Statistical profileOffline
My Local Rust Server [109.60.126.140:28015]
109.60.126.140:28015 checked 28d ago
Connect to this server
1. Main points
Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,308
top 64%
Last wipe
29d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 10 slots.
- It ranks #15,308 of all ranked servers, the top 64%, on player hours over the last seven days.
- Its current map went up 29d ago.
2. Players
Figure 1: Players on My Local Rust Server [109.60.126.140:28015]
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 64% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of My Local Rust Server [109.60.126.140:28015]
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of My Local Rust Server [109.60.126.140:28015]
What the server publishes and what was recorded
| Address | 109.60.126.140:28015 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 30 Sep 2026, 22:46 UTC |
| Hostname | – |
| First seen | 30 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 499 on average | 143 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 182 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 283 on average | 553 / 675 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 277 on average | 30 / 100 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 266 on average | 623 / 775 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 248 on average | 533 / 625 |
10. Quick answers
From the figures on this page.
Wipe details
On what schedule are wipes carried out on My Local Rust Server [109.60.126.140:28015]?
The rhythm of My Local Rust Server [109.60.126.140:28015]'s wipes cannot yet be told: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world was generated 29 days ago.
Server details
What does the record show for the uptime and current status of My Local Rust Server [109.60.126.140:28015]?
Last seen 28 days 23 hours ago, My Local Rust Server [109.60.126.140:28015] is offline in this release. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. The first sighting of it by Rust Census was on 30 September 2026.
Which location does My Local Rust Server [109.60.126.140:28015] run from?
No region is published by My Local Rust Server [109.60.126.140:28015]. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 109.60.126.140:28015 is its address.
On which Rust version does My Local Rust Server [109.60.126.140:28015] operate?
The version in use on My Local Rust Server [109.60.126.140:28015] is Rust network protocol 2633 and build 165217 on Windows. To join, your game has to be on the same protocol; Steam handles the update.
Player counts
What are the current player figures for My Local Rust Server [109.60.126.140:28015]?
The last count for My Local Rust Server [109.60.126.140:28015] was 28 days 23 hours ago; it is offline at present.
In the rankings of Rust servers, where is My Local Rust Server [109.60.126.140:28015] placed?
For seven-day player hours, My Local Rust Server [109.60.126.140:28015] is ranked #15,308, placing it in the top 64% of all ranked servers.
Tag details
On Rust Census, which lists and filters carry My Local Rust Server [109.60.126.140:28015]?
These Rust Census lists include My Local Rust Server [109.60.126.140:28015]: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
The tags on My Local Rust Server [109.60.126.140:28015]: what do they indicate?
Read by the game's server browser, My Local Rust Server [109.60.126.140:28015] publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): 8 per team, which is the game's default limit; v2633 (Protocol): To connect, your game version must match protocol 2633; cs165217 (Build): Game build: 165217; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Rules, map
What map is listed for My Local Rust Server [109.60.126.140:28015]?
My Local Rust Server [109.60.126.140:28015] runs a procedural map, which the game generates.
How is My Local Rust Server [109.60.126.140:28015] configured, and what rules does it keep?
The name of My Local Rust Server [109.60.126.140:28015] carries no gather rate. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Community. The server runs VAC, Valve's anti-cheat.
Connecting
What is the way to join My Local Rust Server [109.60.126.140:28015]?
You can open the console in Rust with F1 and enter client.connect 109.60.126.140:28015; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp10,ptrak,$r?,v2633,gmrust,cs165217,ts8
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp10 | Max players The server holds 10 slots. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2633 | Protocol To connect, your game version must match protocol 2633. |
cs165217 | Build Game build: 165217. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code No region code is set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.