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Rules, map
What map is listed for [AU/NZ] Sydney #2 Small 3k custom map minis on roads?
Size 3,000 and seed 1337: that is the procedural map on [AU/NZ] Sydney #2 Small 3k custom map minis on roads, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page. The map carries the name: Custom Map.
On [AU/NZ] Sydney #2 Small 3k custom map minis on roads, what rules and settings are in force?
No gather rate is given in the name of [AU/NZ] Sydney #2 Small 3k custom map minis on roads. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. Community is its section in the server browser. Oxide plugins are recorded on it. Vanilla is its own description: no rates, kits or rules are changed; this is the game as Facepunch ships it. Joining requires premium status on Rust. Anti-cheat is active: VAC, Valve's system, is on.
How to join
How can you connect to [AU/NZ] Sydney #2 Small 3k custom map minis on roads?
Enter client.connect 114.76.116.107:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you. Joining requires premium status on Rust. The website recorded for it is https://discord.com/invite/hC6DndrAXS.
12. Server tags
What each tag this server publishes means: a glossary.
Published asmp60,ptrak,$r?,v2635,^w,^v,OC,^q,gmrust,cs168909,ts8,^o
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp60 | Max players Slots: 60. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2635 | Protocol Protocol 2635 is required; a different version cannot join. |
cs168909 | Build The server runs game build 168909. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code This server carries no region code. |
Wipe schedule
^w | Weekly This server wipes once a week. |
|---|
Difficulty
^v | Vanilla No rates, kits or rules are changed; this is the game as Facepunch ships it. |
|---|
Mods and access
^q | Premium Joining requires premium status on Rust. |
|---|---|
^o | Oxide The plugin framework in use is Oxide (uMod). |
Region
OC | Oceania The server browser files this server under Oceania. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
