Statistical profileOffline
Michael's PVE Build Server
109.242.231.177:28015 checked 45d ago
Connect to this server
1. Main points
Players now
1/ 5
20% full
7-day average
0
peak –
Rank
#13,951
no region published
Last wipe
45d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 1 players on it, 20% of its 5 slots.
- It ranks #13,951 of all ranked servers, on player hours over the last seven days.
- Its current map went up 45d ago.
2. Players
Figure 1: Players on Michael's PVE Build Server
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of Michael's PVE Build Server
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of Michael's PVE Build Server
What the server publishes and what was recorded
| Address | 109.242.231.177:28015 |
|---|---|
| Region | – |
| Max players | 5 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 14 Sep 2026, 10:26 UTC |
| Hostname | – |
| First seen | 14 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+] | groups of 10+ · monthly · 13 on average | 26 / 200 |
| CZ/EU Farming Industry PVE | EU · groups of 8+ · monthly · 4 on average | 5 / 50 |
| CZ/SK PVE!! No raid_No kill :-) RUSTUJ | groups of 8+ · 3 on average | 9 / 30 |
| BroinRust [PVE CLASSIC EU/EA] | EU · groups of 8+ · monthly · 3 on average | 4 / 200 |
| BroinRust [PVE MOD EU/EA] | EU · groups of 10+ · biweekly · 3 on average | 1 / 200 |
| CZ/SK RELAX PVE | groups of 8+ · monthly · 2 on average | 5 / 30 |
10. Quick answers
From the figures on this page.
Wipe records
On what schedule are wipes carried out on Michael's PVE Build Server?
The rhythm of Michael's PVE Build Server's wipes cannot yet be told: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world was generated 45 days 7 hours ago.
About the server
What does the record show for the uptime and current status of Michael's PVE Build Server?
Michael's PVE Build Server is offline at the time of this release; it was last seen 45 days 4 hours ago. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. First recorded by Rust Census on 14 September 2026.
In which location is Michael's PVE Build Server based?
No region is given by Michael's PVE Build Server. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 109.242.231.177:28015 it is addressed.
What version of Rust has been recorded on Michael's PVE Build Server?
The version in use on Michael's PVE Build Server is Rust network protocol 2633 and build 163794 on Windows. Steam updates your game for you, but it has to be on the same protocol to join.
Player counts
What population has been recorded on Michael's PVE Build Server?
Michael's PVE Build Server is offline at present; its last recording was 45 days 4 hours ago.
In the rankings of Rust servers, where is Michael's PVE Build Server placed?
For seven-day player hours, Michael's PVE Build Server is ranked #13,951, placing it in the top – of all ranked servers.
Lists and tags
Which Rust Census filters and lists cover Michael's PVE Build Server?
Included in these Rust Census lists is Michael's PVE Build Server: Rust build servers: listed, Community servers and Rust PvE servers, listed. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.
The tags on Michael's PVE Build Server: what do they indicate?
Read by the game's server browser, Michael's PVE Build Server publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp5 (Max players): The server holds 5 slots; ts8 (Group limit): This is the game default: 8 to a team; v2633 (Protocol): Your game must run protocol 2633 to join; cs163794 (Build): Game build: 163794; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code; ^p (PvE): There is no player combat here; the danger comes from the world. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Settings and map
Which map has been recorded for Michael's PVE Build Server?
Michael's PVE Build Server runs a procedural map, which the game generates.
What settings and rules have been listed for Michael's PVE Build Server?
The name of Michael's PVE Build Server carries no gather rate. The group cap stands at 8 players, the default for the game. pve is the game mode recorded, no fighting other players. The server browser lists it under Community. Anti-cheat is active: VAC, Valve's system, is on.
How to join
What steps are needed to join Michael's PVE Build Server?
You can open the console in Rust with F1 and enter client.connect 109.242.231.177:28015; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp5,ptrak,$r?,v2633,^p,gmrust,cs163794,ts8
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp5 | Max players The server holds 5 slots. |
ts8 | Group limit This is the game default: 8 to a team. |
v2633 | Protocol Your game must run protocol 2633 to join. |
cs163794 | Build Game build: 163794. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code This server carries no region code. |
Gameplay
^p | PvE There is no player combat here; the danger comes from the world. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.