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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 69,381 players on 11,801 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Knucklehead Rust | Test Server

108.73.93.241:28021 checked 23d ago

moddedoxide
Release date
Next release
In five minutes (01:10 UTC)
Source
Live server queries
Server address
108.73.93.241:28021
First recorded
13 September 2026

Connect to this server

Launch Rust and join Website

1. Main points

Players now

0/ 80

0% full

7-day average

0

peak –

Rank

#15,950

top 71%

Last wipe

134d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 80 slots.
  • It ranks #15,950 of all ranked servers, the top 71%, on player hours over the last seven days.
  • Its current map went up 134d ago.

2. Players

Figure 1: Players on Knucklehead Rust | Test Server

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of Knucklehead Rust | Test Server

4400 · seed 187800855

Map of Knucklehead Rust | Test Server

Table 2: The world

As the server publishes it

MapProcedural Map
Size4400
Seed187800855
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of Knucklehead Rust | Test Server

What the server publishes and what was recorded

Address108.73.93.241:28021
Region–
Max players80
Group limit5 max
Wipe schedule–
Last wipe16 Jun 2026, 18:10 UTC
Hostname–
First seen13 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
RETRO RUST #3 Х5|MAX 5|LOOT+|CRAFT WIPE 29.10EU · groups of 5 · weekly · 76 on average208 / 250
SHELBY RUST Х5 MAX5 | LOOT+ | SHOP | FPS+ | WIPE 27.10EU · groups of 5 · 59 on average74 / 160
红果十倍/10.26号新开/爆枪/新人入门EA · groups of 6 · weekly · 10 on average5 / 200
Rustico 3groups of 5 · 9 on average1 / 100
РУССКИЙ ДЛЯ НОВИЧКОВ | MAX5 | 50%Upkeep 23.10EU · groups of 5 · weekly · 1 on average0 / 200
Bustabar NA PvP - No Wipe - Raid ProtectionNA · groups of 5 · 1 on average1 / 50

10. Quick answers

From the figures on this page.

Wipe schedule

On what schedule are wipes carried out on Knucklehead Rust | Test Server?

With too few wipes of Knucklehead Rust | Test Server on record, its rhythm remains unclear. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. This world was generated 134 days 18 hours ago.

Server record

Is Knucklehead Rust | Test Server up, and how well has it held up?

Knucklehead Rust | Test Server is offline at the time of this release; it was last seen 23 days 11 hours ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. The first sighting of it by Rust Census was on 13 September 2026.

Which location does Knucklehead Rust | Test Server run from?

No region is published by Knucklehead Rust | Test Server. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 108.73.93.241:28021 it is addressed.

Which Rust version is Knucklehead Rust | Test Server running?

Rust network protocol 2627 and build 154033 on Linux is the version Knucklehead Rust | Test Server runs. To join, your game has to be on the same protocol; Steam handles the update.

Player counts

What are the current player figures for Knucklehead Rust | Test Server?

Knucklehead Rust | Test Server is offline at present; its last recording was 23 days 11 hours ago.

How does Knucklehead Rust | Test Server compare with other servers in the rankings?

For seven-day player hours, Knucklehead Rust | Test Server is ranked #15,950, placing it in the top 71% of all ranked servers.

Lists and tags

Where does Knucklehead Rust | Test Server appear among the Rust Census lists and filters?

The Rust Census lists that Knucklehead Rust | Test Server fits are: Modded Rust servers, counted. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meanings do the tags on Knucklehead Rust | Test Server carry?

Read by the game's server browser, Knucklehead Rust | Test Server publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp80 (Max players): Slots: 80; ts5 (Group limit): No team may hold more than 5; v2627 (Protocol): Protocol 2627 is required; a different version cannot join; cs154033 (Build): Game build: 154033; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Modded: the game is changed by plugins or settings. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Map and rules

What map is listed for Knucklehead Rust | Test Server?

The procedural map on Knucklehead Rust | Test Server is generated by the game, measures 4,400 and carries seed 187800855. The same size and seed produce the same map; RustMaps shows it from this page.

How is Knucklehead Rust | Test Server configured, and what rules does it keep?

The name of Knucklehead Rust | Test Server carries no gather rate. The group limit is 5 players. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. The server browser lists it under Modded: plugins or settings alter the game. The plugin count is Oxide. Anti-cheat is active: VAC, Valve's system, is on.

Join details

What steps are needed to join Knucklehead Rust | Test Server?

Enter client.connect 108.73.93.241:28021 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you. The website recorded for it is https://discord.com/invite/fvGp8rYpxt.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp80,ptrak,$r?,v2627,gmrust,cs154033,ts5,^o^z

Game

gmrustGame mode Survival play, in the standard Rust format.
mp80Max players Slots: 80.
ts5Group limit No team may hold more than 5.
v2627Protocol Protocol 2627 is required; a different version cannot join.
cs154033Build Game build: 154033.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code This server carries no region code.

Mods and access

^oOxide Plugins are handled by Oxide (uMod) on this server.
^zModded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.