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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 102,621 players on 11,897 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Metro Jump Test (local)

109.41.179.12:28025 checked 19d ago

Release date
Next release
In five minutes (14:10 UTC)
Source
Live server queries
Server address
109.41.179.12:28025
First recorded
10 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 4

0% full

7-day average

0

peak –

Rank

#15,863

top 72%

Last wipe

19d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 4 slots.
  • It ranks #15,863 of all ranked servers, the top 72%, on player hours over the last seven days.
  • Its current map went up 19d ago.

2. Players

Figure 1: Players on Metro Jump Test (local)

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k10 Oct11 Oct13 Oct14 Oct16 Oct17 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of Metro Jump Test (local)

Custom map, no picture published

Table 2: The world

As the server publishes it

MapCustom Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of Metro Jump Test (local)

What the server publishes and what was recorded

Address109.41.179.12:28025
Region–
Max players4
Group limit8, the default
Wipe schedule–
Last wipe10 Oct 2026, 09:41 UTC
Hostname–
First seen10 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average346 / 400
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average454 / 500
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 280 on average985 / 1000
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average45 / 100
Rustoria.co - EU MainEU · groups of 16+ · weekly · 265 on average983 / 1000
Rustoria.co - US MainNA · groups of 16+ · weekly · 235 on average43 / 250

10. Quick answers

From the figures on this page.

Wipe records

This release records the wipe timetable for Metro Jump Test (local): what is it?

The rhythm of Metro Jump Test (local)'s wipes cannot yet be told: too few are on record. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. The present world dates from 19 days 8 hours.

Server details

How reliable is Metro Jump Test (local), and is it online now?

The latest count records Metro Jump Test (local) as offline, last seen 19 days 3 hours ago. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. First recorded by Rust Census on 10 October 2026.

Which location does Metro Jump Test (local) run from?

No region is given by Metro Jump Test (local). Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 109.41.179.12:28025 it is addressed.

Which Rust version is Metro Jump Test (local) running?

This release lists Metro Jump Test (local) on Rust network protocol 2634 and build 167398, running on Windows. To join, your game has to be on the same protocol; Steam handles the update.

Population

How many players does Metro Jump Test (local) carry?

At this release Metro Jump Test (local) is offline, having last been seen 19 days 3 hours ago.

How does Metro Jump Test (local) compare with other servers in the rankings?

The rank for Metro Jump Test (local) is #15,863 on seven-day player hours, in the top 72% of ranked servers.

Tags, lists

Where does Metro Jump Test (local) appear among the Rust Census lists and filters?

Included in these Rust Census lists is Metro Jump Test (local): Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What is meant by each tag shown on Metro Jump Test (local)?

These are the tags Metro Jump Test (local) publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp4 (Max players): Slots: 4; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): Your game must run protocol 2634 to join; cs167398 (Build): The server runs game build 167398; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Settings and map

What settings and rules have been listed for Metro Jump Test (local)?

The name of Metro Jump Test (local) carries no gather rate. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. It appears under Community in the server browser. The server runs VAC, Valve's anti-cheat.

How to join

What is the way to join Metro Jump Test (local)?

You can open the console in Rust with F1 and enter client.connect 109.41.179.12:28025; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp4,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrustGame mode Survival play, in the standard Rust format.
mp4Max players Slots: 4.
ts8Group limit This is the game default: 8 to a team.
v2634Protocol Your game must run protocol 2634 to join.
cs167398Build The server runs game build 167398.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.