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Latest count: 84,577 players on 11,817 servers
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Last Night Test [TP|Kits|Events|Bosses]

109.195.21.162:29015 checked 1d ago

biweekly wipes moddedoxide
Release date
Next release
In five minutes (22:30 UTC)
Source
Live server queries
Server address
109.195.21.162:29015
First recorded
17 September 2026

Connect to this server

Launch Rust and join Website

1. Main points

Players now

0/ 100

0% full

7-day average

1

peak 1

Rank

#10,626

top 48%

Last wipe

2d ago

biweekly schedule

Next wipe

6d 21h

Thu 5 Nov, 19:00 UTC FW

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 100 slots.
  • Over the last seven days it averaged 1 players, with a peak of 1.
  • It ranks #10,626 of all ranked servers, the top 48%, on player hours over the last seven days.
  • Its current map went up 2d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

2. Players

Figure 1: Players on Last Night Test [TP|Kits|Events|Bosses]

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct11 Oct18 Oct29 Oct

Top 48% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternfrom its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 6d 21h. The force wipe · high confidence

Usual gap

26 days

between real wipes

Wipe-day peak

1

players, last three wipes

Crowd held

0%

else halves by day 2

Table 1: Coming wipes

Expected from its own rhythm and the force wipe

InDate and timeKind
6d 21hThu 5 Nov, 19:00 UTCForce wipe FW
11d 21hTue 10 Nov, 19:00 UTCOwn schedule
25d 21hTue 24 Nov, 19:00 UTCOwn schedule
34d 21hThu 3 Dec, 19:00 UTCForce wipe FW
39d 21hTue 8 Dec, 19:00 UTCOwn schedule

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Tue 27 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 2: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 19:00 UTC2d ago 1 – running 0
Thu 1 Oct, 18:21 UTC FW28d ago 1 halved by day 2 26 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of Last Night Test [TP|Kits|Events|Bosses]

3000 · seed 851509239

Map of Last Night Test [TP|Kits|Events|Bosses]

Table 3: The world

As the server publishes it

MapProcedural Map
Size3000
Seed851509239
Open on RustMaps

8. Server characteristics

Table 4: Characteristics of Last Night Test [TP|Kits|Events|Bosses]

What the server publishes and what was recorded

Address109.195.21.162:29015
Region–
Max players100
Group limit8, the default
Wipe schedulebiweekly
Last wipe27 Oct 2026, 19:00 UTC
Hostname–
First seen17 Sep 2026

9. About this server

In its own words: the description the server publishes, unedited.

- Телепорт - Стаки х5 - Прокачка навыков (рейты) - Киты - Ивенты Дискорд: Discord.gg/QbHyAEY8Ep ВК: vk.com/clublastnight64 .

10. Similar servers

Table 5: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
PLUKN - US Monument/Oil Rig | Practice, Aimtrain, PVPNA · groups of 8+ · 5 on average3 / 10
MINICOPTER / HELICOPTER TRAININGgroups of 8+ · 5 on average4 / 100
・RUST KILL・XXX|KILL $ CASH|FARM|SHOP|TP|HOME|KITS|PVPVEX10Xgroups of 10+ · weekly · 5 on average3 / 100
[EU] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1EU · no group limit · 4 on average10 / 100
[US] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1NA · no group limit · 2 on average2 / 100
PVP Arena | Aimtraingroups of 8+ · 1 on average0 / 40

11. Quick answers

From the figures on this page.

Wipe details

This release records the wipe timetable for Last Night Test [TP|Kits|Events|Bosses]: what is it?

As its schedule cannot be confirmed from the few wipes of Last Night Test [TP|Kits|Events|Bosses] on record, the prediction follows its tag. Its next wipe is due on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. The present world dates from 2 days 2 hours. Its tags carry a wipe schedule of every two weeks.

What should you expect on wipe day at Last Night Test [TP|Kits|Events|Bosses]?

The average busiest point of its recent wipes drew 1 players. 0 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. The fall below half came by day 2 in those cases where it did not hold.

About the server

How reliable is Last Night Test [TP|Kits|Events|Bosses], and is it online now?

