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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 31,880 players on 11,622 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

Bad Neighbors Rust | NA | Vanilla

NA 108.65.107.82:28015 checked 10m ago

vanillapremium
Release date
Next release
In five minutes (05:30 UTC)
Source
Live server queries
Server address
108.65.107.82:28015
First recorded
13 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 75

0% full

7-day average

0

peak 2

Rank

#6,996

top 31% · #1080 in NA

Last wipe

7d ago

no schedule published

Next wipe

–

no rhythm it keeps

Main points

  • There were 0 players on it, 0% of its 75 slots.
  • Over the last seven days it averaged 0 players, with a peak of 2.
  • It ranks #6,996 of all ranked servers, the top 31%, and #1080 in NA, on player hours over the last seven days.
  • Its current map went up 7d ago.

2. Players

Figure 1: Players on Bad Neighbors Rust | NA | Vanilla

Players now and over time, UTC

AveragePeak
00.250.50.75106:0015:0000:0009:0019:0004:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

010020030040006:0015:0000:0009:0019:0004:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k13 Oct16 Oct19 Oct23 Oct26 Oct29 Oct

Top 31% of all ranked servers, top 58% in NA. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternno rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap

3.1 days

between real wipes

On rhythm

100%

of its recent wipes

Wipe-day peak

1

players, last three wipes

Crowd held

50%

else halves by day 1

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Wed 21 OctMon 19 OctThu 15 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 5 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Wed 21 Oct, 22:54 UTC7d ago 2 – running 0
Mon 19 Oct, 00:52 UTC10d ago 1 held half 2.9 days 0
Thu 15 Oct, 19:04 UTC13d ago 1 halved by day 1 3.2 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of Bad Neighbors Rust | NA | Vanilla

3600 · seed 1583451197

Map of Bad Neighbors Rust | NA | Vanilla

Table 2: The world

As the server publishes it

MapProcedural Map
Size3600
Seed1583451197
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of Bad Neighbors Rust | NA | Vanilla

What the server publishes and what was recorded

Address108.65.107.82:28015
RegionNA
Max players75
Group limit8, the default
Wipe schedule–
Last wipe21 Oct 2026, 22:54 UTC
Hostname–
First seen13 Oct 2026

9. About this server

In its own words: the description the server publishes, unedited.

Welcome to the neighborhood. Good people. Terrible neighbors. Vanilla Rust, friendly rivalries, and a little trouble.

10. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |US Main|NA · groups of 12+ · weekly · 251 on average31 / 250
Rustoria.co - US MainNA · groups of 16+ · weekly · 235 on average38 / 250
Rusty Moose |US Mondays|NA · groups of 12+ · weekly · 203 on average297 / 350
Rustoria.co - US MondaysNA · groups of 12+ · weekly · 155 on average216 / 275
Rustafied.com - US FridayNA · groups of 16+ · weekly · 155 on average5 / 100
Rustopia.gg - US Main PremiumNA · groups of 16+ · weekly · 145 on average15 / 200

11. Quick answers

From the figures on this page.

Wipe schedule

On what schedule are wipes carried out on Bad Neighbors Rust | NA | Vanilla?

Bad Neighbors Rust | NA | Vanilla wipes without a fixed interval, so no next wipe can be predicted. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. 7 days 6 hours have passed since this world was made.

How is wipe day run on Bad Neighbors Rust | NA | Vanilla?

Recent wipes drew an average peak of 1 players. The peak of the latest wipe's crowd came 5 hours after it began. The crowd stayed above half that peak until the next wipe in 50% of recent wipes. The fall below half came by day 1 in those cases where it did not hold.

Server details

Is Bad Neighbors Rust | NA | Vanilla up, and how well has it held up?

This release records Bad Neighbors Rust | NA | Vanilla as online. By its own reported uptime, it restarted about 6 hours ago. Of the 168 hours in the last 7 full days, it was up 166 of them, or 99%. First recorded by Rust Census on 13 October 2026.

How well does Bad Neighbors Rust | NA | Vanilla perform?

Over the last 48 hours, server fps averaged 225; the lowest reading was 169. Buildings, deployables and everything else in the world took the entity count to 72,321. Up to 2,682 MB of memory was used. Lag, as players feel it, comes from low fps and a climbing entity count.

In which location is Bad Neighbors Rust | NA | Vanilla based?

Its NA tag is how Bad Neighbors Rust | NA | Vanilla lists itself in North America. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 108.65.107.82:28015 it is addressed.

What version of Rust has been recorded on Bad Neighbors Rust | NA | Vanilla?

Rust network protocol 2635 and build 168909 on Linux is the version Bad Neighbors Rust | NA | Vanilla runs. The same protocol is required for your game to join, and Steam updates it for you.

Population

How many players does Bad Neighbors Rust | NA | Vanilla carry?

Bad Neighbors Rust | NA | Vanilla stands at 0 players from 75 slots in this release. This release records a seven-day average of 0 players and a peak of 2. The busiest hour in the last 48 hours was 03:00 UTC, with an average of 0 players.

What position does Bad Neighbors Rust | NA | Vanilla hold in the server rankings?

For seven-day player hours Bad Neighbors Rust | NA | Vanilla is ranked #6,996 and #1,080 in North America, placing it in the top 31% of all ranked servers.

Tag details

Which Rust Census filters and lists cover Bad Neighbors Rust | NA | Vanilla?

These Rust Census lists include Bad Neighbors Rust | NA | Vanilla: Community servers, North America: servers listed and Vanilla Rust servers. It appears under these filters on the server list: Region: North America; Type: Vanilla, Community (not modded, not official) and No plugins at all; Game mode: Premium; Server tag: Vanilla ^v and Premium ^q; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What is meant by each tag shown on Bad Neighbors Rust | NA | Vanilla?

Read by the game's server browser, Bad Neighbors Rust | NA | Vanilla publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp75 (Max players): 75 slots are available; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server carries no region code; ^v (Vanilla): Rates, kits and rules are unchanged from the Facepunch release; ^q (Premium): Joining requires premium status on Rust; NA (North America): In the server browser it appears under North America. At the top of this page you will find the tags for current players, queue and world creation time.

Settings and map

What map is listed for Bad Neighbors Rust | NA | Vanilla?

The procedural map on Bad Neighbors Rust | NA | Vanilla is generated by the game, measures 3,600 and carries seed 1583451197. The same size and seed produce the same map; RustMaps shows it from this page.

What settings and rules have been listed for Bad Neighbors Rust | NA | Vanilla?

No gather rate is recorded for Bad Neighbors Rust | NA | Vanilla in its name. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. The server browser lists it under Community. Its own label is vanilla: rates, kits and rules are unchanged from the Facepunch release. Joining requires premium status on Rust. The server runs VAC, Valve's anti-cheat.

Join details

What steps are needed to join Bad Neighbors Rust | NA | Vanilla?

Enter client.connect 108.65.107.82:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you. Joining requires premium status on Rust.

12. Server tags

What each tag this server publishes means: a glossary.

Published asmp75,ptrak,$r?,v2635,^v,NA,gmrust,cs168909,^q,ts8

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp75Max players 75 slots are available.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2635Protocol Your game must run protocol 2635 to join.
cs168909Build Game build: 168909.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code This server carries no region code.

Difficulty

^vVanilla Rates, kits and rules are unchanged from the Facepunch release.

Mods and access

^qPremium Joining requires premium status on Rust.

Region

NANorth America In the server browser it appears under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.