Statistical profileOnline
[SEA] RustCamp | 3x | Biweekly
108.136.160.56:28015 checked 11m ago
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1. Main points
Players now
0/ 50
0% full
7-day average
0
peak –
Rank
#15,353
top 69%
Last wipe
24d ago
biweekly schedule
Next wipe
3d 20h
Sun 1 Nov, 22:13 UTC
Main points
- There were 0 players on it, 0% of its 50 slots.
- It ranks #15,353 of all ranked servers, the top 69%, on player hours over the last seven days.
- Its current map went up 24d ago; the next wipe is expected Sunday 1 November, 22:13 UTC, its biweekly schedule tag.
2. Players
Figure 1: Players on [SEA] RustCamp | 3x | Biweekly
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternfrom its schedule tag
Next wipe Sunday 1 November, 22:13 UTC, in 3d 20h. Its biweekly schedule tag · low confidence
Wipe-day peak
0
players, last three wipes
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 3d 20h | Sun 1 Nov, 22:13 UTC | Own schedule |
| 7d 16h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 17d 20h | Sun 15 Nov, 22:13 UTC | Own schedule |
| 31d 20h | Sun 29 Nov, 22:13 UTC | Own schedule |
| 35d 16h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 22:13 UTC24d ago | 0 | – | running | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 4: Characteristics of [SEA] RustCamp | 3x | Biweekly
What the server publishes and what was recorded
| Address | 108.136.160.56:28015 |
|---|---|
| Region | – |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | biweekly |
| Last wipe | 4 Oct 2026, 22:13 UTC |
| Hostname | – |
| First seen | 29 Sep 2026 |
9. About this server
In its own words: the description the server publishes, unedited.
Welcome to RustCamp SEA! 3× gathering • Boosted loot • Larger stacks Biweekly wipes • PvP survival Spend less time farming and more time building, exploring, and raiding. Bring your friends—or make your own enemies. Your next wipe starts here.
10. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| [SEA] AseanPanda.net | 2x Vanilla | MAP WIPE 3 | 27/10 | EA · groups of 8+ · 2x · biweekly · 81 on average | 21 / 115 |
| Japan Tokyo - Limited Raid Hours |3x|PvP|JP | EA · groups of 8+ · 3x · weekly · 40 on average | 9 / 300 |
| [SEA] Rust Manila 2x | Biweekly | EA · groups of 8+ · 2x · biweekly · 25 on average | 2 / 150 |
| JumpRust.com - 戦え! 5x|JP/SEA|PVP+PVE|Events|Shop|Kits|TP | EA · groups of 32+ · 5x · biweekly · 14 on average | 4 / 120 |
| [TW-JP-KR-SEA] Metaverse 5X | PVP | MAP WIPE 10/16 | EA · groups of 12+ · 5x · biweekly · 14 on average | 1 / 200 |
| Jumprust.com - RustyIron 3x|JP/SEA|Full PVP|Shop|Kits|Long | EA · groups of 100+ · 3x · monthly · 7 on average | 4 / 120 |
11. Quick answers
From the figures on this page.
Wipe schedule
This release records the wipe timetable for [SEA] RustCamp | 3x | Biweekly: what is it?
The prediction for [SEA] RustCamp | 3x | Biweekly follows its tag, since too few of its wipes are on record to confirm the schedule. On Sunday 1 November at 22:13 UTC the next wipe is expected. 24 days 3 hours have passed since this world was made. The tags list a fortnightly wipe schedule.
On [SEA] RustCamp | 3x | Biweekly, what happens on wipe day?
An average of 0 players attended at peak across recent wipes. On the latest wipe, 0 hours passed before the crowd peaked.
About the server
Is [SEA] RustCamp | 3x | Biweekly up, and how well has it held up?
[SEA] RustCamp | 3x | Biweekly is online at the time of this release. By its own reported uptime, it restarted about 2 days 6 hours ago. Of the 168 hours in the last 7 full days, it was up 110 of them, or 65%. The first sighting of it by Rust Census was on 29 September 2026.
What does the performance record of [SEA] RustCamp | 3x | Biweekly show?
Average server fps over the last 48 hours was 218, with a low of 183. The world carried up to 69,707 entities, including buildings, deployables and all else. Up to 2,503 MB of memory was used. Lag, as players feel it, comes from low fps and a climbing entity count.
What location has been recorded for [SEA] RustCamp | 3x | Biweekly?
Its name points to Asia, though [SEA] RustCamp | 3x | Biweekly publishes no region tag. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 108.136.160.56:28015 is its address.
What version of Rust has been recorded on [SEA] RustCamp | 3x | Biweekly?
This release lists [SEA] RustCamp | 3x | Biweekly on Rust network protocol 2635 and build 168909, running on Linux. Steam updates your game for you, but it has to be on the same protocol to join.
Player counts
How many players does [SEA] RustCamp | 3x | Biweekly carry?
The present count is 0 players on [SEA] RustCamp | 3x | Biweekly, out of 50 slots. This release gives a seven-day average of 0 players.
In the rankings of Rust servers, where is [SEA] RustCamp | 3x | Biweekly placed?
For seven-day player hours, [SEA] RustCamp | 3x | Biweekly is ranked #15,353, placing it in the top 69% of all ranked servers.
Tag details
Which Rust Census filters and lists cover [SEA] RustCamp | 3x | Biweekly?
These Rust Census lists include [SEA] RustCamp | 3x | Biweekly: 3x Rust servers, counted and Modded Rust servers, counted. It appears under these filters on the server list: Region: Asia; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Gather rate: 3x.
The tags on [SEA] RustCamp | 3x | Biweekly: what do they indicate?
gmrust (Game mode): The game mode is standard survival as Rust runs it; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): Build 168909 is installed; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code; ^b (Biweekly): This server wipes on a two-week cycle; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): This server is listed as modded, with plugins or settings that change the game are the tags [SEA] RustCamp | 3x | Biweekly publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.
Map and rules
Which map has been recorded for [SEA] RustCamp | 3x | Biweekly?
Size 3,500 and seed 12345: that is the procedural map on [SEA] RustCamp | 3x | Biweekly, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page.
On [SEA] RustCamp | 3x | Biweekly, what rules and settings are in force?
The name of [SEA] RustCamp | 3x | Biweekly records a gather rate of 3x. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Plugins or settings change the game, and the browser lists it under Modded. The plugin count is Oxide. The server runs VAC, Valve's anti-cheat.
Connecting
What is the way to join [SEA] RustCamp | 3x | Biweekly?
Enter client.connect 108.136.160.56:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
12. Server tags
What each tag this server publishes means: a glossary.
Published asmp50,ptrak,$r?,v2635,^b,gmrust,cs168909,ts8,^o^z
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp50 | Max players 50 slots are available. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2635 | Protocol Protocol 2635 is required; a different version cannot join. |
cs168909 | Build Build 168909 is installed. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code This server carries no region code. |
Wipe schedule
^b | Biweekly This server wipes on a two-week cycle. |
|---|
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded This server is listed as modded, with plugins or settings that change the game. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
