Statistical profileOffline
[US EAST] PVEGAMING PVE
107.133.213.165:28015 checked 14d ago
Connect to this server
1. Main points
Players now
0/ 20
0% full
7-day average
0
peak –
Rank
#15,159
top 70%
Last wipe
27d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 20 slots.
- It ranks #15,159 of all ranked servers, the top 70%, on player hours over the last seven days.
- Its current map went up 27d ago.
2. Players
Figure 1: Players on [US EAST] PVEGAMING PVE
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipe-day peak
1
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 00:48 UTC27d ago | 1 | – | running | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of [US EAST] PVEGAMING PVE
5000 · seed 10012026
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 5000 |
| Seed | 10012026 |
8. Server characteristics
Table 3: Characteristics of [US EAST] PVEGAMING PVE
What the server publishes and what was recorded
| Address | 107.133.213.165:28015 |
|---|---|
| Region | – |
| Max players | 20 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 2 Oct 2026, 00:48 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo | NA · no group limit · biweekly · 254 on average | 173 / 2000 |
| Chrayntopia ♡ ︎PvE | RP | PvP | NA · groups of 8+ · biweekly · 107 on average | 66 / 200 |
| [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing | NA · groups of 8+ · monthly · 49 on average | 33 / 200 |
| [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing | NA · groups of 8+ · monthly · 38 on average | 28 / 200 |
| Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet | NA · no group limit · 1x · monthly · 35 on average | 75 / 100 |
| Zombie Land PVE Monthly | Raids | Skills | Custom Maps | NA · groups of 14+ · monthly · 34 on average | 15 / 100 |
10. Quick answers
From the figures on this page.
Wipe records
On what schedule are wipes carried out on [US EAST] PVEGAMING PVE?
With too few wipes of [US EAST] PVEGAMING PVE on record, its rhythm remains unclear. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. 27 days 16 hours have passed since this world was made.
What should you expect on wipe day at [US EAST] PVEGAMING PVE?
An average of 1 players attended at peak across recent wipes. On the latest wipe, 2 hours passed before the crowd peaked.
Server record
How reliable is [US EAST] PVEGAMING PVE, and is it online now?
Last seen 14 days 14 hours ago, [US EAST] PVEGAMING PVE is offline in this release. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. The first sighting of it by Rust Census was on 13 September 2026.
What location has been recorded for [US EAST] PVEGAMING PVE?
No region tag is published by [US EAST] PVEGAMING PVE, but its name points to North America. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 107.133.213.165:28015 is its address.
What version of Rust has been recorded on [US EAST] PVEGAMING PVE?
This release lists [US EAST] PVEGAMING PVE on Rust network protocol 2634 and build 166494, running on Linux. To join, your game has to be on the same protocol; Steam handles the update.
Player counts
How many players does [US EAST] PVEGAMING PVE carry?
The last count for [US EAST] PVEGAMING PVE was 14 days 14 hours ago; it is offline at present.
In the rankings of Rust servers, where is [US EAST] PVEGAMING PVE placed?
The rank for [US EAST] PVEGAMING PVE is #15,159 on seven-day player hours, in the top 70% of ranked servers.
Tag details
Which Rust Census filters and lists cover [US EAST] PVEGAMING PVE?
These Rust Census lists include [US EAST] PVEGAMING PVE: Modded Rust servers, counted, Rust PvE servers, listed and North America: servers listed. It appears under these filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.
Which meanings do the tags on [US EAST] PVEGAMING PVE carry?
These are the tags [US EAST] PVEGAMING PVE publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp20 (Max players): 20 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2634 (Protocol): Protocol 2634 is required; a different version cannot join; cs166494 (Build): Game build: 166494; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^p (PvE): Player-versus-player fighting is off; the world provides the danger; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): The Carbon plugin framework runs here. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Map and rules
What map is listed for [US EAST] PVEGAMING PVE?
The procedural map on [US EAST] PVEGAMING PVE is generated by the game, measures 5,000 and carries seed 10012026. The same size and seed produce the same map; RustMaps shows it from this page.
On [US EAST] PVEGAMING PVE, what rules and settings are in force?
The name of [US EAST] PVEGAMING PVE carries no gather rate. 8 players is the group limit, the game's default. pve is the game mode recorded, no fighting other players. The server browser lists it under Modded: plugins or settings alter the game. Carbon plugins are recorded on it. The server runs VAC, Valve's anti-cheat.
How to join
What steps are needed to join [US EAST] PVEGAMING PVE?
Enter client.connect 107.133.213.165:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you. This release lists its website as https://www.pvegaming.com/.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp20,ptrak,$r?,v2634,^z,^y,^p,gmrust,cs166494,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp20 | Max players 20 slots are available. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2634 | Protocol Protocol 2634 is required; a different version cannot join. |
cs166494 | Build Game build: 166494. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code A region code has not been set. |
Gameplay
^p | PvE Player-versus-player fighting is off; the world provides the danger. |
|---|
Mods and access
^z | Modded Modded: the game is changed by plugins or settings. |
|---|---|
^y | Carbon The Carbon plugin framework runs here. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.