Statistical profileOffline
Rustmänna
109.226.133.14:28015 checked 24d ago
Connect to this server
1. Main points
Players now
0/ 1
0% full
7-day average
0
peak –
Rank
#15,966
top 71%
Last wipe
24d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 1 slots.
- It ranks #15,966 of all ranked servers, the top 71%, on player hours over the last seven days.
- Its current map went up 24d ago.
2. Players
Figure 1: Players on Rustmänna
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of Rustmänna
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of Rustmänna
What the server publishes and what was recorded
| Address | 109.226.133.14:28015 |
|---|---|
| Region | – |
| Max players | 1 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 5 Oct 2026, 10:39 UTC |
| Hostname | – |
| First seen | 5 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 495 on average | 84 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 115 / 200 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 283 on average | 397 / 450 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 277 on average | 21 / 100 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 266 on average | 476 / 525 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 251 on average | 362 / 425 |
10. Quick answers
From the figures on this page.
Wipe records
On what schedule are wipes carried out on Rustmänna?
With too few wipes of Rustmänna on record, its rhythm remains unclear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world was generated 24 days 14 hours ago.
About the server
Is Rustmänna up, and how well has it held up?
The latest count records Rustmänna as offline, last seen 24 days 7 hours ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. The first sighting of it by Rust Census was on 5 October 2026.
What location has been recorded for Rustmänna?
A region is not published by Rustmänna. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 109.226.133.14:28015 is its address.
What version of Rust has been recorded on Rustmänna?
The version in use on Rustmänna is Rust network protocol 2634 and build 166702 on Windows. The same protocol is required for your game to join, and Steam updates it for you.
Player counts
What are the current player figures for Rustmänna?
At this release Rustmänna is offline, having last been seen 24 days 7 hours ago.
How does Rustmänna compare with other servers in the rankings?
The rank for Rustmänna is #15,966 on seven-day player hours, in the top 71% of ranked servers.
Tag details
Where does Rustmänna appear among the Rust Census lists and filters?
These Rust Census lists include Rustmänna: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is meant by each tag shown on Rustmänna?
Read by the game's server browser, Rustmänna publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp1 (Max players): Slots: 1; ts8 (Group limit): 8 per team, which is the game's default limit; v2634 (Protocol): Your game must run protocol 2634 to join; cs166702 (Build): Game build: 166702; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Settings and map
Which map has been recorded for Rustmänna?
Rustmänna runs a procedural map, which the game generates.
On Rustmänna, what rules and settings are in force?
The name of Rustmänna carries no gather rate. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. It appears under Community in the server browser. The server runs VAC, Valve's anti-cheat.
Connecting
What is the way to join Rustmänna?
Enter client.connect 109.226.133.14:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp1,ptrak,$r?,v2634,gmrust,cs166702,ts8
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp1 | Max players Slots: 1. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2634 | Protocol Your game must run protocol 2634 to join. |
cs166702 | Build Game build: 166702. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code A region code has not been set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.