Statistical profileOffline
MyTestServer
109.165.2.203:28015 checked 27d ago
Connect to this server
1. Main points
Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,160
top 64%
Last wipe
27d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 10 slots.
- It ranks #15,160 of all ranked servers, the top 64%, on player hours over the last seven days.
- Its current map went up 27d ago.
2. Players
Figure 1: Players on MyTestServer
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 64% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of MyTestServer
Table 2: The world
As the server publishes it
| Map | Custom Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of MyTestServer
What the server publishes and what was recorded
| Address | 109.165.2.203:28015 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 1 Oct 2026, 11:08 UTC |
| Hostname | – |
| First seen | 1 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 565 on average | 195 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 114 / 200 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 21 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 289 on average | 12 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 274 on average | 21 / 100 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 251 on average | 27 / 225 |
10. Quick answers
From the figures on this page.
Wipe records
This release records the wipe timetable for MyTestServer: what is it?
The rhythm of MyTestServer's wipes cannot yet be told: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world was generated 27 days 14 hours ago.
Server details
How reliable is MyTestServer, and is it online now?
The latest count records MyTestServer as offline, last seen 27 days 14 hours ago. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. It was first seen by Rust Census on 1 October 2026.
In which location is MyTestServer based?
No region is published by MyTestServer. Rust Census does not look up where the machine stands; it shows where a server says it is. 109.165.2.203:28015 is its address.
On which Rust version does MyTestServer operate?
Rust network protocol 2633 and build 165217 on Windows is the version MyTestServer runs. To join, your game has to be on the same protocol; Steam handles the update.
Population
What population has been recorded on MyTestServer?
MyTestServer is offline at present; its last recording was 27 days 14 hours ago.
What position does MyTestServer hold in the server rankings?
The rank for MyTestServer is #15,160 on seven-day player hours, in the top 64% of ranked servers.
Lists and tags
Which Rust Census filters and lists cover MyTestServer?
Included in these Rust Census lists is MyTestServer: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on MyTestServer carry?
gmrust (Game mode): The game mode is standard survival as Rust runs it; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2633 (Protocol): Your game must run protocol 2633 to join; cs165217 (Build): Game build: 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set are the tags MyTestServer publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Settings and map
How is MyTestServer configured, and what rules does it keep?
The name of MyTestServer carries no gather rate. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. It appears under Community in the server browser. Anti-cheat is inactive: VAC, Valve's system, is off.
How to join
What is the way to join MyTestServer?
Enter client.connect 109.165.2.203:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp10,ptrak,$r?,v2633,gmrust,cs165217,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp10 | Max players The server holds 10 slots. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2633 | Protocol Your game must run protocol 2633 to join. |
cs165217 | Build Game build: 165217. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code A region code has not been set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.