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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 50,302 players on 11,676 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

BattleGrounds Testing 2

108.74.19.235:29058 checked 12d ago

Release date
Next release
In five minutes (18:15 UTC)
Source
Live server queries
Server address
108.74.19.235:29058
First recorded
21 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 10

0% full

7-day average

0

peak –

Rank

#15,106

top 70%

Last wipe

26d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 10 slots.
  • It ranks #15,106 of all ranked servers, the top 70%, on player hours over the last seven days.
  • Its current map went up 26d ago.

2. Players

Figure 1: Players on BattleGrounds Testing 2

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k21 Sep27 Sep4 Oct10 Oct17 Oct23 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak

0

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 16:20 UTC26d ago 0 – running 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of BattleGrounds Testing 2

Custom map, no picture published

Table 2: The world

As the server publishes it

MapCustom Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of BattleGrounds Testing 2

What the server publishes and what was recorded

Address108.74.19.235:29058
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe2 Oct 2026, 16:20 UTC
Hostname–
First seen21 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 522 on average282 / 375
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average306 / 325
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average28 / 250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average27 / 250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average45 / 100
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 246 on average146 / 200

10. Quick answers

From the figures on this page.

Wipe schedule

When does BattleGrounds Testing 2 wipe, and how often?

The rhythm of BattleGrounds Testing 2's wipes cannot yet be told: too few are on record. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. 26 days 17 hours have passed since this world was made.

What should you expect on wipe day at BattleGrounds Testing 2?

Recent wipes drew an average peak of 0 players. On the latest wipe, 0 hours passed before the crowd peaked.

Server details

What does the record show for the uptime and current status of BattleGrounds Testing 2?

Last seen 12 days 15 hours ago, BattleGrounds Testing 2 is offline in this release. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. It was first seen by Rust Census on 21 September 2026.

Which location does BattleGrounds Testing 2 run from?

No region is published by BattleGrounds Testing 2. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 108.74.19.235:29058 it is addressed.

On which Rust version does BattleGrounds Testing 2 operate?

Rust network protocol 2634 and build 167398 on Windows is the version BattleGrounds Testing 2 runs. Steam updates your game for you, but it has to be on the same protocol to join.

Player figures

How many players does BattleGrounds Testing 2 carry?

The last count for BattleGrounds Testing 2 was 12 days 15 hours ago; it is offline at present.

What position does BattleGrounds Testing 2 hold in the server rankings?

For seven-day player hours, BattleGrounds Testing 2 is ranked #15,106, placing it in the top 70% of all ranked servers.

Lists and tags

Where does BattleGrounds Testing 2 appear among the Rust Census lists and filters?

The Rust Census lists that BattleGrounds Testing 2 fits are: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on BattleGrounds Testing 2 carry?

These are the tags BattleGrounds Testing 2 publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp10 (Max players): Slots: 10; ts8 (Group limit): 8 per team, which is the game's default limit; v2634 (Protocol): To connect, your game version must match protocol 2634; cs167398 (Build): Build 167398 is installed; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server carries no region code. At the top of this page you will find the tags for current players, queue and world creation time.

Map and rules

On BattleGrounds Testing 2, what rules and settings are in force?

The name of BattleGrounds Testing 2 carries no gather rate. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. Community is its section in the server browser. The server runs VAC, Valve's anti-cheat.

Join details

What is the way to join BattleGrounds Testing 2?

Enter client.connect 108.74.19.235:29058 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp10,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp10Max players Slots: 10.
ts8Group limit 8 per team, which is the game's default limit.
v2634Protocol To connect, your game version must match protocol 2634.
cs167398Build Build 167398 is installed.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code This server carries no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.