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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 87,514 players on 11,817 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

test

109.207.198.163:28015 checked 1d ago

moddedoxide
Release date
Next release
In five minutes (22:40 UTC)
Source
Live server queries
Server address
109.207.198.163:28015
First recorded
26 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 1

100% full

7-day average

0

peak 1

Rank

#9,916

top 44%

No wipes

resets

6 new worlds this week: a reset every few hours, not a wipe schedule

Next wipe

–

resets, no wipes

Main points

  • The server is offline; at its last check there were 1 players on it, 100% of its 1 slots.
  • Over the last seven days it averaged 0 players, with a peak of 1.
  • It ranks #9,916 of all ranked servers, the top 44%, on player hours over the last seven days.
  • It makes a new world every few hours (6 this week): those are resets, not wipes.

2. Players

Figure 1: Players on test

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct29 Oct

Top 44% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. World resets

Table 1: World resets, newest first

A new world every few hours; none of these counts as a wipe

WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 22:16 UTC1d ago – – – 1
Mon 26 Oct, 22:24 UTC2d ago – – – 1
Mon 26 Oct, 21:00 UTC3d ago – – – 0
Mon 26 Oct, 18:13 UTC3d ago – – – 1
Mon 26 Oct, 17:29 UTC3d ago – – – 1
Mon 26 Oct, 16:36 UTC3d ago – – – 0

Source: Live server queries, Rust Census

6. Map

Figure 4: Map of test

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

7. Server characteristics

Table 3: Characteristics of test

What the server publishes and what was recorded

Address109.207.198.163:28015
Region–
Max players1
Group limit5 max
Wipe schedule–
Last wiperesets constantly
Hostname–
First seen26 Oct 2026

8. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
РУССКИЙ ДЛЯ НОВИЧКОВ | WIPE 29.10EU · groups of 8+ · weekly · 115 on average158 / 300
Pickle Rust EU MonthlyEU · no group limit · 50 on average59 / 100
EU Hub 01EU · groups of 1000+ · 23 on average0 / 3300
[LATAM] RusticoARG #2 — X5 • MAX 5 — WIPE 27/10SA · groups of 5 · 5x · weekly · 10 on average17 / 150
Persona#1 |Для Новичков| х2EU · quad · biweekly · 3 on average3 / 200
404 RUST /ДЛЯ НОВИЧКОВ /МОСКОВСКИЙ 19.10EU · groups of 8+ · monthly · 3 on average1 / 300

9. Quick answers

From the figures on this page.

Wipe details

On what schedule are wipes carried out on test?

No reset on test counts as a wipe, as a fresh world is generated every few hours and no schedule is kept.

About the server

What does the record show for the uptime and current status of test?

The latest count records test as offline, last seen 47 hours ago. A total of 2 of 48 hours were up over 2 full days, which is 4% of the time. The first sighting of it by Rust Census was on 26 October 2026.

Which location does test run from?

A region is not published by test. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 109.207.198.163:28015 is its address.

What version of Rust has been recorded on test?

This release lists test on Rust network protocol 2635 and build 168909, running on Windows. The same protocol is required for your game to join, and Steam updates it for you.

Player counts

What are the current player figures for test?

The last count for test was 47 hours ago; it is offline at present. Averaged over seven days: 0 players, with a peak of 1. Over the past 48 hours the highest average fell at 22:00 UTC: 1 players.

In the rankings of Rust servers, where is test placed?

The rank for test is #9,916 on seven-day player hours, in the top 44% of ranked servers.

Lists and tags

Which Rust Census filters and lists cover test?

These Rust Census lists include test: Modded Rust servers, counted. Under these filters it comes up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Which meanings do the tags on test carry?

These are the tags test publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp1 (Max players): 1 slots are available; ts5 (Group limit): Team size is capped at 5; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): Game build: 168909; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Plugins or settings alter the game on this modded server. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Map and rules

Which map has been recorded for test?

test runs a procedural map, which the game generates.

What settings and rules have been listed for test?

The name of test carries no gather rate. 5 players is the recorded group limit. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Modded is its section in the server browser, because plugins or settings change the game. Oxide plugins are recorded on it. The server runs VAC, Valve's anti-cheat.

Connecting

What steps are needed to join test?

Enter client.connect 109.207.198.163:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

10. Server tags

What each tag this server publishes means: a glossary.

Published asmp1,ptrak,$r?,v2635,gmrust,cs168909,ts5,^o^z

Game

gmrustGame mode Survival play, in the standard Rust format.
mp1Max players 1 slots are available.
ts5Group limit Team size is capped at 5.
v2635Protocol Protocol 2635 is required; a different version cannot join.
cs168909Build Game build: 168909.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code A region code has not been set.

Mods and access

^oOxide Plugins are handled by Oxide (uMod) on this server.
^zModded Plugins or settings alter the game on this modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.