Statistical profileOffline
Solo Local Test
112.213.162.243:28015 checked 43d ago
Connect to this server
1. Main points
Players now
0/ 1
0% full
7-day average
0
peak –
Rank
#15,416
no region published
Last wipe
43d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 1 slots.
- It ranks #15,416 of all ranked servers, on player hours over the last seven days.
- Its current map went up 43d ago.
2. Players
Figure 1: Players on Solo Local Test
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of Solo Local Test
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of Solo Local Test
What the server publishes and what was recorded
| Address | 112.213.162.243:28015 |
|---|---|
| Region | – |
| Max players | 1 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 15 Sep 2026, 12:22 UTC |
| Hostname | – |
| First seen | 15 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 537 on average | 164 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 160 / 200 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 17 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 281 on average | 15 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 275 on average | 7 / 100 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 248 on average | 76 / 200 |
10. Quick answers
From the figures on this page.
Wipe schedule
On what schedule are wipes carried out on Solo Local Test?
Too few wipes of Solo Local Test are on record to establish its rhythm. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. This world was generated 43 days 17 hours ago.
About the server
Is Solo Local Test up, and how well has it held up?
Solo Local Test is offline at the time of this release; it was last seen 43 days 16 hours ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. It was first seen by Rust Census on 15 September 2026.
Which location does Solo Local Test run from?
A region is not published by Solo Local Test. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 112.213.162.243:28015 is its address.
On which Rust version does Solo Local Test operate?
This release lists Solo Local Test on Rust network protocol 2633 and build 163794, running on Windows. Steam updates your game for you, but it has to be on the same protocol to join.
Player figures
How many players does Solo Local Test carry?
At this release Solo Local Test is offline, having last been seen 43 days 16 hours ago.
In the rankings of Rust servers, where is Solo Local Test placed?
The rank for Solo Local Test is #15,416 on seven-day player hours, in the top – of ranked servers.
Lists and tags
Where does Solo Local Test appear among the Rust Census lists and filters?
Included in these Rust Census lists is Solo Local Test: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
The tags on Solo Local Test: what do they indicate?
gmrust (Game mode): The game mode is standard survival as Rust runs it; mp1 (Max players): 1 slots are available; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2633 (Protocol): To connect, your game version must match protocol 2633; cs163794 (Build): Build 163794 is installed; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set are the tags Solo Local Test publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Rules, map
Which map is in use on Solo Local Test?
A procedural map runs on Solo Local Test, generated by the game.
How is Solo Local Test configured, and what rules does it keep?
No gather rate is given in the name of Solo Local Test. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Community. The server runs VAC, Valve's anti-cheat.
Connecting
How can you connect to Solo Local Test?
Enter client.connect 112.213.162.243:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp1,ptrak,$r?,v2633,gmrust,cs163794,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp1 | Max players 1 slots are available. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2633 | Protocol To connect, your game version must match protocol 2633. |
cs163794 | Build Build 163794 is installed. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code A region code has not been set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.