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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 33,784 players on 11,611 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Solo Local Test

112.213.162.205:28015 checked 39d ago

Release date
Next release
In five minutes (08:50 UTC)
Source
Live server queries
Server address
112.213.162.205:28015
First recorded
19 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 1

0% full

7-day average

0

peak –

Rank

#15,398

no region published

Last wipe

43d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 1 slots.
  • It ranks #15,398 of all ranked servers, on player hours over the last seven days.
  • Its current map went up 43d ago.

2. Players

Figure 1: Players on Solo Local Test

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep24 Sep25 Sep26 Sep

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of Solo Local Test

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of Solo Local Test

What the server publishes and what was recorded

Address112.213.162.205:28015
Region–
Max players1
Group limit8, the default
Wipe schedule–
Last wipe15 Sep 2026, 12:22 UTC
Hostname–
First seen19 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 537 on average171 / 250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average177 / 200
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average18 / 250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 281 on average14 / 250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average16 / 100
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 248 on average87 / 200

10. Quick answers

From the figures on this page.

Wipe details

On what schedule are wipes carried out on Solo Local Test?

The rhythm of Solo Local Test's wipes cannot yet be told: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world was generated 43 days 18 hours ago.

About the server

What does the record show for the uptime and current status of Solo Local Test?

Last seen 39 days 21 hours ago, Solo Local Test is offline in this release. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. The first sighting of it by Rust Census was on 19 September 2026.

Which location does Solo Local Test run from?

No region is given by Solo Local Test. Rust Census does not look up where the machine stands; it shows where a server says it is. At 112.213.162.205:28015 it is addressed.

On which Rust version does Solo Local Test operate?

This release lists Solo Local Test on Rust network protocol 2633 and build 163794, running on Windows. Steam updates your game for you, but it has to be on the same protocol to join.

Population

How many players does Solo Local Test carry?

At this release Solo Local Test is offline, having last been seen 39 days 21 hours ago.

In the rankings of Rust servers, where is Solo Local Test placed?

For seven-day player hours, Solo Local Test is ranked #15,398, placing it in the top – of all ranked servers.

Tags, lists

Where does Solo Local Test appear among the Rust Census lists and filters?

The Rust Census lists that Solo Local Test fits are: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on Solo Local Test carry?

These are the tags Solo Local Test publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp1 (Max players): The server holds 1 slots; ts8 (Group limit): 8 per team, which is the game's default limit; v2633 (Protocol): Protocol 2633 is required; a different version cannot join; cs163794 (Build): The server runs game build 163794; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set. At the top of this page you will find the tags for current players, queue and world creation time.

Settings and map

What map is listed for Solo Local Test?

The game generates the procedural map on Solo Local Test.

On Solo Local Test, what rules and settings are in force?

No gather rate is given in the name of Solo Local Test. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Community is its section in the server browser. VAC, Valve's anti-cheat, is enabled.

How to join

What steps are needed to join Solo Local Test?

Enter client.connect 112.213.162.205:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp1,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp1Max players The server holds 1 slots.
ts8Group limit 8 per team, which is the game's default limit.
v2633Protocol Protocol 2633 is required; a different version cannot join.
cs163794Build The server runs game build 163794.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.