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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 67,907 players on 11,753 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

RustyTestS

109.247.54.124:28015 checked 34d ago

Release date
Next release
In five minutes (19:08 UTC)
Source
Live server queries
Server address
109.247.54.124:28015
First recorded
25 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 1

0% full

7-day average

0

peak –

Rank

#16,487

top 71%

Last wipe

34d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 1 slots.
  • It ranks #16,487 of all ranked servers, the top 71%, on player hours over the last seven days.
  • Its current map went up 34d ago.

2. Players

Figure 1: Players on RustyTestS

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k25 Sep26 Sep28 Sep29 Sep1 Oct2 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak

0

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Fri 25 Sep, 18:59 UTC34d ago 0 – running 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of RustyTestS

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of RustyTestS

What the server publishes and what was recorded

Address109.247.54.124:28015
Region–
Max players1
Group limit8, the default
Wipe schedule–
Last wipe25 Sep 2026, 18:59 UTC
Hostname–
First seen25 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 499 on average122 / 250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average147 / 200
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 283 on average509 / 575
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average27 / 100
Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average598 / 650
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 248 on average470 / 525

10. Quick answers

From the figures on this page.

Wipe details

On what schedule are wipes carried out on RustyTestS?

The rhythm of RustyTestS's wipes cannot yet be told: too few are on record. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. This world was generated 34 days 4 hours ago.

On RustyTestS, what happens on wipe day?

Recent wipes drew an average peak of 0 players. On the latest wipe, 0 hours passed before the crowd peaked.

Server record

How reliable is RustyTestS, and is it online now?

The latest count records RustyTestS as offline, last seen 34 days 4 hours ago. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. First recorded by Rust Census on 25 September 2026.

What location has been recorded for RustyTestS?

A region is not published by RustyTestS. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 109.247.54.124:28015 it is addressed.

Which Rust version is RustyTestS running?

Rust network protocol 2631 and build 158021 on Windows is the version RustyTestS runs. Steam updates your game for you, but it has to be on the same protocol to join.

Player figures

How many players does RustyTestS carry?

The last count for RustyTestS was 34 days 4 hours ago; it is offline at present.

In the rankings of Rust servers, where is RustyTestS placed?

The rank for RustyTestS is #16,487 on seven-day player hours, in the top 71% of ranked servers.

Tag details

Where does RustyTestS appear among the Rust Census lists and filters?

The Rust Census lists that RustyTestS fits are: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What is meant by each tag shown on RustyTestS?

These are the tags RustyTestS publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp1 (Max players): 1 slots are available; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2631 (Protocol): Protocol 2631 is required; a different version cannot join; cs158021 (Build): The server runs game build 158021; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Map and rules

What map is listed for RustyTestS?

The game generates the procedural map on RustyTestS.

On RustyTestS, what rules and settings are in force?

No gather rate is given in the name of RustyTestS. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.

Connecting

What is the way to join RustyTestS?

Enter client.connect 109.247.54.124:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp1,ptrak,$r?,v2631,gmrust,cs158021,ts8

Game

gmrustGame mode Survival play, in the standard Rust format.
mp1Max players 1 slots are available.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2631Protocol Protocol 2631 is required; a different version cannot join.
cs158021Build The server runs game build 158021.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code This server carries no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.