Statistical profileOffline
场景还原专用服务器
110.42.96.44:22951 checked 1d ago
Connect to this server
1. Main points
Players now
0/ 50
0% full
7-day average
0
peak 5
Rank
#6,691
top 30%
Last wipe
9d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 50 slots.
- Over the last seven days it averaged 0 players, with a peak of 5.
- It ranks #6,691 of all ranked servers, the top 30%, on player hours over the last seven days.
- Its current map went up 9d ago.
2. Players
Figure 1: Players on 场景还原专用服务器
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 30% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipe-day peak
1
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 19 Oct, 07:31 UTC9d ago | 1 | – | running | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 3: Characteristics of 场景还原专用服务器
What the server publishes and what was recorded
| Address | 110.42.96.44:22951 |
|---|---|
| Region | – |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 19 Oct 2026, 07:31 UTC |
| Hostname | – |
| First seen | 19 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| QS『芬达』100000倍/10.28/枪战/蓝图全解/萌新/建造 | EA · groups of 20+ · weekly · 24 on average | 29 / 100 |
| 【蛋壳】10倍|10.23档|爆枪|礼包|新手推荐 | EA · groups of 8+ · weekly · 19 on average | 23 / 200 |
| [JP]初心者PVPサーバー|RaidTime・ Events | EA · groups of 10+ · biweekly · 17 on average | 1 / 100 |
| [JP] DON-tacos PvE | EA · groups of 8+ · monthly · 11 on average | 5 / 100 |
| [守护]100倍PVE/迷雾僵尸/突袭基地/等级武直/萌新 | EA · no group limit · 11 on average | 21 / 100 |
| #10-[搞就完了]10倍/10.29新档/无权/萌新首选 | EA · no group limit · 11 on average | 19 / 100 |
10. Quick answers
From the figures on this page.
Wipe records
This release records the wipe timetable for 场景还原专用服务器: what is it?
With too few wipes of 场景还原专用服务器 on record, its rhythm remains unclear. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. This world was generated 9 days 21 hours ago.
On 场景还原专用服务器, what happens on wipe day?
The average busiest point of its recent wipes drew 1 players. On the latest wipe, 2 hours passed before the crowd peaked.
About the server
What does the record show for the uptime and current status of 场景还原专用服务器?
Last seen 27 hours ago, 场景还原专用服务器 is offline in this release. The uptime it reports puts the last restart at about 3 days 12 hours ago. A total of 118 of 168 hours were up over 7 full days, which is 70% of the time. The first sighting of it by Rust Census was on 19 October 2026.
Does 场景还原专用服务器 hold a steady frame rate and connection?
The figures for the last 48 hours give an average of 60 server fps and a minimum of 46. Buildings, deployables and everything else in the world took the entity count to 110,040. Memory use reached 3,695 MB at its peak. What players experience as lag is low fps combined with a climbing entity count.
What location has been recorded for 场景还原专用服务器?
Pointing to Asia is 场景还原专用服务器's name, though no region tag is published. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 110.42.96.44:22951 is its address.
On which Rust version does 场景还原专用服务器 operate?
This release lists 场景还原专用服务器 on Rust network protocol 2635 and build 167781, running on Linux. Steam updates your game for you, but it has to be on the same protocol to join.
Population
What population has been recorded on 场景还原专用服务器?
场景还原专用服务器 is offline at present; its last recording was 27 hours ago. This release records a seven-day average of 0 players and a peak of 5. The busiest hour in the last 48 hours was 06:00 UTC, with an average of 0 players.
What position does 场景还原专用服务器 hold in the server rankings?
For seven-day player hours, 场景还原专用服务器 is ranked #6,691, placing it in the top 30% of all ranked servers.
Tag details
Where does 场景还原专用服务器 appear among the Rust Census lists and filters?
Included in these Rust Census lists is 场景还原专用服务器: Modded Rust servers, counted. These filters bring it up on the server list: Region: Asia; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Which meanings do the tags on 场景还原专用服务器 carry?
Read by the game's server browser, 场景还原专用服务器 publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Settings and map
Which map has been recorded for 场景还原专用服务器?
场景还原专用服务器 runs a procedural map of size 4,000 with seed 3250, generated by the game. Because one size and seed give one map, RustMaps can display it from this page. The map carries the name: Custom Map.
On 场景还原专用服务器, what rules and settings are in force?
No gather rate is given in the name of 场景还原专用服务器. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Plugins or settings change the game, and the browser lists it under Modded. The plugin count is Oxide. Anti-cheat is active: VAC, Valve's system, is on.
Connecting
What steps are needed to join 场景还原专用服务器?
Enter client.connect 110.42.96.44:22951 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you. This release lists its website as https://www.tyteam.net.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp50,ptrak,$r?,v2635,gmrust,cs167781,ts8,^o^z
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp50 | Max players The server holds 50 slots. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2635 | Protocol Protocol 2635 is required; a different version cannot join. |
cs167781 | Build Game build: 167781. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code This server carries no region code. |
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded Modded: the game is changed by plugins or settings. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.