Statistical profileOffline
Survival
109.248.159.41:28015 checked 41d ago
Connect to this server
1. Main points
Players now
1/ 500
0% full
7-day average
0
peak –
Rank
#13,352
no region published
Last wipe
43d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 1 players on it, 0% of its 500 slots.
- It ranks #13,352 of all ranked servers, on player hours over the last seven days.
- Its current map went up 43d ago.
2. Players
Figure 1: Players on Survival
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of Survival
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of Survival
What the server publishes and what was recorded
| Address | 109.248.159.41:28015 |
|---|---|
| Region | – |
| Max players | 500 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 14 Sep 2026, 07:43 UTC |
| Hostname | – |
| First seen | 16 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 515 on average | 488 / 625 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 338 on average | 31 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 335 on average | 49 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 317 on average | 250 / 325 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 279 on average | 98 / 200 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 262 on average | 109 / 150 |
10. Quick answers
From the figures on this page.
Wipe records
When does Survival wipe, and how often?
The rhythm of Survival's wipes cannot yet be told: too few are on record. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. The present world dates from 43 days 15 hours.
Server record
How reliable is Survival, and is it online now?
Survival is offline at the time of this release; it was last seen 41 days 11 hours ago. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. The first sighting of it by Rust Census was on 16 September 2026.
Which location does Survival run from?
A region is not published by Survival. Rust Census does not look up where the machine stands; it shows where a server says it is. At 109.248.159.41:28015 it is addressed.
Which Rust version is Survival running?
The version in use on Survival is Rust network protocol 2633 and build 162929 on Windows. To join, your game has to be on the same protocol; Steam handles the update.
Player counts
How many players does Survival carry?
Survival is offline at present; its last recording was 41 days 11 hours ago.
How does Survival compare with other servers in the rankings?
The rank for Survival is #13,352 on seven-day player hours, in the top – of ranked servers.
Tags, lists
Where does Survival appear among the Rust Census lists and filters?
Included in these Rust Census lists is Survival: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on Survival carry?
Read by the game's server browser, Survival publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp500 (Max players): 500 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2633 (Protocol): To connect, your game version must match protocol 2633; cs162929 (Build): The server runs game build 162929; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code. At the top of this page you will find the tags for current players, queue and world creation time.
Rules, map
Which map has been recorded for Survival?
The game generates the procedural map on Survival.
On Survival, what rules and settings are in force?
No gather rate is recorded for Survival in its name. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. It appears under Community in the server browser. The server runs VAC, Valve's anti-cheat.
Join details
How can you connect to Survival?
You can open the console in Rust with F1 and enter client.connect 109.248.159.41:28015; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp500,ptrak,$r?,v2633,gmrust,cs162929,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp500 | Max players 500 slots are available. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2633 | Protocol To connect, your game version must match protocol 2633. |
cs162929 | Build The server runs game build 162929. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code This server carries no region code. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.