Statistical profileOffline
Playthrough Rust Server
112.213.161.155:28015 checked 45d ago
Connect to this server
1. Main points
Players now
0/ 100
0% full
7-day average
0
peak –
Rank
#14,193
no region published
Last wipe
46d ago
monthly schedule
Next wipe
7d 6h
Thu 5 Nov, 19:00 UTC FW
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 100 slots.
- It ranks #14,193 of all ranked servers, on player hours over the last seven days.
- Its current map went up 46d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
2. Players
Figure 1: Players on Playthrough Rust Server
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Source: Live server queries, Rust Census
5. Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 6h. The force wipe
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of Playthrough Rust Server
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of Playthrough Rust Server
What the server publishes and what was recorded
| Address | 112.213.161.155:28015 |
|---|---|
| Region | – |
| Max players | 100 |
| Group limit | quad |
| Wipe schedule | monthly |
| Last wipe | 13 Sep 2026, 07:10 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| [EA] Softcore 1 | quad · monthly · 66 on average | 145 / 350 |
| [US] Facepunch Softcore 2 | NA · quad · monthly · 59 on average | 20 / 300 |
| Reddit.com/r/PlayRust - AU Softcore | OC · quad · monthly · 33 on average | 38 / 150 |
| LA VERGA DEL ABUELO / NOOB FRIENDLY / LATAM - ESP / SPANISH ONL | NA · quad · monthly · 7 on average | 2 / 80 |
| [RU] Friendly Rust – Vanilla Softcore | 2x2 Русский | EU · quad · monthly · 7 on average | 5 / 100 |
| LA ISLA DEL ABUELO / NOOB FRIENDLY / LATAM - ESP / SPANISH ONLY | NA · quad · monthly · 7 on average | 3 / 200 |
10. Quick answers
From the figures on this page.
Wipe records
This release records the wipe timetable for Playthrough Rust Server: what is it?
An estimate from the force wipe gives the next wipe of Playthrough Rust Server. Every Rust server wipes on Thursday 5 November at 19:00 UTC at the force wipe, which is its next wipe. This world was generated 46 days 5 hours ago. The tags list a wipe schedule of one month.
Server record
How reliable is Playthrough Rust Server, and is it online now?
Last seen 45 days 12 hours ago, Playthrough Rust Server is offline in this release. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. The first sighting of it by Rust Census was on 13 September 2026.
What location has been recorded for Playthrough Rust Server?
A region is not published by Playthrough Rust Server. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 112.213.161.155:28015 it is addressed.
Which Rust version is Playthrough Rust Server running?
The version in use on Playthrough Rust Server is Rust network protocol 2633 and build 163794 on Windows. Steam updates your game for you, but it has to be on the same protocol to join.
Player counts
What are the current player figures for Playthrough Rust Server?
At this release Playthrough Rust Server is offline, having last been seen 45 days 12 hours ago.
In the rankings of Rust servers, where is Playthrough Rust Server placed?
The rank for Playthrough Rust Server is #14,193 on seven-day player hours, in the top – of ranked servers.
Lists and tags
On Rust Census, which lists and filters carry Playthrough Rust Server?
These Rust Census lists include Playthrough Rust Server: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Server tag: Monthly ^m; Group limit: Quad; Wipe schedule: Monthly.
The tags on Playthrough Rust Server: what do they indicate?
Read by the game's server browser, Playthrough Rust Server publishes these tags: gmsoftcore (Game mode): An easier ruleset applies: softcore; mp100 (Max players): 100 slots are available; ts4 (Group limit): Team size is capped at 4; v2633 (Protocol): Your game must run protocol 2633 to join; cs163794 (Build): Build 163794 is installed; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set; ^m (Monthly): Wipes follow Facepunch's force wipe, once a month. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Settings and map
Which map is in use on Playthrough Rust Server?
The game generates the procedural map on Playthrough Rust Server.
How is Playthrough Rust Server configured, and what rules does it keep?
No gather rate is recorded for Playthrough Rust Server in its name. 4 players is the cap for a group (quad). softcore is the game mode recorded, Facepunch's easier mode: you keep part of your loot. Raiding and player combat are permitted. It appears under Community in the server browser. The server runs VAC, Valve's anti-cheat.
Join details
What steps are needed to join Playthrough Rust Server?
Enter client.connect 112.213.161.155:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp100,ptrak,$r?,v2633,^m,gmsoftcore,cs163794,ts4
Game
gmsoftcore | Game mode An easier ruleset applies: softcore. |
|---|---|
mp100 | Max players 100 slots are available. |
ts4 | Group limit Team size is capped at 4. |
v2633 | Protocol Your game must run protocol 2633 to join. |
cs163794 | Build Build 163794 is installed. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code A region code has not been set. |
Wipe schedule
^m | Monthly Wipes follow Facepunch's force wipe, once a month. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.