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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 71,592 players on 11,819 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

Rust Server

108.76.98.217:28015 checked 15m ago

Release date
Next release
In five minutes (21:50 UTC)
Source
Live server queries
Server address
108.76.98.217:28015
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 20

0% full

7-day average

0

peak 2

Rank

#4,840

top 22%

Last wipe

25d ago

no schedule published

Next wipe

8d 20h

Thu 5 Nov, 19:00 UTC FW

Main points

  • There were 0 players on it, 0% of its 20 slots.
  • Over the last seven days it averaged 0 players, with a peak of 2.
  • It ranks #4,840 of all ranked servers, the top 22%, on player hours over the last seven days.
  • Its current map went up 25d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

2. Players

Figure 1: Players on Rust Server

Players now and over time, UTC

AveragePeak
00.511.5223:0008:0017:0002:0011:0020:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

05010015020023:0008:0017:0002:0011:0020:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
12k4k6k8k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 22% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternforce wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 20h. The force wipe · high confidence

Wipe-day peak

1

players, last three wipes

Table 1: Coming wipes

Expected from its own rhythm and the force wipe

InDate and timeKind
8d 20hThu 5 Nov, 19:00 UTCForce wipe FW
36d 20hThu 3 Dec, 19:00 UTCForce wipe FW

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 28 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 2: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 23:36 UTC FW25d ago 1 – running 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of Rust Server

4500 · seed 12345

Map of Rust Server

Table 3: The world

As the server publishes it

MapProcedural Map
Size4500
Seed12345
Open on RustMaps

8. Server characteristics

Table 4: Characteristics of Rust Server

What the server publishes and what was recorded

Address108.76.98.217:28015
Region–
Max players20
Group limit8, the default
Wipe schedule–
Last wipe1 Oct 2026, 23:36 UTC
Hostname–
First seen13 Sep 2026

9. Similar servers

Table 5: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 511 on average615 / 700
Rustoria.co - EU MainEU · groups of 16+ · weekly · 340 on average42 / 250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 337 on average85 / 250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 316 on average335 / 400
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 280 on average148 / 200
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 261 on average139 / 225

10. Quick answers

From the figures on this page.

Wipe records

On what schedule are wipes carried out on Rust Server?

A monthly force wipe is the sole occasion on which Rust Server wipes. On Thursday 5 November at 19:00 UTC the next wipe falls, as a force wipe takes every Rust server. 25 days 22 hours have passed since this world was made.

On Rust Server, what happens on wipe day?

The average busiest point of its recent wipes drew 1 players. On the latest wipe, 28 hours passed before the crowd peaked.

About the server

Is Rust Server up, and how well has it held up?

This release records Rust Server as online. The uptime it reports puts the last restart at about 5 days 1 hours ago. 168 of 168 hours on across the last 7 full days gives an uptime of 100%. It was first seen by Rust Census on 13 September 2026.

What does the performance record of Rust Server show?

Over the last 48 hours, server fps averaged 110; the lowest reading was 65. The world carried up to 121,785 entities, including buildings, deployables and all else. Up to 4,595 MB of memory was used. Players feel low fps and a rising entity count as lag.

In which location is Rust Server based?

No region is given by Rust Server. Rust Census does not look up where the machine stands; it shows where a server says it is. 108.76.98.217:28015 is its address.

What version of Rust has been recorded on Rust Server?

This release lists Rust Server on Rust network protocol 2635 and build 168909, running on Windows. Steam updates your game for you, but it has to be on the same protocol to join.

Player figures

What population has been recorded on Rust Server?

Rust Server stands at 0 players from 20 slots in this release. This release records a seven-day average of 0 players and a peak of 2. An average of 2 players was recorded at 16:00 UTC, the busiest hour of the last 48.

In the rankings of Rust servers, where is Rust Server placed?

For seven-day player hours, Rust Server is ranked #4,840, placing it in the top 22% of all ranked servers.

Tags, lists

Where does Rust Server appear among the Rust Census lists and filters?

These Rust Census lists include Rust Server: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What is meant by each tag shown on Rust Server?

These are the tags Rust Server publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp20 (Max players): Slots: 20; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Settings and map

What map is listed for Rust Server?

Size 4,500 and seed 12345: that is the procedural map on Rust Server, generated by the game. Because one size and seed give one map, RustMaps can display it from this page.

How is Rust Server configured, and what rules does it keep?

No gather rate is recorded for Rust Server in its name. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Community is its section in the server browser. VAC, Valve's anti-cheat, is disabled.

Connecting

How can you connect to Rust Server?

Enter client.connect 108.76.98.217:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp20,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrustGame mode Survival play, in the standard Rust format.
mp20Max players Slots: 20.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2635Protocol Protocol 2635 is required; a different version cannot join.
cs168909Build The server runs game build 168909.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.