Statistical profileOffline
Name of Server as Shown on the Client Server List
109.81.118.205:28015 checked 35d ago
Connect to this server
1. Main points
Players now
1/ 1
100% full
7-day average
0
peak –
Rank
#13,316
top 61%
Last wipe
35d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- The server is offline; at its last check there were 1 players on it, 100% of its 1 slots.
- It ranks #13,316 of all ranked servers, the top 61%, on player hours over the last seven days.
- Its current map went up 35d ago.
2. Players
Figure 1: Players on Name of Server as Shown on the Client Server List
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipe-day peak
1
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 24 Sep, 09:30 UTC35d ago | 1 | – | running | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of Name of Server as Shown on the Client Server List
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of Name of Server as Shown on the Client Server List
What the server publishes and what was recorded
| Address | 109.81.118.205:28015 |
|---|---|
| Region | – |
| Max players | 1 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 24 Sep 2026, 09:30 UTC |
| Hostname | – |
| First seen | 24 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 512 on average | 322 / 375 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 317 on average | 439 / 475 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 280 on average | 972 / 1000 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 276 on average | 47 / 100 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 265 on average | 986 / 1000 |
| Rustoria.co - US Main | NA · groups of 16+ · weekly · 235 on average | 72 / 250 |
10. Quick answers
From the figures on this page.
Wipe schedule
On what schedule are wipes carried out on Name of Server as Shown on the Client Server List?
The rhythm of Name of Server as Shown on the Client Server List's wipes cannot yet be told: too few are on record. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. This world was generated 35 days 9 hours ago.
What should you expect on wipe day at Name of Server as Shown on the Client Server List?
Recent wipes drew an average peak of 1 players. 0 hours after the latest wipe, the crowd peaked.
Server details
Is Name of Server as Shown on the Client Server List up, and how well has it held up?
The latest count records Name of Server as Shown on the Client Server List as offline, last seen 35 days 8 hours ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. It was first seen by Rust Census on 24 September 2026.
What location has been recorded for Name of Server as Shown on the Client Server List?
No region is given by Name of Server as Shown on the Client Server List. Rust Census does not look up where the machine stands; it shows where a server says it is. 109.81.118.205:28015 is its address.
What version of Rust has been recorded on Name of Server as Shown on the Client Server List?
The version in use on Name of Server as Shown on the Client Server List is Rust network protocol 2633 and build 165590 on Windows. The same protocol is required for your game to join, and Steam updates it for you.
Player figures
What population has been recorded on Name of Server as Shown on the Client Server List?
The last count for Name of Server as Shown on the Client Server List was 35 days 8 hours ago; it is offline at present.
In the rankings of Rust servers, where is Name of Server as Shown on the Client Server List placed?
For seven-day player hours, Name of Server as Shown on the Client Server List is ranked #13,316, placing it in the top 61% of all ranked servers.
Tags, lists
Where does Name of Server as Shown on the Client Server List appear among the Rust Census lists and filters?
The Rust Census lists that Name of Server as Shown on the Client Server List fits are: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
The tags on Name of Server as Shown on the Client Server List: what do they indicate?
Read by the game's server browser, Name of Server as Shown on the Client Server List publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp1 (Max players): Slots: 1; ts8 (Group limit): This is the game default: 8 to a team; v2633 (Protocol): Protocol 2633 is required; a different version cannot join; cs165590 (Build): Game build: 165590; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Rules, map
Which map has been recorded for Name of Server as Shown on the Client Server List?
The game generates the procedural map on Name of Server as Shown on the Client Server List.
How is Name of Server as Shown on the Client Server List configured, and what rules does it keep?
No gather rate is recorded for Name of Server as Shown on the Client Server List in its name. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. It appears under Community in the server browser. The server runs VAC, Valve's anti-cheat.
Join details
What is the way to join Name of Server as Shown on the Client Server List?
Enter client.connect 109.81.118.205:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp1,ptrak,$r?,v2633,gmrust,cs165590,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp1 | Max players Slots: 1. |
ts8 | Group limit This is the game default: 8 to a team. |
v2633 | Protocol Protocol 2633 is required; a different version cannot join. |
cs165590 | Build Game build: 165590. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code A region code has not been set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.