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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 72,948 players on 11,836 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Swordhome | Prywatny PvE x2 | Linux

109.241.220.81:28015 checked 2d ago

2x moddedoxidepve
Release date
Next release
In five minutes (19:00 UTC)
Source
Live server queries
Server address
109.241.220.81:28015
First recorded
24 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 20

0% full

7-day average

0

peak 2

Rank

#6,312

top 28%

Last wipe

4d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 20 slots.
  • Over the last seven days it averaged 0 players, with a peak of 2.
  • It ranks #6,312 of all ranked servers, the top 28%, on player hours over the last seven days.
  • Its current map went up 4d ago.

2. Players

Figure 1: Players on Swordhome | Prywatny PvE x2 | Linux

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct29 Oct

Top 28% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of Swordhome | Prywatny PvE x2 | Linux

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of Swordhome | Prywatny PvE x2 | Linux

What the server publishes and what was recorded

Address109.241.220.81:28015
Region–
Max players20
Group limit8, the default
Wipe schedule–
Last wipe24 Oct 2026, 21:06 UTC
Hostname–
First seen24 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
PVE | UA | x2 | Raidable Bases | Event | KyivRaid | UKRAINAEU · groups of 8+ · 2x · monthly · 14 on average14 / 150
[US] RustValley 2x PVE+ |Legendary Weapons| Raidable Bases|NA · groups of 15+ · 2x · biweekly · 13 on average13 / 100
[TW/HK/Asia] EK RUST|月清PVE|2X-2.5X|活動PVPEA · groups of 16+ · 2x · monthly · 10 on average15 / 50
Prestige PVE HARD x2 LOOT+,NPC, ZOMBIE, CUSTOM, QUEST, SKILLSgroups of 20+ · 2x · weekly · 7 on average9 / 100
[PvE] ExaRust #2 x2-x5 | RB | Skills | Events | NoRaid | NoKillgroups of 10+ · 2x · monthly · 7 on average8 / 100
LOS EXILIADOS | PVE - X2 [LATAM]SA · groups of 8+ · 2x · biweekly · 6 on average1 / 60

10. Quick answers

From the figures on this page.

Wipe details

On what schedule are wipes carried out on Swordhome | Prywatny PvE x2 | Linux?

With too few wipes of Swordhome | Prywatny PvE x2 | Linux on record, its rhythm remains unclear. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. 4 days 16 hours have passed since this world was made.

Server record

What does the record show for the uptime and current status of Swordhome | Prywatny PvE x2 | Linux?

Last seen 2 days 18 hours ago, Swordhome | Prywatny PvE x2 | Linux is offline in this release. A total of 43 of 96 hours were up over 4 full days, which is 45% of the time. The first sighting of it by Rust Census was on 24 October 2026.

What location has been recorded for Swordhome | Prywatny PvE x2 | Linux?

No region is published by Swordhome | Prywatny PvE x2 | Linux. Rust Census does not look up where the machine stands; it shows where a server says it is. 109.241.220.81:28015 is its address.

What version of Rust has been recorded on Swordhome | Prywatny PvE x2 | Linux?

The version in use on Swordhome | Prywatny PvE x2 | Linux is Rust network protocol 2635 and build 168909 on Linux. The same protocol is required for your game to join, and Steam updates it for you.

Player counts

How many players does Swordhome | Prywatny PvE x2 | Linux carry?

At this release Swordhome | Prywatny PvE x2 | Linux is offline, having last been seen 2 days 18 hours ago. This release records a seven-day average of 0 players and a peak of 2.

How does Swordhome | Prywatny PvE x2 | Linux compare with other servers in the rankings?

For seven-day player hours, Swordhome | Prywatny PvE x2 | Linux is ranked #6,312, placing it in the top 28% of all ranked servers.

Lists and tags

On Rust Census, which lists and filters carry Swordhome | Prywatny PvE x2 | Linux?

Included in these Rust Census lists is Swordhome | Prywatny PvE x2 | Linux: Rust 2x servers, counted, Modded Rust servers, counted and Rust PvE servers, listed. Under these filters it comes up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week; Gather rate: 2x.

The tags on Swordhome | Prywatny PvE x2 | Linux: what do they indicate?

Read by the game's server browser, Swordhome | Prywatny PvE x2 | Linux publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp20 (Max players): 20 slots are available; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Build 168909 is installed; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^p (PvE): There is no player combat here; the danger comes from the world; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): This server is listed as modded, with plugins or settings that change the game. At the top of this page you will find the tags for current players, queue and world creation time.

Rules, map

Which map has been recorded for Swordhome | Prywatny PvE x2 | Linux?

A procedural map runs on Swordhome | Prywatny PvE x2 | Linux, generated by the game.

On Swordhome | Prywatny PvE x2 | Linux, what rules and settings are in force?

The name of Swordhome | Prywatny PvE x2 | Linux records a gather rate of 2x. The group cap stands at 8 players, the default for the game. It runs pve, no fighting other players. Plugins or settings change the game, and the browser lists it under Modded. The plugin count is Oxide. The server does not run VAC, Valve's anti-cheat.

How to join

What is the way to join Swordhome | Prywatny PvE x2 | Linux?

Enter client.connect 109.241.220.81:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp20,ptrak,$r?,v2635,^p,gmrust,cs168909,ts8,^o^z

Game

gmrustGame mode Survival play, in the standard Rust format.
mp20Max players 20 slots are available.
ts8Group limit This is the game default: 8 to a team.
v2635Protocol Your game must run protocol 2635 to join.
cs168909Build Build 168909 is installed.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code A region code has not been set.

Gameplay

^pPvE There is no player combat here; the danger comes from the world.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded This server is listed as modded, with plugins or settings that change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.