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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 99,159 players on 11,894 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

[US EAST] PVEGAMING PVE

107.133.213.165:28015 checked 14d ago

moddedcarbonpve
Release date
Next release
In five minutes (02:35 UTC)
Source
Live server queries
Server address
107.133.213.165:28015
First recorded
13 September 2026

Connect to this server

Launch Rust and join Website

1. Main points

Players now

0/ 20

0% full

7-day average

0

peak –

Rank

#15,159

top 70%

Last wipe

27d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 20 slots.
  • It ranks #15,159 of all ranked servers, the top 70%, on player hours over the last seven days.
  • Its current map went up 27d ago.

2. Players

Figure 1: Players on [US EAST] PVEGAMING PVE

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep26 Sep3 Oct9 Oct16 Oct22 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak

1

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 00:48 UTC27d ago 1 – running 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of [US EAST] PVEGAMING PVE

5000 · seed 10012026

Map of [US EAST] PVEGAMING PVE

Table 2: The world

As the server publishes it

MapProcedural Map
Size5000
Seed10012026
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of [US EAST] PVEGAMING PVE

What the server publishes and what was recorded

Address107.133.213.165:28015
Region–
Max players20
Group limit8, the default
Wipe schedule–
Last wipe2 Oct 2026, 00:48 UTC
Hostname–
First seen13 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 254 on average173 / 2000
Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 107 on average66 / 200
[US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 49 on average33 / 200
[US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 38 on average28 / 200
Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetNA · no group limit · 1x · monthly · 35 on average75 / 100
Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 34 on average15 / 100

10. Quick answers

From the figures on this page.

Wipe records

On what schedule are wipes carried out on [US EAST] PVEGAMING PVE?

With too few wipes of [US EAST] PVEGAMING PVE on record, its rhythm remains unclear. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. 27 days 16 hours have passed since this world was made.

What should you expect on wipe day at [US EAST] PVEGAMING PVE?

An average of 1 players attended at peak across recent wipes. On the latest wipe, 2 hours passed before the crowd peaked.

Server record

How reliable is [US EAST] PVEGAMING PVE, and is it online now?

Last seen 14 days 14 hours ago, [US EAST] PVEGAMING PVE is offline in this release. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. The first sighting of it by Rust Census was on 13 September 2026.

What location has been recorded for [US EAST] PVEGAMING PVE?

No region tag is published by [US EAST] PVEGAMING PVE, but its name points to North America. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 107.133.213.165:28015 is its address.

What version of Rust has been recorded on [US EAST] PVEGAMING PVE?

This release lists [US EAST] PVEGAMING PVE on Rust network protocol 2634 and build 166494, running on Linux. To join, your game has to be on the same protocol; Steam handles the update.

Player counts

How many players does [US EAST] PVEGAMING PVE carry?

The last count for [US EAST] PVEGAMING PVE was 14 days 14 hours ago; it is offline at present.

In the rankings of Rust servers, where is [US EAST] PVEGAMING PVE placed?

The rank for [US EAST] PVEGAMING PVE is #15,159 on seven-day player hours, in the top 70% of ranked servers.

Tag details

Which Rust Census filters and lists cover [US EAST] PVEGAMING PVE?

These Rust Census lists include [US EAST] PVEGAMING PVE: Modded Rust servers, counted, Rust PvE servers, listed and North America: servers listed. It appears under these filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.

Which meanings do the tags on [US EAST] PVEGAMING PVE carry?

These are the tags [US EAST] PVEGAMING PVE publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp20 (Max players): 20 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2634 (Protocol): Protocol 2634 is required; a different version cannot join; cs166494 (Build): Game build: 166494; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^p (PvE): Player-versus-player fighting is off; the world provides the danger; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): The Carbon plugin framework runs here. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Map and rules

What map is listed for [US EAST] PVEGAMING PVE?

The procedural map on [US EAST] PVEGAMING PVE is generated by the game, measures 5,000 and carries seed 10012026. The same size and seed produce the same map; RustMaps shows it from this page.

On [US EAST] PVEGAMING PVE, what rules and settings are in force?

The name of [US EAST] PVEGAMING PVE carries no gather rate. 8 players is the group limit, the game's default. pve is the game mode recorded, no fighting other players. The server browser lists it under Modded: plugins or settings alter the game. Carbon plugins are recorded on it. The server runs VAC, Valve's anti-cheat.

How to join

What steps are needed to join [US EAST] PVEGAMING PVE?

Enter client.connect 107.133.213.165:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you. This release lists its website as https://www.pvegaming.com/.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp20,ptrak,$r?,v2634,^z,^y,^p,gmrust,cs166494,ts8

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp20Max players 20 slots are available.
ts8Group limit 8 per team, which is the game's default limit.
v2634Protocol Protocol 2634 is required; a different version cannot join.
cs166494Build Game build: 166494.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code A region code has not been set.

Gameplay

^pPvE Player-versus-player fighting is off; the world provides the danger.

Mods and access

^zModded Modded: the game is changed by plugins or settings.
^yCarbon The Carbon plugin framework runs here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.