Statistical profileOffline
LocalTest
109.248.47.65:28015 checked 5d ago
Connect to this server
1. Main points
Players now
0/ 5
0% full
7-day average
0
peak –
Rank
#15,437
top 69%
Last wipe
6d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 5 slots.
- It ranks #15,437 of all ranked servers, the top 69%, on player hours over the last seven days.
- Its current map went up 6d ago.
2. Players
Figure 1: Players on LocalTest
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of LocalTest
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of LocalTest
What the server publishes and what was recorded
| Address | 109.248.47.65:28015 |
|---|---|
| Region | – |
| Max players | 5 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 22 Oct 2026, 12:04 UTC |
| Hostname | – |
| First seen | 22 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 545 on average | 691 / 750 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 487 / 500 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 305 on average | 46 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 305 on average | 59 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 267 on average | 162 / 200 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 263 on average | 210 / 250 |
10. Quick answers
From the figures on this page.
Wipe details
When does LocalTest wipe, and how often?
Too few wipes of LocalTest are on record to establish its rhythm. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. This world was generated 6 days 3 hours ago.
Server record
What does the record show for the uptime and current status of LocalTest?
Last seen 5 days 20 hours ago, LocalTest is offline in this release. 0 of 120 hours on across the last 5 full days gives an uptime of 0%. It was first seen by Rust Census on 22 October 2026.
What location has been recorded for LocalTest?
No region is given by LocalTest. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 109.248.47.65:28015 it is addressed.
On which Rust version does LocalTest operate?
Rust network protocol 2634 and build 167781 on Windows is the version LocalTest runs. Steam updates your game for you, but it has to be on the same protocol to join.
Player figures
What are the current player figures for LocalTest?
The last count for LocalTest was 5 days 20 hours ago; it is offline at present. The seven-day average for this server is 0 players.
What position does LocalTest hold in the server rankings?
For seven-day player hours, LocalTest is ranked #15,437, placing it in the top 69% of all ranked servers.
Tags, lists
Which Rust Census filters and lists cover LocalTest?
The Rust Census lists that LocalTest fits are: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Which meanings do the tags on LocalTest carry?
These are the tags LocalTest publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp5 (Max players): 5 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2634 (Protocol): To connect, your game version must match protocol 2634; cs167781 (Build): The server runs game build 167781; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set. At the top of this page you will find the tags for current players, queue and world creation time.
Map and rules
What map is listed for LocalTest?
The game generates the procedural map on LocalTest.
How is LocalTest configured, and what rules does it keep?
The name of LocalTest carries no gather rate. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. It appears under Community in the server browser. The server runs VAC, Valve's anti-cheat.
How to join
What is the way to join LocalTest?
Enter client.connect 109.248.47.65:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp5,ptrak,$r?,v2634,gmrust,cs167781,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp5 | Max players 5 slots are available. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2634 | Protocol To connect, your game version must match protocol 2634. |
cs167781 | Build The server runs game build 167781. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code No region code is set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.