Last Night Test [TP|Kits|Events|Bosses] is offline at the time of this release; it was last seen 47 hours ago. By its own reported uptime, it restarted about 3 hours ago. A total of 4 of 168 hours were up over 7 full days, which is 2% of the time. It was first seen by Rust Census on 17 September 2026.

Does Last Night Test [TP|Kits|Events|Bosses] hold a steady frame rate and connection?

The figures for the last 48 hours give an average of 95 server fps and a minimum of 95. Buildings, deployables and everything else in the world took the entity count to 48,078. Memory use reached 1,681 MB at its peak. What players experience as lag is low fps combined with a climbing entity count.

What location has been recorded for Last Night Test [TP|Kits|Events|Bosses]?

No region is given by Last Night Test [TP|Kits|Events|Bosses]. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 109.195.21.162:29015 it is addressed.

On which Rust version does Last Night Test [TP|Kits|Events|Bosses] operate?

Rust network protocol 2635 and build 168909 on Windows is the version Last Night Test [TP|Kits|Events|Bosses] runs. To join, your game has to be on the same protocol; Steam handles the update.

Player figures

What are the current player figures for Last Night Test [TP|Kits|Events|Bosses]?

The last count for Last Night Test [TP|Kits|Events|Bosses] was 47 hours ago; it is offline at present. This release records a seven-day average of 1 players and a peak of 1. An average of 1 players was recorded at 22:00 UTC, the busiest hour of the last 48.

In the rankings of Rust servers, where is Last Night Test [TP|Kits|Events|Bosses] placed?

The rank for Last Night Test [TP|Kits|Events|Bosses] is #10,626 on seven-day player hours, in the top 48% of ranked servers.

Tag details

Which Rust Census filters and lists cover Last Night Test [TP|Kits|Events|Bosses]?

The Rust Census lists that Last Night Test [TP|Kits|Events|Bosses] fits are: Modded Rust servers, counted and Aim training servers, counted. These filters bring it up on the server list: Type: Modded; Server tag: Biweekly ^b, Combat training ^d, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 3 days.

Which meanings do the tags on Last Night Test [TP|Kits|Events|Bosses] carry?

Read by the game's server browser, Last Night Test [TP|Kits|Events|Bosses] publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp100 (Max players): Slots: 100; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): Game build: 168909; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): No region code is set; ^b (Biweekly): This server wipes on a two-week cycle; ^d (Combat training): Practice your aim and PvP here; the loot is handed to you; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Modded: the game is changed by plugins or settings. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Map and rules

Which map has been recorded for Last Night Test [TP|Kits|Events|Bosses]?

The procedural map on Last Night Test [TP|Kits|Events|Bosses] is generated by the game, measures 3,000 and carries seed 851509239. The same size and seed produce the same map; RustMaps shows it from this page.

How is Last Night Test [TP|Kits|Events|Bosses] configured, and what rules does it keep?

No gather rate is recorded for Last Night Test [TP|Kits|Events|Bosses] in its name. The group cap stands at 8 players, the default for the game. It runs combat training, aim and PvP practice, loot handed out. The server browser lists it under Modded: plugins or settings alter the game. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.

Connecting

What is the way to join Last Night Test [TP|Kits|Events|Bosses]?

You can open the console in Rust with F1 and enter client.connect 109.195.21.162:29015; or press Launch Rust and join on this page, and you are connected through Steam. The website recorded for it is https://wargm.ru/server/64488.

12. Server tags

What each tag this server publishes means: a glossary.

Published asmp100,ptrak,$r?,v2635,^b,^d,gmrust,cs168909,ts8,^o^z

Game

gmrustGame mode Survival play, in the standard Rust format.
mp100Max players Slots: 100.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2635Protocol Protocol 2635 is required; a different version cannot join.
cs168909Build Game build: 168909.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code No region code is set.

Wipe schedule

^bBiweekly This server wipes on a two-week cycle.

Gameplay

^dCombat training Practice your aim and PvP here; the loot is handed to you.

Mods and access

^oOxide Plugins are handled by Oxide (uMod) on this server.
^zModded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.