Statistical profileOnline
ZedZalipNet [Classic] | Wipe: 29.10.2026
109.195.131.173:28015 checked 11m ago
Connect to this server
1. Main points
Players now
1/ 100
1% full
7-day average
0
peak 1
Rank
#7,483
top 34%
Last wipe
27d ago
no schedule published
Next wipe
–
no rhythm it keeps
Main points
- There were 1 players on it, 1% of its 100 slots.
- Over the last seven days it averaged 0 players, with a peak of 1.
- It ranks #7,483 of all ranked servers, the top 34%, on player hours over the last seven days.
- Its current map went up 27d ago.
2. Players
Figure 1: Players on ZedZalipNet [Classic] | Wipe: 29.10.2026
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 34% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternno rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Usual gap
7.2 days
between real wipes
On rhythm
0%
of its recent wipes
Wipe-day peak
5
players, last three wipes
Crowd held
0%
else halves by day 5
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 5, 41 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 02:23 UTC27d ago | 5 | – | running | 0 |
| Thu 1 Oct, 18:16 UTC FW27d ago | 4 | – | 0.3 days | 0 |
| Thu 17 Sep, 15:15 UTC41d ago | 5 | halved by day 5 | 14.1 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 3: Characteristics of ZedZalipNet [Classic] | Wipe: 29.10.2026
What the server publishes and what was recorded
| Address | 109.195.131.173:28015 |
|---|---|
| Region | – |
| Max players | 100 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 2 Oct 2026, 02:23 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 542 on average | 144 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 133 / 200 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 15 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 283 on average | 20 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 274 on average | 15 / 100 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 249 on average | 48 / 200 |
10. Quick answers
From the figures on this page.
Wipe schedule
On what schedule are wipes carried out on ZedZalipNet [Classic] | Wipe: 29.10.2026?
ZedZalipNet [Classic] | Wipe: 29.10.2026 wipes without a fixed interval, so no next wipe can be predicted. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. The present world dates from 27 days 2 hours.
What should you expect on wipe day at ZedZalipNet [Classic] | Wipe: 29.10.2026?
An average of 5 players attended at peak across recent wipes. 41 hours after the latest wipe, the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe in 0% of cases. The fall below half came by day 5 in those cases where it did not hold.
About the server
What does the record show for the uptime and current status of ZedZalipNet [Classic] | Wipe: 29.10.2026?
At the latest check, ZedZalipNet [Classic] | Wipe: 29.10.2026 was online. By its own reported uptime, it restarted about 1 hours ago. 167 of 168 hours on across the last 7 full days gives an uptime of 99%. First recorded by Rust Census on 13 September 2026.
Does ZedZalipNet [Classic] | Wipe: 29.10.2026 hold a steady frame rate and connection?
Over the last 48 hours, server fps averaged 103; the lowest reading was 61. Buildings, deployables and everything else in the world took the entity count to 111,176. The peak memory use recorded was 3,170 MB. Players feel low fps and a rising entity count as lag.
Which location does ZedZalipNet [Classic] | Wipe: 29.10.2026 run from?
No region is given by ZedZalipNet [Classic] | Wipe: 29.10.2026. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 109.195.131.173:28015 it is addressed.
Which Rust version is ZedZalipNet [Classic] | Wipe: 29.10.2026 running?
Rust network protocol 2635 and build 168909 on Windows is the version ZedZalipNet [Classic] | Wipe: 29.10.2026 runs. To join, your game has to be on the same protocol; Steam handles the update.
Player counts
What population has been recorded on ZedZalipNet [Classic] | Wipe: 29.10.2026?
The present count is 1 players on ZedZalipNet [Classic] | Wipe: 29.10.2026, out of 100 slots. This release records a seven-day average of 0 players and a peak of 1. The busiest hour in the last 48 hours was 09:00 UTC, with an average of 1 players.
How does ZedZalipNet [Classic] | Wipe: 29.10.2026 compare with other servers in the rankings?
For seven-day player hours, ZedZalipNet [Classic] | Wipe: 29.10.2026 is ranked #7,483, placing it in the top 34% of all ranked servers.
Tag details
Which Rust Census filters and lists cover ZedZalipNet [Classic] | Wipe: 29.10.2026?
The Rust Census lists that ZedZalipNet [Classic] | Wipe: 29.10.2026 fits are: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
The tags on ZedZalipNet [Classic] | Wipe: 29.10.2026: what do they indicate?
These are the tags ZedZalipNet [Classic] | Wipe: 29.10.2026 publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp100 (Max players): 100 slots are available; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Rules, map
Which map is in use on ZedZalipNet [Classic] | Wipe: 29.10.2026?
Size 4,500 and seed 903463: that is the procedural map on ZedZalipNet [Classic] | Wipe: 29.10.2026, generated by the game. Because one size and seed give one map, RustMaps can display it from this page.
How is ZedZalipNet [Classic] | Wipe: 29.10.2026 configured, and what rules does it keep?
No gather rate is given in the name of ZedZalipNet [Classic] | Wipe: 29.10.2026. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Community is its section in the server browser. The server runs VAC, Valve's anti-cheat.
Join details
How can you connect to ZedZalipNet [Classic] | Wipe: 29.10.2026?
You can open the console in Rust with F1 and enter client.connect 109.195.131.173:28015; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp100,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp100 | Max players 100 slots are available. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2635 | Protocol Your game must run protocol 2635 to join. |
cs168909 | Build Game build: 168909. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code This server carries no region code. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
