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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 49,486 players on 11,685 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

LinuxGSM

109.149.83.136:28015 checked 43d ago

Release date
Next release
In five minutes (14:12 UTC)
Source
Live server queries
Server address
109.149.83.136:28015
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 50

0% full

7-day average

0

peak –

Rank

#15,021

no region published

Last wipe

43d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 50 slots.
  • It ranks #15,021 of all ranked servers, on player hours over the last seven days.
  • Its current map went up 43d ago.

2. Players

Figure 1: Players on LinuxGSM

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep21 Sep

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak

1

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Mon 14 Sep, 12:41 UTC43d ago 1 – running 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of LinuxGSM

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of LinuxGSM

What the server publishes and what was recorded

Address109.149.83.136:28015
Region–
Max players50
Group limit8, the default
Wipe schedule–
Last wipe14 Sep 2026, 12:41 UTC
Hostname–
First seen13 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 524 on average360 / 425
Rustoria.co - EU MainEU · groups of 16+ · weekly · 334 on average24 / 250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 331 on average42 / 250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average163 / 200
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average66 / 200
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 263 on average65 / 100

10. Quick answers

From the figures on this page.

Wipe schedule

This release records the wipe timetable for LinuxGSM: what is it?

Too few wipes of LinuxGSM are on record to establish its rhythm. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. The present world dates from 43 days 12 hours.

What should you expect on wipe day at LinuxGSM?

An average of 1 players attended at peak across recent wipes. 1 hours after the latest wipe, the crowd peaked.

Server record

What does the record show for the uptime and current status of LinuxGSM?

Last seen 43 days 10 hours ago, LinuxGSM is offline in this release. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. It was first seen by Rust Census on 13 September 2026.

Which location does LinuxGSM run from?

A region is not published by LinuxGSM. Rust Census does not look up where the machine stands; it shows where a server says it is. At 109.149.83.136:28015 it is addressed.

On which Rust version does LinuxGSM operate?

This release lists LinuxGSM on Rust network protocol 2633 and build 162929, running on Linux. Steam updates your game for you, but it has to be on the same protocol to join.

Player counts

What are the current player figures for LinuxGSM?

The last count for LinuxGSM was 43 days 10 hours ago; it is offline at present.

How does LinuxGSM compare with other servers in the rankings?

The rank for LinuxGSM is #15,021 on seven-day player hours, in the top – of ranked servers.

Lists and tags

On Rust Census, which lists and filters carry LinuxGSM?

The Rust Census lists that LinuxGSM fits are: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

The tags on LinuxGSM: what do they indicate?

These are the tags LinuxGSM publishes for the game's server browser to read: gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): 50 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2633 (Protocol): To connect, your game version must match protocol 2633; cs162929 (Build): The server runs game build 162929; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Settings and map

Which map has been recorded for LinuxGSM?

A procedural map runs on LinuxGSM, generated by the game.

On LinuxGSM, what rules and settings are in force?

The name of LinuxGSM carries no gather rate. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Community is its section in the server browser. Anti-cheat is inactive: VAC, Valve's system, is off.

Connecting

How can you connect to LinuxGSM?

Enter client.connect 109.149.83.136:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp50,ptrak,$r?,v2633,gmvanilla,cs162929,ts8

Game

gmvanillaGame mode This is vanilla survival.
mp50Max players 50 slots are available.
ts8Group limit 8 per team, which is the game's default limit.
v2633Protocol To connect, your game version must match protocol 2633.
cs162929Build The server runs game build 162929.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code This server carries no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.