Statistical profileOffline
Whymsic's RustServ
110.142.188.164:28015 checked 14h ago
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1. Main points
Players now
1/ 10
10% full
7-day average
0
peak 1
Rank
#7,097
top 32%
Last wipe
3d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 1 players on it, 10% of its 10 slots.
- Over the last seven days it averaged 0 players, with a peak of 1.
- It ranks #7,097 of all ranked servers, the top 32%, on player hours over the last seven days.
- Its current map went up 3d ago.
2. Players
Figure 1: Players on Whymsic's RustServ
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 32% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of Whymsic's RustServ
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of Whymsic's RustServ
What the server publishes and what was recorded
| Address | 110.142.188.164:28015 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 26 Oct 2026, 05:21 UTC |
| Hostname | – |
| First seen | 26 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 508 on average | 283 / 325 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 347 / 425 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 282 on average | 895 / 1000 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 277 on average | 49 / 100 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 266 on average | 942 / 1000 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 240 on average | 770 / 800 |
10. Quick answers
From the figures on this page.
Wipe schedule
On what schedule are wipes carried out on Whymsic's RustServ?
The rhythm of Whymsic's RustServ's wipes cannot yet be told: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 3 days 14 hours have passed since this world was made.
About the server
How reliable is Whymsic's RustServ, and is it online now?
Whymsic's RustServ is offline at the time of this release; it was last seen 14 hours ago. 28 of 48 hours on across the last 2 full days gives an uptime of 58%. The first sighting of it by Rust Census was on 26 October 2026.
Which location does Whymsic's RustServ run from?
A region is not published by Whymsic's RustServ. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 110.142.188.164:28015 is its address.
Which Rust version is Whymsic's RustServ running?
The version in use on Whymsic's RustServ is Rust network protocol 2635 and build 168909 on Windows. Steam updates your game for you, but it has to be on the same protocol to join.
Player figures
How many players does Whymsic's RustServ carry?
Whymsic's RustServ is offline at present; its last recording was 14 hours ago. This release records a seven-day average of 0 players and a peak of 1. The busiest hour in the last 48 hours was 09:00 UTC, with an average of 1 players.
In the rankings of Rust servers, where is Whymsic's RustServ placed?
For seven-day player hours, Whymsic's RustServ is ranked #7,097, placing it in the top 32% of all ranked servers.
Tag details
On Rust Census, which lists and filters carry Whymsic's RustServ?
Included in these Rust Census lists is Whymsic's RustServ: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Which meanings do the tags on Whymsic's RustServ carry?
These are the tags Whymsic's RustServ publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Rules, map
What map is listed for Whymsic's RustServ?
A procedural map runs on Whymsic's RustServ, generated by the game.
On Whymsic's RustServ, what rules and settings are in force?
The name of Whymsic's RustServ carries no gather rate. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. It appears under Community in the server browser. VAC, Valve's anti-cheat, is enabled.
Connecting
How can you connect to Whymsic's RustServ?
You can open the console in Rust with F1 and enter client.connect 110.142.188.164:28015; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp10,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp10 | Max players 10 slots are available. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2635 | Protocol Protocol 2635 is required; a different version cannot join. |
cs168909 | Build The server runs game build 168909. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code This server carries no region code. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.