Skip to main content

Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 38,014 players on 11,680 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

[US] Chrispy

107.211.211.138:28015 checked 11m ago

Release date
Next release
In five minutes (02:30 UTC)
Source
Live server queries
Server address
107.211.211.138:28015
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 50

0% full

7-day average

0

peak 1

Rank

#14,668

top 66%

Last wipe

27d ago

no schedule published

Next wipe

7d 16h

Thu 5 Nov, 19:00 UTC FW

Main points

  • There were 0 players on it, 0% of its 50 slots.
  • Over the last seven days it averaged 0 players, with a peak of 1.
  • It ranks #14,668 of all ranked servers, the top 66%, on player hours over the last seven days.
  • Its current map went up 27d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

2. Players

Figure 1: Players on [US] Chrispy

Players now and over time, UTC

AveragePeak
00.250.50.75103:0012:0021:0006:0015:0001:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

05010015020003:0012:0021:0006:0015:0001:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternforce wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 16h. The force wipe · high confidence

Wipe-day peak

1

players, last three wipes

Table 1: Coming wipes

Expected from its own rhythm and the force wipe

InDate and timeKind
7d 16hThu 5 Nov, 19:00 UTCForce wipe FW
35d 16hThu 3 Dec, 19:00 UTCForce wipe FW

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 2: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:48 UTC FW27d ago 1 – running 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of [US] Chrispy

5000 · seed 703253437

Map of [US] Chrispy

Table 3: The world

As the server publishes it

MapProcedural Map
Size5000
Seed703253437
Open on RustMaps

8. Server characteristics

Table 4: Characteristics of [US] Chrispy

What the server publishes and what was recorded

Address107.211.211.138:28015
Region– · us5
Max players50
Group limit8, the default
Wipe schedule–
Last wipe1 Oct 2026, 18:48 UTC
Hostname–
First seen13 Sep 2026

9. Similar servers

Table 5: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |US Main|NA · groups of 12+ · weekly · 251 on average40 / 250
Rustoria.co - US MainNA · groups of 16+ · weekly · 235 on average42 / 250
Rusty Moose |US Mondays|NA · groups of 12+ · weekly · 201 on average430 / 475
Rustafied.com - US FridayNA · groups of 16+ · weekly · 155 on average14 / 100
Rustoria.co - US MondaysNA · groups of 12+ · weekly · 153 on average338 / 375
Rustopia.gg - US Main PremiumNA · groups of 16+ · weekly · 145 on average27 / 200

10. Quick answers

From the figures on this page.

Wipe schedule

When does [US] Chrispy wipe, and how often?

A monthly force wipe is the sole occasion on which [US] Chrispy wipes. Its next wipe is due on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. 27 days 7 hours have passed since this world was made.

On [US] Chrispy, what happens on wipe day?

An average of 1 players attended at peak across recent wipes. 0 hours after the latest wipe, the crowd peaked.

Server details

How reliable is [US] Chrispy, and is it online now?

At the latest check, [US] Chrispy was online. By its own reported uptime, it restarted about 35 hours ago. Of the 168 hours in the last 7 full days, it was up 167 of them, or 99%. It was first seen by Rust Census on 13 September 2026.

What does the performance record of [US] Chrispy show?

Average server fps over the last 48 hours was 117, with a low of 78. The world carried up to 140,000 entities, including buildings, deployables and all else. Memory use reached 4,317 MB at its peak. Players feel low fps and a rising entity count as lag.

What location has been recorded for [US] Chrispy?

Its name points to North America, though [US] Chrispy publishes no region tag; its region code is us5. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 107.211.211.138:28015 it is addressed.

On which Rust version does [US] Chrispy operate?

This release lists [US] Chrispy on Rust network protocol 2635 and build 169317, running on Windows. Steam updates your game for you, but it has to be on the same protocol to join.

Player counts

What population has been recorded on [US] Chrispy?

[US] Chrispy stands at 0 players from 50 slots in this release. Averaged over seven days: 0 players, with a peak of 1. Over the past 48 hours the highest average fell at 13:00 UTC: 0 players.

How does [US] Chrispy compare with other servers in the rankings?

The rank for [US] Chrispy is #14,668 on seven-day player hours, in the top 66% of ranked servers.

Tag details

Which Rust Census filters and lists cover [US] Chrispy?

These Rust Census lists include [US] Chrispy: Community servers and North America: servers listed. It appears under these filters on the server list: Region: North America; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on [US] Chrispy carry?

Read by the game's server browser, [US] Chrispy publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs169317 (Build): Game build: 169317; ptrak (Networking): RakNet is used, the standard network layer of the game; $rus5 (Region code): The region code recorded is us5. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Map and rules

What map is listed for [US] Chrispy?

Size 5,000 and seed 703253437: that is the procedural map on [US] Chrispy, generated by the game. Because one size and seed give one map, RustMaps can display it from this page.

What settings and rules have been listed for [US] Chrispy?

The name of [US] Chrispy carries no gather rate. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.

Connecting

What steps are needed to join [US] Chrispy?

You can open the console in Rust with F1 and enter client.connect 107.211.211.138:28015; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp50,ptrak,$rus5,v2635,gmrust,cs169317,ts8

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp50Max players The server holds 50 slots.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2635Protocol Protocol 2635 is required; a different version cannot join.
cs169317Build Game build: 169317.
ptrakNetworking RakNet is used, the standard network layer of the game.
$rus5Region code The region code recorded is us5.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.