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Last Night Test [TP|Kits|Events|Bosses]
109.195.21.162:29015 checked 1d ago
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1. Main points
Players now
0/ 100
0% full
7-day average
1
peak 1
Rank
#10,626
top 48%
Last wipe
2d ago
biweekly schedule
Next wipe
6d 21h
Thu 5 Nov, 19:00 UTC FW
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 100 slots.
- Over the last seven days it averaged 1 players, with a peak of 1.
- It ranks #10,626 of all ranked servers, the top 48%, on player hours over the last seven days.
- Its current map went up 2d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
2. Players
Figure 1: Players on Last Night Test [TP|Kits|Events|Bosses]
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 48% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternfrom its schedule tag
Next wipe Thursday 5 November, 19:00 UTC, in 6d 21h. The force wipe · high confidence
Usual gap
26 days
between real wipes
Wipe-day peak
1
players, last three wipes
Crowd held
0%
else halves by day 2
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 6d 21h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 11d 21h | Tue 10 Nov, 19:00 UTC | Own schedule |
| 25d 21h | Tue 24 Nov, 19:00 UTC | Own schedule |
| 34d 21h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
| 39d 21h | Tue 8 Dec, 19:00 UTC | Own schedule |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 19:00 UTC2d ago | 1 | – | running | 0 |
| Thu 1 Oct, 18:21 UTC FW28d ago | 1 | halved by day 2 | 26 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of Last Night Test [TP|Kits|Events|Bosses]
3000 · seed 851509239
Table 3: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 3000 |
| Seed | 851509239 |
8. Server characteristics
Table 4: Characteristics of Last Night Test [TP|Kits|Events|Bosses]
What the server publishes and what was recorded
| Address | 109.195.21.162:29015 |
|---|---|
| Region | – |
| Max players | 100 |
| Group limit | 8, the default |
| Wipe schedule | biweekly |
| Last wipe | 27 Oct 2026, 19:00 UTC |
| Hostname | – |
| First seen | 17 Sep 2026 |
9. About this server
In its own words: the description the server publishes, unedited.
- Телепорт - Стаки х5 - Прокачка навыков (рейты) - Киты - Ивенты Дискорд: Discord.gg/QbHyAEY8Ep ВК: vk.com/clublastnight64 .
10. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| PLUKN - US Monument/Oil Rig | Practice, Aimtrain, PVP | NA · groups of 8+ · 5 on average | 3 / 10 |
| MINICOPTER / HELICOPTER TRAINING | groups of 8+ · 5 on average | 4 / 100 |
| ・RUST KILL・XXX|KILL $ CASH|FARM|SHOP|TP|HOME|KITS|PVPVEX10X | groups of 10+ · weekly · 5 on average | 3 / 100 |
| [EU] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1 | EU · no group limit · 4 on average | 10 / 100 |
| [US] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1 | NA · no group limit · 2 on average | 2 / 100 |
| PVP Arena | Aimtrain | groups of 8+ · 1 on average | 0 / 40 |
11. Quick answers
From the figures on this page.
Wipe details
This release records the wipe timetable for Last Night Test [TP|Kits|Events|Bosses]: what is it?
As its schedule cannot be confirmed from the few wipes of Last Night Test [TP|Kits|Events|Bosses] on record, the prediction follows its tag. Its next wipe is due on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. The present world dates from 2 days 2 hours. Its tags carry a wipe schedule of every two weeks.
What should you expect on wipe day at Last Night Test [TP|Kits|Events|Bosses]?
The average busiest point of its recent wipes drew 1 players. 0 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. The fall below half came by day 2 in those cases where it did not hold.
About the server
How reliable is Last Night Test [TP|Kits|Events|Bosses], and is it online now?
Last Night Test [TP|Kits|Events|Bosses] is offline at the time of this release; it was last seen 47 hours ago. By its own reported uptime, it restarted about 3 hours ago. A total of 4 of 168 hours were up over 7 full days, which is 2% of the time. It was first seen by Rust Census on 17 September 2026.
