Statistical profileOffline
My Server Name
109.75.135.179:28015 checked 1d ago
Connect to this server
1. Main points
Players now
1/ 500
0% full
7-day average
1
peak 2
Rank
#5,561
top 25%
Last wipe
27d ago
no schedule published
Next wipe
7d 0h
Thu 5 Nov, 19:00 UTC FW
Main points
- The server is offline; at its last check there were 1 players on it, 0% of its 500 slots.
- Over the last seven days it averaged 1 players, with a peak of 2.
- It ranks #5,561 of all ranked servers, the top 25%, on player hours over the last seven days.
- Its current map went up 27d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
2. Players
Figure 1: Players on My Server Name
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 25% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternforce wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 0h. The force wipe · high confidence
Wipe-day peak
2
players, last three wipes
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 7d 0h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 35d 0h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:29 UTC FW27d ago | 2 | – | running | 1 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of My Server Name
Table 3: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 4: Characteristics of My Server Name
What the server publishes and what was recorded
| Address | 109.75.135.179:28015 |
|---|---|
| Region | – |
| Max players | 500 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 1 Oct 2026, 18:29 UTC |
| Hostname | – |
| First seen | 28 Sep 2026 |
9. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 512 on average | 341 / 400 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 317 on average | 449 / 500 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 280 on average | 974 / 1000 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 276 on average | 48 / 100 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 265 on average | 992 / 1000 |
| Rustoria.co - US Main | NA · groups of 16+ · weekly · 235 on average | 52 / 250 |
10. Quick answers
From the figures on this page.
Wipe details
When does My Server Name wipe, and how often?
The force wipe is the only wipe My Server Name takes, once a month. On Thursday 5 November at 19:00 UTC the next wipe falls, as a force wipe takes every Rust server. 27 days 23 hours have passed since this world was made.
How is wipe day run on My Server Name?
Recent wipes drew an average peak of 2 players. The peak of the latest wipe's crowd came 1 hours after it began.
Server details
What does the record show for the uptime and current status of My Server Name?
My Server Name is offline at the time of this release; it was last seen 28 hours ago. 34 of 168 hours on across the last 7 full days gives an uptime of 20%. The first sighting of it by Rust Census was on 28 September 2026.
In which location is My Server Name based?
No region is given by My Server Name. Rust Census does not look up where the machine stands; it shows where a server says it is. 109.75.135.179:28015 is its address.
On which Rust version does My Server Name operate?
Rust network protocol 2635 and build 168909 on Windows is the version My Server Name runs. Steam updates your game for you, but it has to be on the same protocol to join.
Player counts
What population has been recorded on My Server Name?
My Server Name is offline at present; its last recording was 28 hours ago. Averaged over seven days: 1 players, with a peak of 2. An average of 1 players was recorded at 19:00 UTC, the busiest hour of the last 48.
How does My Server Name compare with other servers in the rankings?
The rank for My Server Name is #5,561 on seven-day player hours, in the top 25% of ranked servers.
Lists and tags
On Rust Census, which lists and filters carry My Server Name?
These Rust Census lists include My Server Name: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on My Server Name carry?
These are the tags My Server Name publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp500 (Max players): The server holds 500 slots; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Rules, map
What map is listed for My Server Name?
My Server Name runs a procedural map, which the game generates.
What settings and rules have been listed for My Server Name?
The name of My Server Name carries no gather rate. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. Community is its section in the server browser. The server runs VAC, Valve's anti-cheat.
Connecting
What steps are needed to join My Server Name?
Enter client.connect 109.75.135.179:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp500,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp500 | Max players The server holds 500 slots. |
ts8 | Group limit This is the game default: 8 to a team. |
v2635 | Protocol To connect, your game version must match protocol 2635. |
cs168909 | Build Game build: 168909. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code A region code has not been set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.