Statistical profileOffline
Sons of Kei - Rust
112.213.159.242:28015 checked 17d ago
Connect to this server
1. Main points
Players now
0/ 5
0% full
7-day average
0
peak –
Rank
#15,602
top 71%
Last wipe
26d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 5 slots.
- It ranks #15,602 of all ranked servers, the top 71%, on player hours over the last seven days.
- Its current map went up 26d ago.
2. Players
Figure 1: Players on Sons of Kei - Rust
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipe-day peak
2
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 2, 13 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 09:08 UTC26d ago | 2 | – | running | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of Sons of Kei - Rust
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of Sons of Kei - Rust
What the server publishes and what was recorded
| Address | 112.213.159.242:28015 |
|---|---|
| Region | – |
| Max players | 5 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 3 Oct 2026, 09:08 UTC |
| Hostname | – |
| First seen | 2 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 513 on average | 533 / 550 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 417 / 450 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 74 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 276 on average | 68 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 275 on average | 55 / 100 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 238 on average | 183 / 200 |
10. Quick answers
From the figures on this page.
Wipe schedule
On what schedule are wipes carried out on Sons of Kei - Rust?
With too few wipes of Sons of Kei - Rust on record, its rhythm remains unclear. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. This world was generated 26 days 4 hours ago.
How is wipe day run on Sons of Kei - Rust?
Recent wipes drew an average peak of 2 players. 13 hours after the latest wipe, the crowd peaked.
Server record
How reliable is Sons of Kei - Rust, and is it online now?
Last seen 17 days 8 hours ago, Sons of Kei - Rust is offline in this release. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. It was first seen by Rust Census on 2 October 2026.
Which location does Sons of Kei - Rust run from?
A region is not published by Sons of Kei - Rust. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 112.213.159.242:28015 it is addressed.
On which Rust version does Sons of Kei - Rust operate?
The version in use on Sons of Kei - Rust is Rust network protocol 2634 and build 166652 on Linux. To join, your game has to be on the same protocol; Steam handles the update.
Player counts
What population has been recorded on Sons of Kei - Rust?
Sons of Kei - Rust is offline at present; its last recording was 17 days 8 hours ago.
What position does Sons of Kei - Rust hold in the server rankings?
For seven-day player hours, Sons of Kei - Rust is ranked #15,602, placing it in the top 71% of all ranked servers.
Tags, lists
On Rust Census, which lists and filters carry Sons of Kei - Rust?
These Rust Census lists include Sons of Kei - Rust: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is meant by each tag shown on Sons of Kei - Rust?
Read by the game's server browser, Sons of Kei - Rust publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp5 (Max players): Slots: 5; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): To connect, your game version must match protocol 2634; cs166652 (Build): Build 166652 is installed; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set. At the top of this page you will find the tags for current players, queue and world creation time.
Rules, map
Which map is in use on Sons of Kei - Rust?
A procedural map runs on Sons of Kei - Rust, generated by the game.
How is Sons of Kei - Rust configured, and what rules does it keep?
No gather rate is given in the name of Sons of Kei - Rust. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.
Connecting
What steps are needed to join Sons of Kei - Rust?
You can open the console in Rust with F1 and enter client.connect 112.213.159.242:28015; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp5,ptrak,$r?,v2634,gmrust,cs166652,ts8
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp5 | Max players Slots: 5. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2634 | Protocol To connect, your game version must match protocol 2634. |
cs166652 | Build Build 166652 is installed. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code A region code has not been set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.