Statistical profileOnline
WhatTheDogDoin?
108.201.195.72:28015 checked 11m ago
Connect to this server
1. Main points
Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,349
top 69%
Last wipe
388d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- There were 0 players on it, 0% of its 10 slots.
- It ranks #15,349 of all ranked servers, the top 69%, on player hours over the last seven days.
- Its current map went up 388d ago.
2. Players
Figure 1: Players on WhatTheDogDoin?
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 3: Characteristics of WhatTheDogDoin?
What the server publishes and what was recorded
| Address | 108.201.195.72:28015 |
|---|---|
| Region | – · ca1 |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 5 Oct 2025, 22:12 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 549 on average | 152 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 121 / 200 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 13 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 284 on average | 24 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 274 on average | 12 / 100 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 249 on average | 26 / 200 |
10. Quick answers
From the figures on this page.
Wipe records
This release records the wipe timetable for WhatTheDogDoin?: what is it?
Too few wipes of WhatTheDogDoin? are on record to establish its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world was generated 388 days 5 hours ago.
Server details
What does the record show for the uptime and current status of WhatTheDogDoin??
WhatTheDogDoin? is online at the time of this release. The uptime it reports puts the last restart at about 15 days 3 hours ago. 167 of 168 hours on across the last 7 full days gives an uptime of 99%. First recorded by Rust Census on 13 September 2026.
What does the performance record of WhatTheDogDoin? show?
Average server fps over the last 48 hours was 127, with a low of 42. The world carried up to 104,038 entities, including buildings, deployables and all else. Memory use reached 4,282 MB at its peak. Lag, as players feel it, comes from low fps and a climbing entity count.
In which location is WhatTheDogDoin? based?
No region is given by WhatTheDogDoin?, and its region code is ca1. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 108.201.195.72:28015 is its address.
Which Rust version is WhatTheDogDoin? running?
This release lists WhatTheDogDoin? on Rust network protocol 2602 and build 133099, running on Windows. To join, your game has to be on the same protocol; Steam handles the update.
Player figures
How many players does WhatTheDogDoin? carry?
At counting time WhatTheDogDoin? recorded 0 players across 10 slots. This release gives a seven-day average of 0 players.
In the rankings of Rust servers, where is WhatTheDogDoin? placed?
The rank for WhatTheDogDoin? is #15,349 on seven-day player hours, in the top 69% of ranked servers.
Tag details
Where does WhatTheDogDoin? appear among the Rust Census lists and filters?
Included in these Rust Census lists is WhatTheDogDoin?: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is meant by each tag shown on WhatTheDogDoin??
These are the tags WhatTheDogDoin? publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp10 (Max players): 10 slots are available; ts8 (Group limit): This is the game default: 8 to a team; v2602 (Protocol): To connect, your game version must match protocol 2602; cs133099 (Build): The server runs game build 133099; ptrak (Networking): RakNet is used, the standard network layer of the game; $rca1 (Region code): Recorded region code: ca1. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Map and rules
Which map has been recorded for WhatTheDogDoin??
Size 4,000 and seed 1234: that is the procedural map on WhatTheDogDoin?, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page.
What settings and rules have been listed for WhatTheDogDoin??
No gather rate is given in the name of WhatTheDogDoin?. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Community is its section in the server browser. The server runs VAC, Valve's anti-cheat.
Connecting
What steps are needed to join WhatTheDogDoin??
Enter client.connect 108.201.195.72:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp10,ptrak,$rca1,v2602,gmrust,cs133099,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp10 | Max players 10 slots are available. |
ts8 | Group limit This is the game default: 8 to a team. |
v2602 | Protocol To connect, your game version must match protocol 2602. |
cs133099 | Build The server runs game build 133099. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$rca1 | Region code Recorded region code: ca1. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.