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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 64,778 players on 11,681 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

nameserver

109.174.76.86:28015 checked 27d ago

Release date
Next release
In five minutes (14:27 UTC)
Source
Live server queries
Server address
109.174.76.86:28015
First recorded
30 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 1

0% full

7-day average

0

peak –

Rank

#16,787

top 70%

Last wipe

27d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 1 slots.
  • It ranks #16,787 of all ranked servers, the top 70%, on player hours over the last seven days.
  • Its current map went up 27d ago.

2. Players

Figure 1: Players on nameserver

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k30 Sep1 Oct3 Oct4 Oct6 Oct7 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak

0

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Wed 30 Sep, 13:22 UTC27d ago 0 – running 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of nameserver

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of nameserver

What the server publishes and what was recorded

Address109.174.76.86:28015
Region–
Max players1
Group limit8, the default
Wipe schedule–
Last wipe30 Sep 2026, 13:22 UTC
Hostname–
First seen30 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 540 on average651 / 675
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average393 / 425
Rustoria.co - EU MainEU · groups of 16+ · weekly · 312 on average42 / 250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 311 on average50 / 250
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 272 on average169 / 200
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 265 on average97 / 125

10. Quick answers

From the figures on this page.

Wipe records

This release records the wipe timetable for nameserver: what is it?

The rhythm of nameserver's wipes cannot yet be told: too few are on record. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. The present world dates from 27 days 22 hours.

What should you expect on wipe day at nameserver?

The average busiest point of its recent wipes drew 0 players. The peak of the latest wipe's crowd came 0 hours after it began.

About the server

What does the record show for the uptime and current status of nameserver?

nameserver is offline at the time of this release; it was last seen 27 days 21 hours ago. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. It was first seen by Rust Census on 30 September 2026.

In which location is nameserver based?

No region is given by nameserver. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 109.174.76.86:28015 it is addressed.

On which Rust version does nameserver operate?

This release lists nameserver on Rust network protocol 2633 and build 165217, running on Windows. The same protocol is required for your game to join, and Steam updates it for you.

Population

What are the current player figures for nameserver?

nameserver is offline at present; its last recording was 27 days 21 hours ago.

How does nameserver compare with other servers in the rankings?

The rank for nameserver is #16,787 on seven-day player hours, in the top 70% of ranked servers.

Lists and tags

On Rust Census, which lists and filters carry nameserver?

These Rust Census lists include nameserver: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What is meant by each tag shown on nameserver?

Read by the game's server browser, nameserver publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp1 (Max players): The server holds 1 slots; ts8 (Group limit): 8 per team, which is the game's default limit; v2633 (Protocol): Protocol 2633 is required; a different version cannot join; cs165217 (Build): The server runs game build 165217; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Settings and map

What map is listed for nameserver?

A procedural map runs on nameserver, generated by the game.

How is nameserver configured, and what rules does it keep?

No gather rate is given in the name of nameserver. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Community is its section in the server browser. Anti-cheat is active: VAC, Valve's system, is on.

How to join

What is the way to join nameserver?

Enter client.connect 109.174.76.86:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp1,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp1Max players The server holds 1 slots.
ts8Group limit 8 per team, which is the game's default limit.
v2633Protocol Protocol 2633 is required; a different version cannot join.
cs165217Build The server runs game build 165217.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.