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Swordhome | Prywatny PvE x2 | Linux
109.241.220.81:28015 checked 2d ago
Connect to this server
1. Main points
Players now
0/ 20
0% full
7-day average
0
peak 2
Rank
#6,312
top 28%
Last wipe
4d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 20 slots.
- Over the last seven days it averaged 0 players, with a peak of 2.
- It ranks #6,312 of all ranked servers, the top 28%, on player hours over the last seven days.
- Its current map went up 4d ago.
2. Players
Figure 1: Players on Swordhome | Prywatny PvE x2 | Linux
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 28% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of Swordhome | Prywatny PvE x2 | Linux
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of Swordhome | Prywatny PvE x2 | Linux
What the server publishes and what was recorded
| Address | 109.241.220.81:28015 |
|---|---|
| Region | – |
| Max players | 20 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 24 Oct 2026, 21:06 UTC |
| Hostname | – |
| First seen | 24 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| PVE | UA | x2 | Raidable Bases | Event | KyivRaid | UKRAINA | EU · groups of 8+ · 2x · monthly · 14 on average | 14 / 150 |
| [US] RustValley 2x PVE+ |Legendary Weapons| Raidable Bases| | NA · groups of 15+ · 2x · biweekly · 13 on average | 13 / 100 |
| [TW/HK/Asia] EK RUST|月清PVE|2X-2.5X|活動PVP | EA · groups of 16+ · 2x · monthly · 10 on average | 15 / 50 |
| Prestige PVE HARD x2 LOOT+,NPC, ZOMBIE, CUSTOM, QUEST, SKILLS | groups of 20+ · 2x · weekly · 7 on average | 9 / 100 |
| [PvE] ExaRust #2 x2-x5 | RB | Skills | Events | NoRaid | NoKill | groups of 10+ · 2x · monthly · 7 on average | 8 / 100 |
| LOS EXILIADOS | PVE - X2 [LATAM] | SA · groups of 8+ · 2x · biweekly · 6 on average | 1 / 60 |
10. Quick answers
From the figures on this page.
Wipe details
On what schedule are wipes carried out on Swordhome | Prywatny PvE x2 | Linux?
With too few wipes of Swordhome | Prywatny PvE x2 | Linux on record, its rhythm remains unclear. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. 4 days 16 hours have passed since this world was made.
Server record
What does the record show for the uptime and current status of Swordhome | Prywatny PvE x2 | Linux?
Last seen 2 days 18 hours ago, Swordhome | Prywatny PvE x2 | Linux is offline in this release. A total of 43 of 96 hours were up over 4 full days, which is 45% of the time. The first sighting of it by Rust Census was on 24 October 2026.
What location has been recorded for Swordhome | Prywatny PvE x2 | Linux?
No region is published by Swordhome | Prywatny PvE x2 | Linux. Rust Census does not look up where the machine stands; it shows where a server says it is. 109.241.220.81:28015 is its address.
What version of Rust has been recorded on Swordhome | Prywatny PvE x2 | Linux?
The version in use on Swordhome | Prywatny PvE x2 | Linux is Rust network protocol 2635 and build 168909 on Linux. The same protocol is required for your game to join, and Steam updates it for you.
Player counts
How many players does Swordhome | Prywatny PvE x2 | Linux carry?
At this release Swordhome | Prywatny PvE x2 | Linux is offline, having last been seen 2 days 18 hours ago. This release records a seven-day average of 0 players and a peak of 2.
How does Swordhome | Prywatny PvE x2 | Linux compare with other servers in the rankings?
For seven-day player hours, Swordhome | Prywatny PvE x2 | Linux is ranked #6,312, placing it in the top 28% of all ranked servers.
Lists and tags
On Rust Census, which lists and filters carry Swordhome | Prywatny PvE x2 | Linux?
Included in these Rust Census lists is Swordhome | Prywatny PvE x2 | Linux: Rust 2x servers, counted, Modded Rust servers, counted and Rust PvE servers, listed. Under these filters it comes up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week; Gather rate: 2x.
The tags on Swordhome | Prywatny PvE x2 | Linux: what do they indicate?
Read by the game's server browser, Swordhome | Prywatny PvE x2 | Linux publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp20 (Max players): 20 slots are available; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Build 168909 is installed; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^p (PvE): There is no player combat here; the danger comes from the world; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): This server is listed as modded, with plugins or settings that change the game. At the top of this page you will find the tags for current players, queue and world creation time.
Rules, map
Which map has been recorded for Swordhome | Prywatny PvE x2 | Linux?
A procedural map runs on Swordhome | Prywatny PvE x2 | Linux, generated by the game.
On Swordhome | Prywatny PvE x2 | Linux, what rules and settings are in force?
The name of Swordhome | Prywatny PvE x2 | Linux records a gather rate of 2x. The group cap stands at 8 players, the default for the game. It runs pve, no fighting other players. Plugins or settings change the game, and the browser lists it under Modded. The plugin count is Oxide. The server does not run VAC, Valve's anti-cheat.
How to join
What is the way to join Swordhome | Prywatny PvE x2 | Linux?
Enter client.connect 109.241.220.81:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp20,ptrak,$r?,v2635,^p,gmrust,cs168909,ts8,^o^z
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp20 | Max players 20 slots are available. |
ts8 | Group limit This is the game default: 8 to a team. |
v2635 | Protocol Your game must run protocol 2635 to join. |
cs168909 | Build Build 168909 is installed. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code A region code has not been set. |
Gameplay
^p | PvE There is no player combat here; the danger comes from the world. |
|---|
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded This server is listed as modded, with plugins or settings that change the game. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.