Does Last Night Test [TP|Kits|Events|Bosses] hold a steady frame rate and connection?
The figures for the last 48 hours give an average of 95 server fps and a minimum of 95. Buildings, deployables and everything else in the world took the entity count to 48,078. Memory use reached 1,681 MB at its peak. What players experience as lag is low fps combined with a climbing entity count.
What location has been recorded for Last Night Test [TP|Kits|Events|Bosses]?
No region is given by Last Night Test [TP|Kits|Events|Bosses]. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 109.195.21.162:29015 it is addressed.
On which Rust version does Last Night Test [TP|Kits|Events|Bosses] operate?
Rust network protocol 2635 and build 168909 on Windows is the version Last Night Test [TP|Kits|Events|Bosses] runs. To join, your game has to be on the same protocol; Steam handles the update.
Player figures
What are the current player figures for Last Night Test [TP|Kits|Events|Bosses]?
The last count for Last Night Test [TP|Kits|Events|Bosses] was 47 hours ago; it is offline at present. This release records a seven-day average of 1 players and a peak of 1. An average of 1 players was recorded at 22:00 UTC, the busiest hour of the last 48.
In the rankings of Rust servers, where is Last Night Test [TP|Kits|Events|Bosses] placed?
The rank for Last Night Test [TP|Kits|Events|Bosses] is #10,626 on seven-day player hours, in the top 48% of ranked servers.
Tag details
Which Rust Census filters and lists cover Last Night Test [TP|Kits|Events|Bosses]?
The Rust Census lists that Last Night Test [TP|Kits|Events|Bosses] fits are: Modded Rust servers, counted and Aim training servers, counted. These filters bring it up on the server list: Type: Modded; Server tag: Biweekly ^b, Combat training ^d, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 3 days.
Which meanings do the tags on Last Night Test [TP|Kits|Events|Bosses] carry?
Read by the game's server browser, Last Night Test [TP|Kits|Events|Bosses] publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp100 (Max players): Slots: 100; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): Game build: 168909; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): No region code is set; ^b (Biweekly): This server wipes on a two-week cycle; ^d (Combat training): Practice your aim and PvP here; the loot is handed to you; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Modded: the game is changed by plugins or settings. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Map and rules
Which map has been recorded for Last Night Test [TP|Kits|Events|Bosses]?
The procedural map on Last Night Test [TP|Kits|Events|Bosses] is generated by the game, measures 3,000 and carries seed 851509239. The same size and seed produce the same map; RustMaps shows it from this page.
How is Last Night Test [TP|Kits|Events|Bosses] configured, and what rules does it keep?
No gather rate is recorded for Last Night Test [TP|Kits|Events|Bosses] in its name. The group cap stands at 8 players, the default for the game. It runs combat training, aim and PvP practice, loot handed out. The server browser lists it under Modded: plugins or settings alter the game. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.
Connecting
What is the way to join Last Night Test [TP|Kits|Events|Bosses]?
You can open the console in Rust with F1 and enter client.connect 109.195.21.162:29015; or press Launch Rust and join on this page, and you are connected through Steam. The website recorded for it is https://wargm.ru/server/64488.
12. Server tags
What each tag this server publishes means: a glossary.
Published asmp100,ptrak,$r?,v2635,^b,^d,gmrust,cs168909,ts8,^o^z
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp100 | Max players Slots: 100. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2635 | Protocol Protocol 2635 is required; a different version cannot join. |
cs168909 | Build Game build: 168909. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code No region code is set. |
Wipe schedule
^b | Biweekly This server wipes on a two-week cycle. |
|---|
Gameplay
^d | Combat training Practice your aim and PvP here; the loot is handed to you. |
|---|
Mods and access
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|---|
^z | Modded Modded: the game is changed by plugins or settings. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.