Statistical profileOffline
??10X PVE隡??? ^
114.41.161.218:28015 checked 28d ago
Connect to this server
1. Main points
Players now
1/ 500
0% full
7-day average
0
peak –
Rank
#14,392
top 60%
Last wipe
31d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 1 players on it, 0% of its 500 slots.
- It ranks #14,392 of all ranked servers, the top 60%, on player hours over the last seven days.
- Its current map went up 31d ago.
2. Players
Figure 1: Players on ??10X PVE隡??? ^
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of ??10X PVE隡??? ^
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of ??10X PVE隡??? ^
What the server publishes and what was recorded
| Address | 114.41.161.218:28015 |
|---|---|
| Region | – |
| Max players | 500 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 27 Sep 2026, 03:50 UTC |
| Hostname | – |
| First seen | 28 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rustmaniac SEA 10X | Loot++ | Kits | TPs | VIP | EA · groups of 10+ · 10x · weekly · 4 on average | 4 / 150 |
| #7[坚果]10X Home/Kit/萌新/公益服/月清 | EA · groups of 8+ · 10x · monthly · 2 on average | 0 / 500 |
| X-PUNCH[x100/kit/tp/]Wipe 01.10 | EA · groups of 8+ · 100x · monthly · 1 on average | 2 / 100 |
| JumpRust.com - 戦え! 5x|JP/SEA|PVP+PVE|Events|Shop|Kits|TP | EA · groups of 32+ · 5x · biweekly · 14 on average | 5 / 120 |
| [TW-JP-KR-SEA] Metaverse 5X | PVP | MAP WIPE 10/16 | EA · groups of 12+ · 5x · biweekly · 14 on average | 2 / 200 |
| ASIA | RPG · Skills · NEW | Casual PvP | 2-5x | Wiped 10/22 | EA · groups of 8+ · 5x · weekly · 3 on average | 3 / 120 |
10. Quick answers
From the figures on this page.
Wipe records
This release records the wipe timetable for ??10X PVE隡??? ^: what is it?
The rhythm of ??10X PVE隡??? ^'s wipes cannot yet be told: too few are on record. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. The present world dates from 31 days 22 hours.
Server record
What does the record show for the uptime and current status of ??10X PVE隡??? ^?
The latest count records ??10X PVE隡??? ^ as offline, last seen 28 days 11 hours ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. It was first seen by Rust Census on 28 September 2026.
Which location does ??10X PVE隡??? ^ run from?
Its name points to Asia, though ??10X PVE隡??? ^ publishes no region tag. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 114.41.161.218:28015 it is addressed.
What version of Rust has been recorded on ??10X PVE隡??? ^?
This release lists ??10X PVE隡??? ^ on Rust network protocol 2633 and build 165217, running on Windows. Steam updates your game for you, but it has to be on the same protocol to join.
Player counts
What are the current player figures for ??10X PVE隡??? ^?
??10X PVE隡??? ^ is offline at present; its last recording was 28 days 11 hours ago.
What position does ??10X PVE隡??? ^ hold in the server rankings?
For seven-day player hours, ??10X PVE隡??? ^ is ranked #14,392, placing it in the top 60% of all ranked servers.
Lists and tags
Which Rust Census filters and lists cover ??10X PVE隡??? ^?
These Rust Census lists include ??10X PVE隡??? ^: 10x Rust servers, counted and Modded Rust servers, counted. Under these filters it comes up on the server list: Region: Asia; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Gather rate: 10x.
What is meant by each tag shown on ??10X PVE隡??? ^?
Read by the game's server browser, ??10X PVE隡??? ^ publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp500 (Max players): The server holds 500 slots; ts8 (Group limit): This is the game default: 8 to a team; v2633 (Protocol): To connect, your game version must match protocol 2633; cs165217 (Build): Game build: 165217; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): The Carbon plugin framework runs here. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Map and rules
What map is listed for ??10X PVE隡??? ^?
The game generates the procedural map on ??10X PVE隡??? ^.
How is ??10X PVE隡??? ^ configured, and what rules does it keep?
The name of ??10X PVE隡??? ^ records a gather rate of 10x. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it under Modded. Plugins on it number Carbon. Anti-cheat is active: VAC, Valve's system, is on.
Join details
What is the way to join ??10X PVE隡??? ^?
You can open the console in Rust with F1 and enter client.connect 114.41.161.218:28015; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp500,ptrak,$r?,v2633,gmrust,cs165217,ts8,^z,^y
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp500 | Max players The server holds 500 slots. |
ts8 | Group limit This is the game default: 8 to a team. |
v2633 | Protocol To connect, your game version must match protocol 2633. |
cs165217 | Build Game build: 165217. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code No region code is set. |
Mods and access
^z | Modded Modded: the game is changed by plugins or settings. |
|---|---|
^y | Carbon The Carbon plugin framework runs here. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.