Statistical profileOnline
Bad Neighbors Rust | NA | Vanilla
NA 108.65.107.82:28015 checked 10m ago
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1. Main points
Players now
0/ 75
0% full
7-day average
0
peak 2
Rank
#6,996
top 31% · #1080 in NA
Last wipe
7d ago
no schedule published
Next wipe
–
no rhythm it keeps
Main points
- There were 0 players on it, 0% of its 75 slots.
- Over the last seven days it averaged 0 players, with a peak of 2.
- It ranks #6,996 of all ranked servers, the top 31%, and #1080 in NA, on player hours over the last seven days.
- Its current map went up 7d ago.
2. Players
Figure 1: Players on Bad Neighbors Rust | NA | Vanilla
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 31% of all ranked servers, top 58% in NA. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternno rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Usual gap
3.1 days
between real wipes
On rhythm
100%
of its recent wipes
Wipe-day peak
1
players, last three wipes
Crowd held
50%
else halves by day 1
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 2, 5 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 21 Oct, 22:54 UTC7d ago | 2 | – | running | 0 |
| Mon 19 Oct, 00:52 UTC10d ago | 1 | held half | 2.9 days | 0 |
| Thu 15 Oct, 19:04 UTC13d ago | 1 | halved by day 1 | 3.2 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of Bad Neighbors Rust | NA | Vanilla
3600 · seed 1583451197
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 3600 |
| Seed | 1583451197 |
8. Server characteristics
Table 3: Characteristics of Bad Neighbors Rust | NA | Vanilla
What the server publishes and what was recorded
| Address | 108.65.107.82:28015 |
|---|---|
| Region | NA |
| Max players | 75 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 21 Oct 2026, 22:54 UTC |
| Hostname | – |
| First seen | 13 Oct 2026 |
9. About this server
In its own words: the description the server publishes, unedited.
Welcome to the neighborhood. Good people. Terrible neighbors. Vanilla Rust, friendly rivalries, and a little trouble.
10. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |US Main| | NA · groups of 12+ · weekly · 251 on average | 31 / 250 |
| Rustoria.co - US Main | NA · groups of 16+ · weekly · 235 on average | 38 / 250 |
| Rusty Moose |US Mondays| | NA · groups of 12+ · weekly · 203 on average | 297 / 350 |
| Rustoria.co - US Mondays | NA · groups of 12+ · weekly · 155 on average | 216 / 275 |
| Rustafied.com - US Friday | NA · groups of 16+ · weekly · 155 on average | 5 / 100 |
| Rustopia.gg - US Main Premium | NA · groups of 16+ · weekly · 145 on average | 15 / 200 |
11. Quick answers
From the figures on this page.
Wipe schedule
On what schedule are wipes carried out on Bad Neighbors Rust | NA | Vanilla?
Bad Neighbors Rust | NA | Vanilla wipes without a fixed interval, so no next wipe can be predicted. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. 7 days 6 hours have passed since this world was made.
How is wipe day run on Bad Neighbors Rust | NA | Vanilla?
Recent wipes drew an average peak of 1 players. The peak of the latest wipe's crowd came 5 hours after it began. The crowd stayed above half that peak until the next wipe in 50% of recent wipes. The fall below half came by day 1 in those cases where it did not hold.
Server details
Is Bad Neighbors Rust | NA | Vanilla up, and how well has it held up?
This release records Bad Neighbors Rust | NA | Vanilla as online. By its own reported uptime, it restarted about 6 hours ago. Of the 168 hours in the last 7 full days, it was up 166 of them, or 99%. First recorded by Rust Census on 13 October 2026.
How well does Bad Neighbors Rust | NA | Vanilla perform?
Over the last 48 hours, server fps averaged 225; the lowest reading was 169. Buildings, deployables and everything else in the world took the entity count to 72,321. Up to 2,682 MB of memory was used. Lag, as players feel it, comes from low fps and a climbing entity count.
In which location is Bad Neighbors Rust | NA | Vanilla based?
Its NA tag is how Bad Neighbors Rust | NA | Vanilla lists itself in North America. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 108.65.107.82:28015 it is addressed.
What version of Rust has been recorded on Bad Neighbors Rust | NA | Vanilla?
Rust network protocol 2635 and build 168909 on Linux is the version Bad Neighbors Rust | NA | Vanilla runs. The same protocol is required for your game to join, and Steam updates it for you.
Population
How many players does Bad Neighbors Rust | NA | Vanilla carry?
Bad Neighbors Rust | NA | Vanilla stands at 0 players from 75 slots in this release. This release records a seven-day average of 0 players and a peak of 2. The busiest hour in the last 48 hours was 03:00 UTC, with an average of 0 players.
What position does Bad Neighbors Rust | NA | Vanilla hold in the server rankings?
For seven-day player hours Bad Neighbors Rust | NA | Vanilla is ranked #6,996 and #1,080 in North America, placing it in the top 31% of all ranked servers.
Tag details
Which Rust Census filters and lists cover Bad Neighbors Rust | NA | Vanilla?
These Rust Census lists include Bad Neighbors Rust | NA | Vanilla: Community servers, North America: servers listed and Vanilla Rust servers. It appears under these filters on the server list: Region: North America; Type: Vanilla, Community (not modded, not official) and No plugins at all; Game mode: Premium; Server tag: Vanilla ^v and Premium ^q; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What is meant by each tag shown on Bad Neighbors Rust | NA | Vanilla?
Read by the game's server browser, Bad Neighbors Rust | NA | Vanilla publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp75 (Max players): 75 slots are available; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server carries no region code; ^v (Vanilla): Rates, kits and rules are unchanged from the Facepunch release; ^q (Premium): Joining requires premium status on Rust; NA (North America): In the server browser it appears under North America. At the top of this page you will find the tags for current players, queue and world creation time.
Settings and map
What map is listed for Bad Neighbors Rust | NA | Vanilla?
The procedural map on Bad Neighbors Rust | NA | Vanilla is generated by the game, measures 3,600 and carries seed 1583451197. The same size and seed produce the same map; RustMaps shows it from this page.
What settings and rules have been listed for Bad Neighbors Rust | NA | Vanilla?
No gather rate is recorded for Bad Neighbors Rust | NA | Vanilla in its name. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. The server browser lists it under Community. Its own label is vanilla: rates, kits and rules are unchanged from the Facepunch release. Joining requires premium status on Rust. The server runs VAC, Valve's anti-cheat.
Join details
What steps are needed to join Bad Neighbors Rust | NA | Vanilla?
Enter client.connect 108.65.107.82:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you. Joining requires premium status on Rust.
12. Server tags
What each tag this server publishes means: a glossary.
Published asmp75,ptrak,$r?,v2635,^v,NA,gmrust,cs168909,^q,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp75 | Max players 75 slots are available. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2635 | Protocol Your game must run protocol 2635 to join. |
cs168909 | Build Game build: 168909. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code This server carries no region code. |
Difficulty
^v | Vanilla Rates, kits and rules are unchanged from the Facepunch release. |
|---|
Mods and access
^q | Premium Joining requires premium status on Rust. |
|---|
Region
NA | North America In the server browser it appears under North America. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
