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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 67,745 players on 11,776 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Sons of Kei

112.213.138.170:28015 checked 27d ago

Release date
Next release
In five minutes (07:24 UTC)
Source
Live server queries
Server address
112.213.138.170:28015
First recorded
2 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 5

0% full

7-day average

0

peak –

Rank

#15,922

top 69%

Last wipe

27d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 5 slots.
  • It ranks #15,922 of all ranked servers, the top 69%, on player hours over the last seven days.
  • Its current map went up 27d ago.

2. Players

Figure 1: Players on Sons of Kei

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k2 Oct3 Oct5 Oct6 Oct8 Oct9 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak

0

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 07:17 UTC27d ago 0 – running 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of Sons of Kei

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of Sons of Kei

What the server publishes and what was recorded

Address112.213.138.170:28015
Region–
Max players5
Group limit8, the default
Wipe schedule–
Last wipe2 Oct 2026, 07:17 UTC
Hostname–
First seen2 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average539 / 525
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average407 / 450
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average52 / 250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average47 / 250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average62 / 100
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 241 on average171 / 200

10. Quick answers

From the figures on this page.

Wipe details

This release records the wipe timetable for Sons of Kei: what is it?

With too few wipes of Sons of Kei on record, its rhythm remains unclear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The present world dates from 27 days 5 hours.

What should you expect on wipe day at Sons of Kei?

Recent wipes drew an average peak of 0 players. The peak of the latest wipe's crowd came 0 hours after it began.

Server details

What does the record show for the uptime and current status of Sons of Kei?

Last seen 27 days 5 hours ago, Sons of Kei is offline in this release. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. The first sighting of it by Rust Census was on 2 October 2026.

Which location does Sons of Kei run from?

No region is published by Sons of Kei. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 112.213.138.170:28015 it is addressed.

What version of Rust has been recorded on Sons of Kei?

This release lists Sons of Kei on Rust network protocol 2634 and build 166586, running on Linux. The same protocol is required for your game to join, and Steam updates it for you.

Player figures

What population has been recorded on Sons of Kei?

The last count for Sons of Kei was 27 days 5 hours ago; it is offline at present.

How does Sons of Kei compare with other servers in the rankings?

The rank for Sons of Kei is #15,922 on seven-day player hours, in the top 69% of ranked servers.

Lists and tags

Where does Sons of Kei appear among the Rust Census lists and filters?

Included in these Rust Census lists is Sons of Kei: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

The tags on Sons of Kei: what do they indicate?

These are the tags Sons of Kei publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp5 (Max players): The server holds 5 slots; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): Your game must run protocol 2634 to join; cs166586 (Build): The server runs game build 166586; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Map and rules

Which map has been recorded for Sons of Kei?

The game generates the procedural map on Sons of Kei.

On Sons of Kei, what rules and settings are in force?

No gather rate is given in the name of Sons of Kei. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Community is its section in the server browser. Anti-cheat is active: VAC, Valve's system, is on.

Connecting

How can you connect to Sons of Kei?

You can open the console in Rust with F1 and enter client.connect 112.213.138.170:28015; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp5,ptrak,$r?,v2634,gmrust,cs166586,ts8

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp5Max players The server holds 5 slots.
ts8Group limit This is the game default: 8 to a team.
v2634Protocol Your game must run protocol 2634 to join.
cs166586Build The server runs game build 166586.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.