Statistical profileOffline
Verity Rust Devblog 287
109.124.226.181:28015 checked 10d ago
Connect to this server
1. Main points
Players now
0/ 50
0% full
7-day average
0
peak –
Rank
#15,325
top 70%
Last wipe
10d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 50 slots.
- It ranks #15,325 of all ranked servers, the top 70%, on player hours over the last seven days.
- Its current map went up 10d ago.
2. Players
Figure 1: Players on Verity Rust Devblog 287
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of Verity Rust Devblog 287
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of Verity Rust Devblog 287
What the server publishes and what was recorded
| Address | 109.124.226.181:28015 |
|---|---|
| Region | – · ger |
| Max players | 50 |
| Group limit | not published |
| Wipe schedule | – |
| Last wipe | 19 Oct 2026, 12:26 UTC |
| Hostname | – |
| First seen | 19 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 514 on average | 545 / 625 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 414 / 450 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 290 on average | 97 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 275 on average | 55 / 100 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 275 on average | 103 / 250 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 236 on average | 226 / 225 |
10. Quick answers
From the figures on this page.
Wipe schedule
When does Verity Rust Devblog 287 wipe, and how often?
The rhythm of Verity Rust Devblog 287's wipes cannot yet be told: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world was generated 10 days 1 hours ago.
Server record
Is Verity Rust Devblog 287 up, and how well has it held up?
The latest count records Verity Rust Devblog 287 as offline, last seen 10 days 1 hours ago. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. The first sighting of it by Rust Census was on 19 October 2026.
Which location does Verity Rust Devblog 287 run from?
No region is given by Verity Rust Devblog 287, and its region code is ger. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 109.124.226.181:28015 is its address.
On which Rust version does Verity Rust Devblog 287 operate?
Rust network protocol 2567 and build 107410 on Windows is the version Verity Rust Devblog 287 runs. To join, your game has to be on the same protocol; Steam handles the update.
Player counts
How many players does Verity Rust Devblog 287 carry?
Verity Rust Devblog 287 is offline at present; its last recording was 10 days 1 hours ago.
How does Verity Rust Devblog 287 compare with other servers in the rankings?
The rank for Verity Rust Devblog 287 is #15,325 on seven-day player hours, in the top 70% of ranked servers.
Tag details
On Rust Census, which lists and filters carry Verity Rust Devblog 287?
The Rust Census lists that Verity Rust Devblog 287 fits are: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Last wipe: In the last 2 weeks.
The tags on Verity Rust Devblog 287: what do they indicate?
Read by the game's server browser, Verity Rust Devblog 287 publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp50 (Max players): Slots: 50; v2567 (Protocol): To connect, your game version must match protocol 2567; cs107410 (Build): Game build: 107410; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $rger (Region code): The region code recorded is ger. At the top of this page you will find the tags for current players, queue and world creation time.
Rules, map
Which map has been recorded for Verity Rust Devblog 287?
A procedural map runs on Verity Rust Devblog 287, generated by the game.
How is Verity Rust Devblog 287 configured, and what rules does it keep?
No gather rate is recorded for Verity Rust Devblog 287 in its name. A group limit is not published for this server. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. Community is its section in the server browser. VAC, Valve's anti-cheat, is disabled.
How to join
How can you connect to Verity Rust Devblog 287?
Enter client.connect 109.124.226.181:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp50,ptrak,$rger,v2567,gmrust,cs107410
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp50 | Max players Slots: 50. |
v2567 | Protocol To connect, your game version must match protocol 2567. |
cs107410 | Build Game build: 107410. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$rger | Region code The region code recorded is ger. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.