Skip to main content

Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 76,905 players on 11,770 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

TEST Server

106.153.36.63:28015 checked 14d ago

Release date
Next release
In five minutes (15:15 UTC)
Source
Live server queries
Server address
106.153.36.63:28015
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 5

0% full

7-day average

0

peak –

Rank

#15,346

top 71%

Last wipe

14d ago

no schedule published

Next wipe

–

no rhythm it keeps

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 5 slots.
  • It ranks #15,346 of all ranked servers, the top 71%, on player hours over the last seven days.
  • Its current map went up 14d ago.

2. Players

Figure 1: Players on TEST Server

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep24 Sep7 Oct11 Oct16 Oct20 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternno rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap

4 days

between real wipes

On rhythm

0%

of its recent wipes

Wipe-day peak

1

players, last three wipes

Crowd held

100%

of its cycles kept half the crowd

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Tue 13 OctWed 7 OctWed 7 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 15:09 UTC14d ago 0 – running 0
Wed 7 Oct, 10:46 UTC21d ago 1 – 6.2 days 0
Wed 7 Oct, 02:16 UTC21d ago 1 – 0.4 days 0
Mon 5 Oct, 04:47 UTC23d ago 1 – 1.9 days 1
Sun 13 Sep, 11:11 UTC45d ago 1 held half 21.7 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of TEST Server

Custom map, no picture published

Table 2: The world

As the server publishes it

MapCustom Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of TEST Server

What the server publishes and what was recorded

Address106.153.36.63:28015
Region–
Max players5
Group limit8, the default
Wipe schedule–
Last wipe13 Oct 2026, 15:09 UTC
Hostname–
First seen13 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 543 on average653 / 725
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average448 / 475
Rustoria.co - EU MainEU · groups of 16+ · weekly · 308 on average37 / 250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 308 on average49 / 250
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 268 on average214 / 250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 266 on average135 / 175

10. Quick answers

From the figures on this page.

Wipe schedule

On what schedule are wipes carried out on TEST Server?

No next wipe can be predicted for TEST Server, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The present world dates from 14 days 22 hours.

How is wipe day run on TEST Server?

An average of 1 players attended at peak across recent wipes. The peak of the latest wipe's crowd came 0 hours after it began. Half that peak was held until the next wipe in 100% of its recent wipes.

Server record

Is TEST Server up, and how well has it held up?

Last seen 14 days 22 hours ago, TEST Server is offline in this release. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. It was first seen by Rust Census on 13 September 2026.

What location has been recorded for TEST Server?

No region is given by TEST Server. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 106.153.36.63:28015 it is addressed.

Which Rust version is TEST Server running?

This release lists TEST Server on Rust network protocol 2634 and build 167781, running on Windows. The same protocol is required for your game to join, and Steam updates it for you.

Player counts

What are the current player figures for TEST Server?

TEST Server is offline at present; its last recording was 14 days 22 hours ago.

In the rankings of Rust servers, where is TEST Server placed?

The rank for TEST Server is #15,346 on seven-day player hours, in the top 71% of ranked servers.

Tag details

On Rust Census, which lists and filters carry TEST Server?

The Rust Census lists that TEST Server fits are: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What is meant by each tag shown on TEST Server?

gmrust (Game mode): The game mode is standard survival as Rust runs it; mp5 (Max players): Slots: 5; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): Your game must run protocol 2634 to join; cs167781 (Build): Build 167781 is installed; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): No region code is set are the tags TEST Server publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Settings and map

How is TEST Server configured, and what rules does it keep?

The name of TEST Server carries no gather rate. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. The server browser lists it under Community. The server does not run VAC, Valve's anti-cheat.

How to join

What steps are needed to join TEST Server?

Enter client.connect 106.153.36.63:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp5,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp5Max players Slots: 5.
ts8Group limit This is the game default: 8 to a team.
v2634Protocol Your game must run protocol 2634 to join.
cs167781Build Build 167781 is installed.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.