Statistical profileOffline
MyLocalServer
109.248.253.193:28015 checked 14d ago
Connect to this server
1. Main points
Players now
0/ 500
0% full
7-day average
0
peak –
Rank
#14,158
top 65%
Last wipe
15d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 500 slots.
- It ranks #14,158 of all ranked servers, the top 65%, on player hours over the last seven days.
- Its current map went up 15d ago.
2. Players
Figure 1: Players on MyLocalServer
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 65% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipe-day peak
1
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 18:50 UTC15d ago | 1 | – | running | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of MyLocalServer
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of MyLocalServer
What the server publishes and what was recorded
| Address | 109.248.253.193:28015 |
|---|---|
| Region | – |
| Max players | 500 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 13 Oct 2026, 18:50 UTC |
| Hostname | – |
| First seen | 13 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 519 on average | 433 / 400 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 340 / 350 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 37 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 276 on average | 31 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 275 on average | 48 / 100 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 244 on average | 145 / 200 |
10. Quick answers
From the figures on this page.
Wipe details
On what schedule are wipes carried out on MyLocalServer?
Too few wipes of MyLocalServer are on record to establish its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 15 days 15 hours have passed since this world was made.
What should you expect on wipe day at MyLocalServer?
An average of 1 players attended at peak across recent wipes. On the latest wipe, 1 hours passed before the crowd peaked.
About the server
Is MyLocalServer up, and how well has it held up?
The latest count records MyLocalServer as offline, last seen 14 days 21 hours ago. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. It was first seen by Rust Census on 13 October 2026.
In which location is MyLocalServer based?
No region is given by MyLocalServer. Rust Census does not look up where the machine stands; it shows where a server says it is. At 109.248.253.193:28015 it is addressed.
Which Rust version is MyLocalServer running?
Rust network protocol 2634 and build 167781 on Windows is the version MyLocalServer runs. Steam updates your game for you, but it has to be on the same protocol to join.
Player counts
What are the current player figures for MyLocalServer?
At this release MyLocalServer is offline, having last been seen 14 days 21 hours ago.
How does MyLocalServer compare with other servers in the rankings?
The rank for MyLocalServer is #14,158 on seven-day player hours, in the top 65% of ranked servers.
Lists and tags
Where does MyLocalServer appear among the Rust Census lists and filters?
The Rust Census lists that MyLocalServer fits are: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is meant by each tag shown on MyLocalServer?
Read by the game's server browser, MyLocalServer publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp500 (Max players): The server holds 500 slots; ts8 (Group limit): 8 per team, which is the game's default limit; v2634 (Protocol): Your game must run protocol 2634 to join; cs167781 (Build): Build 167781 is installed; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Rules, map
What map is listed for MyLocalServer?
The game generates the procedural map on MyLocalServer.
What settings and rules have been listed for MyLocalServer?
No gather rate is given in the name of MyLocalServer. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.
Join details
What steps are needed to join MyLocalServer?
You can open the console in Rust with F1 and enter client.connect 109.248.253.193:28015; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp500,ptrak,$r?,v2634,gmrust,cs167781,ts8
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp500 | Max players The server holds 500 slots. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2634 | Protocol Your game must run protocol 2634 to join. |
cs167781 | Build Build 167781 is installed. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code No region code is set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.