Statistical profileOffline
2x Modular Suite [TEST]
109.78.139.136:28015 checked 35d ago
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1. Main points
Players now
1/ 10
10% full
7-day average
0
peak –
Rank
#13,855
top 60%
Last wipe
36d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 1 players on it, 10% of its 10 slots.
- It ranks #13,855 of all ranked servers, the top 60%, on player hours over the last seven days.
- Its current map went up 36d ago.
2. Players
Figure 1: Players on 2x Modular Suite [TEST]
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of 2x Modular Suite [TEST]
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of 2x Modular Suite [TEST]
What the server publishes and what was recorded
| Address | 109.78.139.136:28015 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 21 Sep 2026, 23:45 UTC |
| Hostname | – |
| First seen | 22 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Atlas - EU 2X Monthly | Vanilla+ | No BP Wipes | EU · groups of 16+ · 2x · monthly · 741 on average | 838 / 900 |
| Vital Rust - EU Monthly | 2x | Vanilla+ | No BP Wipes | EU · groups of 16+ · 2x · monthly · 553 on average | 591 / 650 |
| Atlas - US 2X Monthly | Vanilla+ | No BP Wipes | NA · groups of 16+ · 2x · monthly · 356 on average | 96 / 100 |
| EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob Fr | EU · groups of 50+ · 2x · monthly · 327 on average | 221 / 240 |
| Magic Rust #18 — Vanilla 2x | Baйп 28.10 | EU · groups of 150+ · 2x · weekly · 323 on average | 1326 / 1061 |
| MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10 | EU · groups of 300+ · 2x · weekly · 301 on average | 330 / 1000 |
10. Quick answers
From the figures on this page.
Wipe details
When does 2x Modular Suite [TEST] wipe, and how often?
With too few wipes of 2x Modular Suite [TEST] on record, its rhythm remains unclear. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. 36 days 11 hours have passed since this world was made.
Server record
What does the record show for the uptime and current status of 2x Modular Suite [TEST]?
The latest count records 2x Modular Suite [TEST] as offline, last seen 35 days 11 hours ago. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. First recorded by Rust Census on 22 September 2026.
In which location is 2x Modular Suite [TEST] based?
No region is given by 2x Modular Suite [TEST]. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 109.78.139.136:28015 is its address.
On which Rust version does 2x Modular Suite [TEST] operate?
The version in use on 2x Modular Suite [TEST] is Rust network protocol 2633 and build 164530 on Windows. Steam updates your game for you, but it has to be on the same protocol to join.
Population
What are the current player figures for 2x Modular Suite [TEST]?
The last count for 2x Modular Suite [TEST] was 35 days 11 hours ago; it is offline at present.
In the rankings of Rust servers, where is 2x Modular Suite [TEST] placed?
For seven-day player hours, 2x Modular Suite [TEST] is ranked #13,855, placing it in the top 60% of all ranked servers.
Tag details
Which Rust Census filters and lists cover 2x Modular Suite [TEST]?
Included in these Rust Census lists is 2x Modular Suite [TEST]: Rust 2x servers, counted and Modded Rust servers, counted. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.
Which meanings do the tags on 2x Modular Suite [TEST] carry?
Read by the game's server browser, 2x Modular Suite [TEST] publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2633 (Protocol): Protocol 2633 is required; a different version cannot join; cs164530 (Build): The server runs game build 164530; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): This server is listed as modded, with plugins or settings that change the game. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Rules, map
Which map is in use on 2x Modular Suite [TEST]?
The game generates the procedural map on 2x Modular Suite [TEST].
How is 2x Modular Suite [TEST] configured, and what rules does it keep?
A gather rate of 2x is recorded for 2x Modular Suite [TEST] in its name. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it under Modded. Plugins on it number Oxide. VAC, Valve's anti-cheat, is enabled.
Join details
What is the way to join 2x Modular Suite [TEST]?
Enter client.connect 109.78.139.136:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp10,ptrak,$r?,v2633,gmrust,cs164530,ts8,^o^z
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp10 | Max players 10 slots are available. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2633 | Protocol Protocol 2633 is required; a different version cannot join. |
cs164530 | Build The server runs game build 164530. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code This server carries no region code. |
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded This server is listed as modded, with plugins or settings that change the game. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.