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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 71,901 players on 11,757 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Test Server

109.200.242.137:28015 checked 46d ago

Release date
Next release
In five minutes (12:19 UTC)
Source
Live server queries
Server address
109.200.242.137:28015
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 500

0% full

7-day average

0

peak –

Rank

–

score 0

Last wipe

46d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 1 players on it, 0% of its 500 slots.
  • Its current map went up 46d ago.

2. Players

Figure 1: Players on Test Server

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

No rank history yet.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of Test Server

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of Test Server

What the server publishes and what was recorded

Address109.200.242.137:28015
Region–
Max players500
Group limit8, the default
Wipe schedule–
Last wipe13 Sep 2026, 03:47 UTC
Hostname–
First seen13 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 499 on average143 / 250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average182 / 250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 283 on average553 / 675
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average30 / 100
Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average623 / 775
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 248 on average533 / 625

10. Quick answers

From the figures on this page.

Wipe records

When does Test Server wipe, and how often?

With too few wipes of Test Server on record, its rhythm remains unclear. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. 46 days 19 hours have passed since this world was made.

About the server

What does the record show for the uptime and current status of Test Server?

Last seen 46 days 10 hours ago, Test Server is offline in this release. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. It was first seen by Rust Census on 13 September 2026.

What location has been recorded for Test Server?

A region is not published by Test Server. Rust Census does not look up where the machine stands; it shows where a server says it is. At 109.200.242.137:28015 it is addressed.

On which Rust version does Test Server operate?

This release lists Test Server on Rust network protocol 2633 and build 163794, running on Windows. Steam updates your game for you, but it has to be on the same protocol to join.

Population

What population has been recorded on Test Server?

At this release Test Server is offline, having last been seen 46 days 10 hours ago.

Lists and tags

Which Rust Census filters and lists cover Test Server?

Included in these Rust Census lists is Test Server: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on Test Server carry?

Read by the game's server browser, Test Server publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp500 (Max players): The server holds 500 slots; ts8 (Group limit): 8 per team, which is the game's default limit; v2633 (Protocol): Your game must run protocol 2633 to join; cs163794 (Build): Build 163794 is installed; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server carries no region code. At the top of this page you will find the tags for current players, queue and world creation time.

Map and rules

Which map has been recorded for Test Server?

Test Server runs a procedural map, which the game generates.

On Test Server, what rules and settings are in force?

The name of Test Server carries no gather rate. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. It appears under Community in the server browser. Anti-cheat is active: VAC, Valve's system, is on.

Connecting

What steps are needed to join Test Server?

Enter client.connect 109.200.242.137:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp500,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrustGame mode Survival play, in the standard Rust format.
mp500Max players The server holds 500 slots.
ts8Group limit 8 per team, which is the game's default limit.
v2633Protocol Your game must run protocol 2633 to join.
cs163794Build Build 163794 is installed.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code This server carries no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.