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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 89,289 players on 11,829 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

[AU/NZ] Sydney #2 Small 3k custom map minis on roads

OC 114.76.116.107:28015 checked 3h ago

weekly wipes vanillaoxidepremium
Release date
Next release
In five minutes (17:05 UTC)
Source
Live server queries
Server address
114.76.116.107:28015
First recorded
13 September 2026

Connect to this server

Launch Rust and join Website

1. Main points

Players now

0/ 60

0% full

7-day average

1

peak 5

Rank

#3,663

top 17% · #96 in OC

Last wipe

6d ago

weekly schedule

Next wipe

22h

Thu 29 Oct, 18:58 UTC

Main points

  • There were 0 players on it, 0% of its 60 slots.
  • Over the last seven days it averaged 1 players, with a peak of 5.
  • It ranks #3,663 of all ranked servers, the top 17%, and #96 in OC, on player hours over the last seven days.
  • Its current map went up 6d ago; the next wipe is expected Thursday 29 October, 18:58 UTC, every Thursday at 18:58 UTC.

2. Players

Figure 1: Players on [AU/NZ] Sydney #2 Small 3k custom map minis on roads

Players now and over time, UTC

AveragePeak
00.250.50.75121:0006:0015:0023:0008:0017:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

01020304021:0006:0015:0023:0008:0017:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 17% of all ranked servers, top 47% in OC. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternfixed weekdays

Next wipe Thursday 29 October, 18:58 UTC, in 22h. Every Thursday at 18:58 UTC · high confidence

Usual gap

7 days

between real wipes

On rhythm

100%

of its recent wipes

Wipe-day peak

5

players, last three wipes

Crowd held

20%

else halves by day 3

Table 1: Coming wipes

Expected from its own rhythm and the force wipe

InDate and timeKind
22hThu 29 Oct, 18:58 UTCOwn schedule
7d 22hThu 5 Nov, 19:00 UTCForce wipe FW
14d 22hThu 12 Nov, 18:58 UTCOwn schedule
21d 22hThu 19 Nov, 18:58 UTCOwn schedule
28d 22hThu 26 Nov, 18:58 UTCOwn schedule
35d 22hThu 3 Dec, 19:00 UTCForce wipe FW
42d 22hThu 10 Dec, 18:58 UTCOwn schedule

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Thu 22 OctThu 15 OctThu 8 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 10 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 2: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 18:58 UTC6d ago 5 – running 1
Thu 15 Oct, 18:49 UTC13d ago 4 held half 7 days 0
Thu 8 Oct, 18:45 UTC20d ago 6 halved by day 2 7 days 0
Thu 1 Oct, 19:54 UTC FW27d ago 5 halved by day 3 7 days 0
Thu 24 Sep, 19:45 UTC34d ago 8 halved by day 3 7 days 0
Thu 17 Sep, 19:53 UTC41d ago 8 halved by day 4 7 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of [AU/NZ] Sydney #2 Small 3k custom map minis on roads

3000 · seed 1337

Map of [AU/NZ] Sydney #2 Small 3k custom map minis on roads

Table 3: The world

As the server publishes it

MapCustom Map
Size3000
Seed1337

8. Server characteristics

Table 4: Characteristics of [AU/NZ] Sydney #2 Small 3k custom map minis on roads

What the server publishes and what was recorded

Address114.76.116.107:28015
RegionOC
Max players60
Group limit8, the default
Wipe scheduleweekly
Last wipe22 Oct 2026, 18:58 UTC
Hostname–
First seen13 Sep 2026

9. About this server

In its own words: the description the server publishes, unedited.

Friday morning Weekly Map Wipes. BPs wipe monthly. Small 3k custom map with building on roads allowed. Half decay. Hackable Crates 10 mins Join the Discord for raid alerts and more info. Hit the 'External Website' button to join the discord. Discord https://discord.gg/hC6DndrAXS

10. Similar servers

Table 5: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rustafied.com - AU MainOC · groups of 16+ · weekly · 148 on average9 / 100
Rustafied.com - AU MondayOC · groups of 16+ · weekly · 119 on average100 / 125
Rustopia.gg - AU MainOC · groups of 12+ · weekly · 60 on average7 / 150
Rustafied.com - AU FridayOC · groups of 16+ · weekly · 29 on average10 / 100
RustForNoobs.com | Main | Weekly | AUOC · groups of 100+ · weekly · 2 on average1 / 150
Rustafied.com - AU HardcoreOC · no group limit · weekly · 4 on average4 / 100

11. Quick answers

From the figures on this page.

Wipe records

This release records the wipe timetable for [AU/NZ] Sydney #2 Small 3k custom map minis on roads: what is it?

[AU/NZ] Sydney #2 Small 3k custom map minis on roads is wiped on a schedule of every Thursday at 18:58 UTC. Thursday 29 October at 18:58 UTC is the date of its next wipe. This world was generated 6 days 1 hours ago. Its tags carry a weekly wipe schedule.

