Skip to main content

Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 68,197 players on 11,798 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Rust_Server111

110.134.209.178:28015 checked 20h ago

Release date
Next release
In five minutes (01:50 UTC)
Source
Live server queries
Server address
110.134.209.178:28015
First recorded
26 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 2

50% full

7-day average

1

peak 1

Rank

#6,999

top 32%

Last wipe

2d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 1 players on it, 50% of its 2 slots.
  • Over the last seven days it averaged 1 players, with a peak of 1.
  • It ranks #6,999 of all ranked servers, the top 32%, on player hours over the last seven days.
  • Its current map went up 2d ago.

2. Players

Figure 1: Players on Rust_Server111

Players now and over time, UTC

AveragePeak
00.250.50.75100:0002:0004:0007:0023:0001:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct

Top 32% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of Rust_Server111

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of Rust_Server111

What the server publishes and what was recorded

Address110.134.209.178:28015
Region–
Max players2
Group limit8, the default
Wipe schedule–
Last wipe26 Oct 2026, 01:28 UTC
Hostname–
First seen26 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 553 on average513 / 575
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average315 / 400
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 297 on average42 / 250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average35 / 250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 272 on average91 / 150
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 253 on average111 / 200

10. Quick answers

From the figures on this page.

Wipe schedule

When does Rust_Server111 wipe, and how often?

With too few wipes of Rust_Server111 on record, its rhythm remains unclear. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. This world was generated 2 days 20 hours ago.

Server details

What does the record show for the uptime and current status of Rust_Server111?

Last seen 20 hours ago, Rust_Server111 is offline in this release. 10 of 24 hours on over the last 1 full day gives an uptime of 42%. It was first seen by Rust Census on 26 October 2026.

What location has been recorded for Rust_Server111?

No region is published by Rust_Server111. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 110.134.209.178:28015 is its address.

Which Rust version is Rust_Server111 running?

This release lists Rust_Server111 on Rust network protocol 2635 and build 168909, running on Windows. To join, your game has to be on the same protocol; Steam handles the update.

Player figures

How many players does Rust_Server111 carry?

The last count for Rust_Server111 was 20 hours ago; it is offline at present. This release records a seven-day average of 1 players and a peak of 1. Over the past 48 hours the highest average fell at 00:00 UTC: 1 players.

In the rankings of Rust servers, where is Rust_Server111 placed?

The rank for Rust_Server111 is #6,999 on seven-day player hours, in the top 32% of ranked servers.

Lists and tags

Where does Rust_Server111 appear among the Rust Census lists and filters?

These Rust Census lists include Rust_Server111: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

The tags on Rust_Server111: what do they indicate?

Read by the game's server browser, Rust_Server111 publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp2 (Max players): The server holds 2 slots; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): Build 168909 is installed; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set. At the top of this page you will find the tags for current players, queue and world creation time.

Settings and map

Which map is in use on Rust_Server111?

Rust_Server111 runs a procedural map, which the game generates.

What settings and rules have been listed for Rust_Server111?

No gather rate is given in the name of Rust_Server111. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. It appears under Community in the server browser. Anti-cheat is active: VAC, Valve's system, is on.

Connecting

What steps are needed to join Rust_Server111?

You can open the console in Rust with F1 and enter client.connect 110.134.209.178:28015; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp2,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrustGame mode Survival play, in the standard Rust format.
mp2Max players The server holds 2 slots.
ts8Group limit 8 per team, which is the game's default limit.
v2635Protocol Protocol 2635 is required; a different version cannot join.
cs168909Build Build 168909 is installed.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.