Statistical profileOffline
测试
111.85.241.22:28015 checked 35d ago
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1. Main points
Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,490
top 69%
Last wipe
35d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 10 slots.
- It ranks #15,490 of all ranked servers, the top 69%, on player hours over the last seven days.
- Its current map went up 35d ago.
2. Players
Figure 1: Players on 测试
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of 测试
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of 测试
What the server publishes and what was recorded
| Address | 111.85.241.22:28015 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 23 Sep 2026, 11:32 UTC |
| Hostname | – |
| First seen | 23 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rustoria.co - SEA Main | EA · groups of 16+ · weekly · 182 on average | 72 / 200 |
| Japan Tokyo - Main|10/23|JP/KR/SEA|金曜日|JumpRust.com | EA · groups of 16+ · weekly · 118 on average | 49 / 550 |
| Rustoria.co - SEA Long | EA · groups of 12+ · monthly · 108 on average | 130 / 200 |
| Rustafied.com - SEA Main | EA · groups of 16+ · weekly · 88 on average | 31 / 100 |
| Rustoria.co - SEA Medium | JUST WIPED 28.10 | EA · no group limit · 65 on average | 64 / 100 |
| Japan Beginner Server - BPwipe 10/23 [JP/KR/SEA|初心者] | EA · groups of 8+ · weekly · 51 on average | 31 / 200 |
10. Quick answers
From the figures on this page.
Wipe schedule
This release records the wipe timetable for 测试: what is it?
The rhythm of 测试's wipes cannot yet be told: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The present world dates from 35 days 1 hours.
Server details
Is 测试 up, and how well has it held up?
Last seen 35 days 1 hours ago, 测试 is offline in this release. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. First recorded by Rust Census on 23 September 2026.
In which location is 测试 based?
No region tag is published by 测试, but its name points to Asia. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 111.85.241.22:28015 it is addressed.
On which Rust version does 测试 operate?
The version in use on 测试 is Rust network protocol 2633 and build 165217 on Windows. The same protocol is required for your game to join, and Steam updates it for you.
Player figures
What are the current player figures for 测试?
The last count for 测试 was 35 days 1 hours ago; it is offline at present.
In the rankings of Rust servers, where is 测试 placed?
For seven-day player hours, 测试 is ranked #15,490, placing it in the top 69% of all ranked servers.
Tag details
On Rust Census, which lists and filters carry 测试?
Included in these Rust Census lists is 测试: Community servers. It appears under these filters on the server list: Region: Asia; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on 测试 carry?
Read by the game's server browser, 测试 publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): 8 per team, which is the game's default limit; v2633 (Protocol): Your game must run protocol 2633 to join; cs165217 (Build): Game build: 165217; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): No region code is set. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Settings and map
Which map has been recorded for 测试?
The game generates the procedural map on 测试.
On 测试, what rules and settings are in force?
The name of 测试 carries no gather rate. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. It appears under Community in the server browser. Anti-cheat is active: VAC, Valve's system, is on.
How to join
How can you connect to 测试?
Enter client.connect 111.85.241.22:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp10,ptrak,$r?,v2633,gmrust,cs165217,ts8
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp10 | Max players The server holds 10 slots. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2633 | Protocol Your game must run protocol 2633 to join. |
cs165217 | Build Game build: 165217. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code No region code is set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.