Skip to main content

Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 34,137 players on 11,669 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

core_main

107.13.210.75:28015 checked 11d ago

Release date
Next release
In five minutes (00:30 UTC)
Source
Live server queries
Server address
107.13.210.75:28015
First recorded
19 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 50

0% full

7-day average

0

peak –

Rank

#15,330

top 70%

Last wipe

104d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 50 slots.
  • It ranks #15,330 of all ranked servers, the top 70%, on player hours over the last seven days.
  • Its current map went up 104d ago.

2. Players

Figure 1: Players on core_main

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep14 Oct19 Oct24 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak

2

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Sat 10 OctThu 16 Jul
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 31 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 22:58 UTC18d ago 2 – running 1
Thu 16 Jul, 09:14 UTC104d ago – – 86.6 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of core_main

4500 · seed 87583452

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size4500
Seed87583452
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of core_main

What the server publishes and what was recorded

Address107.13.210.75:28015
Region–
Max players50
Group limitnot published
Wipe schedule–
Last wipe16 Jul 2026, 09:14 UTC
Hostname–
First seen19 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 555 on average136 / 250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average118 / 200
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average13 / 250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 286 on average20 / 250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average10 / 100
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 250 on average18 / 200

10. Quick answers

From the figures on this page.

Wipe records

On what schedule are wipes carried out on core_main?

Too few wipes of core_main are on record to establish its rhythm. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. The present world dates from 104 days 18 hours.

How is wipe day run on core_main?

Recent wipes drew an average peak of 2 players. On the latest wipe, 31 hours passed before the crowd peaked.

About the server

What does the record show for the uptime and current status of core_main?

Last seen 11 days 3 hours ago, core_main is offline in this release. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. It was first seen by Rust Census on 19 September 2026.

Which location does core_main run from?

A region is not published by core_main. Rust Census does not look up where the machine stands; it shows where a server says it is. 107.13.210.75:28015 is its address.

Which Rust version is core_main running?

This release lists core_main on Rust network protocol 2223, running on Windows. The same protocol is required for your game to join, and Steam updates it for you.

Player figures

What are the current player figures for core_main?

At this release core_main is offline, having last been seen 11 days 3 hours ago.

What position does core_main hold in the server rankings?

For seven-day player hours, core_main is ranked #15,330, placing it in the top 70% of all ranked servers.

Tag details

Which Rust Census filters and lists cover core_main?

These Rust Census lists include core_main: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all.

Which meanings do the tags on core_main carry?

gmrust (Game mode): The game mode is standard survival as Rust runs it; mp50 (Max players): 50 slots are available; v2223 (Protocol): Protocol 2223 is required; a different version cannot join; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; hd9562fd7 (Custom tag): Neither standard nor issued by Facepunch: an owner or plugin applied this tag; stok (Custom tag): Neither standard nor issued by Facepunch: an owner or plugin applied this tag are the tags core_main publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Rules, map

Which map has been recorded for core_main?

core_main runs a procedural map of size 4,500 with seed 87583452, generated by the game. The same size and seed produce the same map; RustMaps shows it from this page.

How is core_main configured, and what rules does it keep?

The name of core_main carries no gather rate. A group limit is not published for this server. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Community is its section in the server browser. The server runs VAC, Valve's anti-cheat.

Join details

What is the way to join core_main?

Enter client.connect 107.13.210.75:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp50,ptrak,v2223,hd9562fd7,stok,gmrust

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp50Max players 50 slots are available.
v2223Protocol Protocol 2223 is required; a different version cannot join.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.

Other

hd9562fd7Custom tag Neither standard nor issued by Facepunch: an owner or plugin applied this tag.
stokCustom tag Neither standard nor issued by Facepunch: an owner or plugin applied this tag.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.