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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 66,602 players on 11,784 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Playthrough Rust Server

112.213.161.155:28015 checked 45d ago

quad monthly wipes softcore
Release date
Next release
In five minutes (00:15 UTC)
Source
Live server queries
Server address
112.213.161.155:28015
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 100

0% full

7-day average

0

peak –

Rank

#14,193

no region published

Last wipe

46d ago

monthly schedule

Next wipe

7d 6h

Thu 5 Nov, 19:00 UTC FW

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 100 slots.
  • It ranks #14,193 of all ranked servers, on player hours over the last seven days.
  • Its current map went up 46d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

2. Players

Figure 1: Players on Playthrough Rust Server

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

No rank history yet.

Source: Live server queries, Rust Census

5. Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 7d 6h. The force wipe

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of Playthrough Rust Server

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of Playthrough Rust Server

What the server publishes and what was recorded

Address112.213.161.155:28015
Region–
Max players100
Group limitquad
Wipe schedulemonthly
Last wipe13 Sep 2026, 07:10 UTC
Hostname–
First seen13 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
[EA] Softcore 1quad · monthly · 66 on average145 / 350
[US] Facepunch Softcore 2NA · quad · monthly · 59 on average20 / 300
Reddit.com/r/PlayRust - AU SoftcoreOC · quad · monthly · 33 on average38 / 150
LA VERGA DEL ABUELO / NOOB FRIENDLY / LATAM - ESP / SPANISH ONLNA · quad · monthly · 7 on average2 / 80
[RU] Friendly Rust – Vanilla Softcore | 2x2 РусскийEU · quad · monthly · 7 on average5 / 100
LA ISLA DEL ABUELO / NOOB FRIENDLY / LATAM - ESP / SPANISH ONLYNA · quad · monthly · 7 on average3 / 200

10. Quick answers

From the figures on this page.

Wipe records

This release records the wipe timetable for Playthrough Rust Server: what is it?

An estimate from the force wipe gives the next wipe of Playthrough Rust Server. Every Rust server wipes on Thursday 5 November at 19:00 UTC at the force wipe, which is its next wipe. This world was generated 46 days 5 hours ago. The tags list a wipe schedule of one month.

Server record

How reliable is Playthrough Rust Server, and is it online now?

Last seen 45 days 12 hours ago, Playthrough Rust Server is offline in this release. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. The first sighting of it by Rust Census was on 13 September 2026.

What location has been recorded for Playthrough Rust Server?

A region is not published by Playthrough Rust Server. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 112.213.161.155:28015 it is addressed.

Which Rust version is Playthrough Rust Server running?

The version in use on Playthrough Rust Server is Rust network protocol 2633 and build 163794 on Windows. Steam updates your game for you, but it has to be on the same protocol to join.

Player counts

What are the current player figures for Playthrough Rust Server?

At this release Playthrough Rust Server is offline, having last been seen 45 days 12 hours ago.

In the rankings of Rust servers, where is Playthrough Rust Server placed?

The rank for Playthrough Rust Server is #14,193 on seven-day player hours, in the top – of ranked servers.

Lists and tags

On Rust Census, which lists and filters carry Playthrough Rust Server?

These Rust Census lists include Playthrough Rust Server: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Server tag: Monthly ^m; Group limit: Quad; Wipe schedule: Monthly.

The tags on Playthrough Rust Server: what do they indicate?

Read by the game's server browser, Playthrough Rust Server publishes these tags: gmsoftcore (Game mode): An easier ruleset applies: softcore; mp100 (Max players): 100 slots are available; ts4 (Group limit): Team size is capped at 4; v2633 (Protocol): Your game must run protocol 2633 to join; cs163794 (Build): Build 163794 is installed; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set; ^m (Monthly): Wipes follow Facepunch's force wipe, once a month. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Settings and map

Which map is in use on Playthrough Rust Server?

The game generates the procedural map on Playthrough Rust Server.

How is Playthrough Rust Server configured, and what rules does it keep?

No gather rate is recorded for Playthrough Rust Server in its name. 4 players is the cap for a group (quad). softcore is the game mode recorded, Facepunch's easier mode: you keep part of your loot. Raiding and player combat are permitted. It appears under Community in the server browser. The server runs VAC, Valve's anti-cheat.

Join details

What steps are needed to join Playthrough Rust Server?

Enter client.connect 112.213.161.155:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp100,ptrak,$r?,v2633,^m,gmsoftcore,cs163794,ts4

Game

gmsoftcoreGame mode An easier ruleset applies: softcore.
mp100Max players 100 slots are available.
ts4Group limit Team size is capped at 4.
v2633Protocol Your game must run protocol 2633 to join.
cs163794Build Build 163794 is installed.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code A region code has not been set.

Wipe schedule

^mMonthly Wipes follow Facepunch's force wipe, once a month.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.