Statistical profileOffline
ACC
EA 110.40.187.34:28015 checked 26d ago
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1. Main points
Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,950
top 69% · #490 in EA
Last wipe
50d ago
monthly schedule
Next wipe
8d 4h
Thu 5 Nov, 19:00 UTC FW
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 10 slots.
- It ranks #15,950 of all ranked servers, the top 69%, and #490 in EA, on player hours over the last seven days.
- Its current map went up 50d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
2. Players
Figure 1: Players on ACC
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 69% of all ranked servers, top 90% in EA, and #634 of the quad servers (top 74%). Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 4h. The force wipe
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of ACC
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of ACC
What the server publishes and what was recorded
| Address | 110.40.187.34:28015 |
|---|---|
| Region | EA |
| Max players | 10 |
| Group limit | quad |
| Wipe schedule | monthly |
| Last wipe | 8 Sep 2026, 12:37 UTC |
| Hostname | – |
| First seen | 24 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| 【咸鱼PVE启蒙】纯净|养老|突袭|技能 | EA · quad · monthly · 2 on average | 4 / 100 |
| [RU] RCVL_25Rus PVE/PVP Four | EA · quad · biweekly · 2 on average | 4 / 51 |
| 【JP】Vanille PVE |Solo/Duo/Trio|Beginner‑Friendly | EA · trio · monthly · 13 on average | 19 / 100 |
| [坚果PVE]原倍养老/打怪升级/合成强化/召唤副本 | EA · groups of 8+ · monthly · 35 on average | 38 / 100 |
| 爱酱PVE|1服|十倍|死亡不掉|装备强化|突袭基地 | EA · groups of 8+ · monthly · 21 on average | 22 / 88 |
| Reforged Hybrid | PvE/PvP Zones | Zombies | Events | NA · quad · monthly · 20 on average | 10 / 140 |
10. Quick answers
From the figures on this page.
Wipe records
On what schedule are wipes carried out on ACC?
An estimate from the force wipe gives the next wipe of ACC. Its next wipe is due on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. The present world dates from 50 days 1 hours. Its tags carry a monthly wipe schedule.
Server details
What does the record show for the uptime and current status of ACC?
Last seen 26 days 13 hours ago, ACC is offline in this release. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. First recorded by Rust Census on 24 September 2026.
Which location does ACC run from?
Its EA tag is how ACC lists itself in Asia. Rust Census does not look up where the machine stands; it shows where a server says it is. 110.40.187.34:28015 is its address.
Which Rust version is ACC running?
This release lists ACC on Rust network protocol 2633 and build 163407, running on Windows. The same protocol is required for your game to join, and Steam updates it for you.
Player figures
What are the current player figures for ACC?
ACC is offline at present; its last recording was 26 days 13 hours ago.
In the rankings of Rust servers, where is ACC placed?
On player hours over the last seven days ACC stands at #15,950, #490 in Asia, in the top 69% of ranked servers. The server stands at #634 among quad servers.
Tag details
Which Rust Census filters and lists cover ACC?
These Rust Census lists include ACC: Modded Rust servers, counted and Rust PvE servers, listed. Under these filters it comes up on the server list: Region: Asia; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly.
The tags on ACC: what do they indicate?
These are the tags ACC publishes for the game's server browser to read: gmvanilla (Game mode): Survival play in the vanilla format; mp10 (Max players): The server holds 10 slots; ts4 (Group limit): Team size is capped at 4; v2633 (Protocol): Protocol 2633 is required; a different version cannot join; cs163407 (Build): The server runs game build 163407; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): This server carries no region code; ^m (Monthly): This server wipes monthly, on Facepunch's force wipe; ^p (PvE): PvE: players do not fight each other, and the world is the danger; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game on this modded server; EA (East Asia): In the server browser it appears under East Asia. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Map and rules
What map is listed for ACC?
A procedural map runs on ACC, generated by the game.
On ACC, what rules and settings are in force?
The name of ACC carries no gather rate. A limit of 4 players applies to groups (quad). pve is the game mode recorded, no fighting other players. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are recorded on it. Anti-cheat is active: VAC, Valve's system, is on.
How to join
What steps are needed to join ACC?
Enter client.connect 110.40.187.34:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp10,ptrak,$r?,v2633,^m,EA,^p,gmvanilla,cs163407,ts4,^o^z
Game
gmvanilla | Game mode Survival play in the vanilla format. |
|---|---|
mp10 | Max players The server holds 10 slots. |
ts4 | Group limit Team size is capped at 4. |
v2633 | Protocol Protocol 2633 is required; a different version cannot join. |
cs163407 | Build The server runs game build 163407. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code This server carries no region code. |
Wipe schedule
^m | Monthly This server wipes monthly, on Facepunch's force wipe. |
|---|
Gameplay
^p | PvE PvE: players do not fight each other, and the world is the danger. |
|---|
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded Plugins or settings alter the game on this modded server. |
Region
EA | East Asia In the server browser it appears under East Asia. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.