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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 68,833 players on 11,715 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Pinny Test

114.44.7.38:28015 checked 24d ago

Release date
Next release
In five minutes (03:55 UTC)
Source
Live server queries
Server address
114.44.7.38:28015
First recorded
4 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

4/ 10

40% full

7-day average

0

peak –

Rank

#10,954

top 48%

Last wipe

24d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • The server is offline; at its last check there were 4 players on it, 40% of its 10 slots.
  • It ranks #10,954 of all ranked servers, the top 48%, on player hours over the last seven days.
  • Its current map went up 24d ago.

2. Players

Figure 1: Players on Pinny Test

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k4 Oct5 Oct7 Oct8 Oct10 Oct11 Oct

Top 48% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak

4

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 2 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 01:48 UTC24d ago 4 – running 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of Pinny Test

5000 · seed 2128749943

Map of Pinny Test

Table 2: The world

As the server publishes it

MapProcedural Map
Size5000
Seed2128749943
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of Pinny Test

What the server publishes and what was recorded

Address114.44.7.38:28015
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe4 Oct 2026, 01:48 UTC
Hostname–
First seen4 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 541 on average645 / 700
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average420 / 475
Rustoria.co - EU MainEU · groups of 16+ · weekly · 310 on average41 / 250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 310 on average51 / 250
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 270 on average206 / 200
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 266 on average108 / 150

10. Quick answers

From the figures on this page.

Wipe details

When does Pinny Test wipe, and how often?

The rhythm of Pinny Test's wipes cannot yet be told: too few are on record. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. The present world dates from 24 days 10 hours.

How is wipe day run on Pinny Test?

An average of 4 players attended at peak across recent wipes. On the latest wipe, 2 hours passed before the crowd peaked.

About the server

What does the record show for the uptime and current status of Pinny Test?

Pinny Test is offline at the time of this release; it was last seen 24 days 8 hours ago. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. It was first seen by Rust Census on 4 October 2026.

What location has been recorded for Pinny Test?

No region is given by Pinny Test. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 114.44.7.38:28015 is its address.

On which Rust version does Pinny Test operate?

The version in use on Pinny Test is Rust network protocol 2634 and build 166652 on Windows. The same protocol is required for your game to join, and Steam updates it for you.

Population

What are the current player figures for Pinny Test?

At this release Pinny Test is offline, having last been seen 24 days 8 hours ago.

What position does Pinny Test hold in the server rankings?

The rank for Pinny Test is #10,954 on seven-day player hours, in the top 48% of ranked servers.

Tag details

On Rust Census, which lists and filters carry Pinny Test?

The Rust Census lists that Pinny Test fits are: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What is meant by each tag shown on Pinny Test?

gmrust (Game mode): The game mode is standard survival as Rust runs it; mp10 (Max players): Slots: 10; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): To connect, your game version must match protocol 2634; cs166652 (Build): Build 166652 is installed; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set are the tags Pinny Test publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.

Settings and map

Which map is in use on Pinny Test?

Pinny Test runs a procedural map of size 5,000 with seed 2128749943, generated by the game. Because one size and seed give one map, RustMaps can display it from this page.

What settings and rules have been listed for Pinny Test?

The name of Pinny Test carries no gather rate. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.

Connecting

How can you connect to Pinny Test?

You can open the console in Rust with F1 and enter client.connect 114.44.7.38:28015; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp10,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp10Max players Slots: 10.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2634Protocol To connect, your game version must match protocol 2634.
cs166652Build Build 166652 is installed.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.