What should you expect on wipe day at [AU/NZ] Sydney #2 Small 3k custom map minis on roads?

Recent wipes drew an average peak of 5 players. The peak of the latest wipe's crowd came 10 hours after it began. Half that peak was held until the next wipe in 20% of its recent wipes. If not, it dropped below half by day 3.

About the server

How reliable is [AU/NZ] Sydney #2 Small 3k custom map minis on roads, and is it online now?

[AU/NZ] Sydney #2 Small 3k custom map minis on roads is online at the time of this release. About 2 days 15 hours ago is when it last restarted, according to the uptime it reports. A total of 168 of 168 hours were up over 7 full days, which is 100% of the time. First recorded by Rust Census on 13 September 2026.

Does [AU/NZ] Sydney #2 Small 3k custom map minis on roads hold a steady frame rate and connection?

Average server fps over the last 48 hours was 30, with a low of 30. The world carried up to 55,988 entities, including buildings, deployables and all else. Memory use reached 2,483 MB at its peak. Lag, as players feel it, comes from low fps and a climbing entity count.

Which location does [AU/NZ] Sydney #2 Small 3k custom map minis on roads run from?

Its OC tag is how [AU/NZ] Sydney #2 Small 3k custom map minis on roads lists itself in Oceania. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 114.76.116.107:28015 is its address.

Which Rust version is [AU/NZ] Sydney #2 Small 3k custom map minis on roads running?

This release lists [AU/NZ] Sydney #2 Small 3k custom map minis on roads on Rust network protocol 2635 and build 168909, running on Windows. To join, your game has to be on the same protocol; Steam handles the update.

Population

What are the current player figures for [AU/NZ] Sydney #2 Small 3k custom map minis on roads?

[AU/NZ] Sydney #2 Small 3k custom map minis on roads stands at 0 players from 60 slots in this release. This release records a seven-day average of 1 players and a peak of 5. The busiest hour in the last 48 hours was 05:00 UTC, with an average of 1 players.

How does [AU/NZ] Sydney #2 Small 3k custom map minis on roads compare with other servers in the rankings?

This release ranks [AU/NZ] Sydney #2 Small 3k custom map minis on roads at #3,663 for seven-day player hours, #96 in Oceania, inside the top 17% of ranked servers.

Tags, lists

Which Rust Census filters and lists cover [AU/NZ] Sydney #2 Small 3k custom map minis on roads?

These Rust Census lists include [AU/NZ] Sydney #2 Small 3k custom map minis on roads: Oceania Rust servers, Community servers and Vanilla Rust servers. It appears under these filters on the server list: Region: Oceania; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: Premium; Server tag: Weekly ^w, Vanilla ^v, Premium ^q and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.

Which meanings do the tags on [AU/NZ] Sydney #2 Small 3k custom map minis on roads carry?

Read by the game's server browser, [AU/NZ] Sydney #2 Small 3k custom map minis on roads publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp60 (Max players): Slots: 60; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): The server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server carries no region code; ^w (Weekly): This server wipes once a week; ^v (Vanilla): No rates, kits or rules are changed; this is the game as Facepunch ships it; ^q (Premium): Joining requires premium status on Rust; ^o (Oxide): The plugin framework in use is Oxide (uMod); OC (Oceania): The server browser files this server under Oceania. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Rules, map

What map is listed for [AU/NZ] Sydney #2 Small 3k custom map minis on roads?

Size 3,000 and seed 1337: that is the procedural map on [AU/NZ] Sydney #2 Small 3k custom map minis on roads, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page. The map carries the name: Custom Map.

On [AU/NZ] Sydney #2 Small 3k custom map minis on roads, what rules and settings are in force?

No gather rate is given in the name of [AU/NZ] Sydney #2 Small 3k custom map minis on roads. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. Community is its section in the server browser. Oxide plugins are recorded on it. Vanilla is its own description: no rates, kits or rules are changed; this is the game as Facepunch ships it. Joining requires premium status on Rust. Anti-cheat is active: VAC, Valve's system, is on.

How to join

How can you connect to [AU/NZ] Sydney #2 Small 3k custom map minis on roads?

Enter client.connect 114.76.116.107:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you. Joining requires premium status on Rust. The website recorded for it is https://discord.com/invite/hC6DndrAXS.

12. Server tags

What each tag this server publishes means: a glossary.

Published asmp60,ptrak,$r?,v2635,^w,^v,OC,^q,gmrust,cs168909,ts8,^o

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp60Max players Slots: 60.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2635Protocol Protocol 2635 is required; a different version cannot join.
cs168909Build The server runs game build 168909.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code This server carries no region code.

Wipe schedule

^wWeekly This server wipes once a week.

Difficulty

^vVanilla No rates, kits or rules are changed; this is the game as Facepunch ships it.

Mods and access

^qPremium Joining requires premium status on Rust.
^oOxide The plugin framework in use is Oxide (uMod).

Region

OCOceania The server browser files this server under Oceania.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.