Statistical profileOffline
TEST
109.252.56.141:28015 checked 23d ago
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1. Main points
Players now
1/ 10
10% full
7-day average
0
peak –
Rank
#13,798
top 61%
Last wipe
27d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 1 players on it, 10% of its 10 slots.
- It ranks #13,798 of all ranked servers, the top 61%, on player hours over the last seven days.
- Its current map went up 27d ago.
2. Players
Figure 1: Players on TEST
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of TEST
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of TEST
What the server publishes and what was recorded
| Address | 109.252.56.141:28015 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | teams off |
| Wipe schedule | – |
| Last wipe | 2 Oct 2026, 00:01 UTC |
| Hostname | – |
| First seen | 5 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Reddit.com/r/PlayRust - EU Hardcore | EU · no group limit · 9 on average | 4 / 200 |
| [EU] Facepunch Hardcore 1 | EU · no group limit · monthly · 7 on average | 0 / 400 |
| Rustopia.gg - US Hardcore Trio | NA · no group limit · weekly · 4 on average | 2 / 75 |
| Rustafied.com - AU Hardcore | OC · no group limit · weekly · 4 on average | 8 / 100 |
| [US East] Facepunch Hardcore 1 | NA · no group limit · monthly · 4 on average | 5 / 400 |
| Rusticated.com - EU Hardcore Trio | Thursday Wipes | EU · no group limit · weekly · 4 on average | 0 / 150 |
10. Quick answers
From the figures on this page.
Wipe records
On what schedule are wipes carried out on TEST?
With too few wipes of TEST on record, its rhythm remains unclear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 27 days 5 hours have passed since this world was made.
About the server
What does the record show for the uptime and current status of TEST?
Last seen 23 days 11 hours ago, TEST is offline in this release. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. It was first seen by Rust Census on 5 October 2026.
What location has been recorded for TEST?
No region is given by TEST. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 109.252.56.141:28015 is its address.
Which Rust version is TEST running?
This release lists TEST on Rust network protocol 2634 and build 166494, running on Windows. The same protocol is required for your game to join, and Steam updates it for you.
Player figures
What are the current player figures for TEST?
The last count for TEST was 23 days 11 hours ago; it is offline at present.
What position does TEST hold in the server rankings?
The rank for TEST is #13,798 on seven-day player hours, in the top 61% of ranked servers.
Lists and tags
Where does TEST appear among the Rust Census lists and filters?
The Rust Census lists that TEST fits are: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: Hardcore.
What is meant by each tag shown on TEST?
These are the tags TEST publishes for the game's server browser to read: gmhardcore (Game mode): Hardcore is the mode, with its harsher ruleset; mp10 (Max players): The server holds 10 slots; ts0 (Group limit): The team system is off; v2634 (Protocol): Your game must run protocol 2634 to join; cs166494 (Build): Game build: 166494; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Rules, map
What map is listed for TEST?
The game generates the procedural map on TEST.
What settings and rules have been listed for TEST?
No gather rate is recorded for TEST in its name. A group limit is not published for this server. hardcore is the game mode recorded, Facepunch's hardest mode. Raiding and player combat are permitted. The server browser lists it under Community. The server runs VAC, Valve's anti-cheat.
How to join
What is the way to join TEST?
Enter client.connect 109.252.56.141:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp10,ptrak,$r?,v2634,gmhardcore,cs166494,ts0
Game
gmhardcore | Game mode Hardcore is the mode, with its harsher ruleset. |
|---|---|
mp10 | Max players The server holds 10 slots. |
ts0 | Group limit The team system is off. |
v2634 | Protocol Your game must run protocol 2634 to join. |
cs166494 | Build Game build: 166494. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code No region code is set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.