Skip to main content

Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 32,606 players on 11,647 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

BattleGrounds 2X PVE

108.74.19.235:28054 checked 17d ago

2x moddedoxide
Release date
Next release
In five minutes (22:30 UTC)
Source
Live server queries
Server address
108.74.19.235:28054
First recorded
21 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 200

0% full

7-day average

0

peak –

Rank

#15,668

top 71%

Last wipe

26d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 200 slots.
  • It ranks #15,668 of all ranked servers, the top 71%, on player hours over the last seven days.
  • Its current map went up 26d ago.

2. Players

Figure 1: Players on BattleGrounds 2X PVE

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k21 Sep26 Sep2 Oct7 Oct13 Oct18 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak

0

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 16:20 UTC26d ago 0 – running 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of BattleGrounds 2X PVE

4000 · seed 980990498

Map of BattleGrounds 2X PVE

Table 2: The world

As the server publishes it

MapCustom Map
Size4000
Seed980990498

8. Server characteristics

Table 3: Characteristics of BattleGrounds 2X PVE

What the server publishes and what was recorded

Address108.74.19.235:28054
Region–
Max players200
Group limit8, the default
Wipe schedule–
Last wipe2 Oct 2026, 16:20 UTC
Hostname–
First seen21 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Atlas - EU 2X Monthly | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 806 on average254 / 300
Vital Rust - EU Monthly | 2x | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 599 on average107 / 150
Atlas - US 2X Monthly | Vanilla+ | No BP WipesNA · groups of 16+ · 2x · monthly · 371 on average120 / 150
EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob FrEU · groups of 50+ · 2x · monthly · 350 on average40 / 150
Magic Rust #18 — Vanilla 2x | Baйп 28.10EU · groups of 150+ · 2x · weekly · 329 on average457 / 490
MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10EU · groups of 300+ · 2x · weekly · 313 on average33 / 1000

10. Quick answers

From the figures on this page.

Wipe records

This release records the wipe timetable for BattleGrounds 2X PVE: what is it?

With too few wipes of BattleGrounds 2X PVE on record, its rhythm remains unclear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 26 days 12 hours have passed since this world was made.

How is wipe day run on BattleGrounds 2X PVE?

An average of 0 players attended at peak across recent wipes. 0 hours after the latest wipe, the crowd peaked.

About the server

Is BattleGrounds 2X PVE up, and how well has it held up?

BattleGrounds 2X PVE is offline at the time of this release; it was last seen 17 days 6 hours ago. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. First recorded by Rust Census on 21 September 2026.

Which location does BattleGrounds 2X PVE run from?

No region is published by BattleGrounds 2X PVE. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 108.74.19.235:28054 is its address.

On which Rust version does BattleGrounds 2X PVE operate?

This release lists BattleGrounds 2X PVE on Rust network protocol 2634 and build 167398, running on Windows. To join, your game has to be on the same protocol; Steam handles the update.

Population

What population has been recorded on BattleGrounds 2X PVE?

At this release BattleGrounds 2X PVE is offline, having last been seen 17 days 6 hours ago.

How does BattleGrounds 2X PVE compare with other servers in the rankings?

The rank for BattleGrounds 2X PVE is #15,668 on seven-day player hours, in the top 71% of ranked servers.

Lists and tags

On Rust Census, which lists and filters carry BattleGrounds 2X PVE?

Included in these Rust Census lists is BattleGrounds 2X PVE: Rust 2x servers, counted and Modded Rust servers, counted. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.

The tags on BattleGrounds 2X PVE: what do they indicate?

These are the tags BattleGrounds 2X PVE publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp200 (Max players): The server holds 200 slots; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): To connect, your game version must match protocol 2634; cs167398 (Build): Game build: 167398; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Modded: the game is changed by plugins or settings. At the top of this page you will find the tags for current players, queue and world creation time.

Map and rules

Which map is in use on BattleGrounds 2X PVE?

BattleGrounds 2X PVE runs a procedural map of size 4,000 with seed 980990498, generated by the game. The same size and seed produce the same map; RustMaps shows it from this page. Recorded under map name: Custom Map.

How is BattleGrounds 2X PVE configured, and what rules does it keep?

BattleGrounds 2X PVE carries a 2x gather rate, as stated in its name. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. Modded is its section in the server browser, because plugins or settings change the game. Plugins on it number Oxide. The server runs VAC, Valve's anti-cheat.

Join details

What is the way to join BattleGrounds 2X PVE?

Enter client.connect 108.74.19.235:28054 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp200,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrustGame mode Survival play, in the standard Rust format.
mp200Max players The server holds 200 slots.
ts8Group limit This is the game default: 8 to a team.
v2634Protocol To connect, your game version must match protocol 2634.
cs167398Build Game build: 167398.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code This server carries no region code.

Mods and access

^oOxide Plugins are handled by Oxide (uMod) on this server.
^zModded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.