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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 79,700 players on 11,793 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

OTCHO

105.107.33.177:28015 checked 3d ago

quad softcore
Release date
Next release
In five minutes (11:25 UTC)
Source
Live server queries
Server address
105.107.33.177:28015
First recorded
26 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 50

0% full

7-day average

0

peak –

Rank

#15,276

top 69%

Last wipe

26d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 50 slots.
  • It ranks #15,276 of all ranked servers, the top 69%, on player hours over the last seven days.
  • Its current map went up 26d ago.

2. Players

Figure 1: Players on OTCHO

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct29 Oct

Top 69% of all ranked servers, and #615 of the quad servers (top 74%). Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of OTCHO

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of OTCHO

What the server publishes and what was recorded

Address105.107.33.177:28015
Region–
Max players50
Group limitquad
Wipe schedule–
Last wipe3 Oct 2026, 10:53 UTC
Hostname–
First seen26 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
[EA] Softcore 1quad · monthly · 66 on average22 / 350
[US] Facepunch Softcore 2NA · quad · monthly · 58 on average56 / 300
Reddit.com/r/PlayRust - AU SoftcoreOC · quad · monthly · 33 on average15 / 150
Rusty Sporks PvP | softcore / noob friendlyNA · quad · biweekly · 10 on average6 / 100
[红牛五倍]10.29日|新档|开荒|激战|爽玩EA · quad · weekly · 9 on average7 / 200
[红果十倍]10.30日|新档|开荒|激战|爽玩EA · quad · weekly · 8 on average7 / 200

10. Quick answers

From the figures on this page.

Wipe schedule

This release records the wipe timetable for OTCHO: what is it?

Too few wipes of OTCHO are on record to establish its rhythm. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. 26 days 11 hours have passed since this world was made.

Server details

What does the record show for the uptime and current status of OTCHO?

The latest count records OTCHO as offline, last seen 3 days 11 hours ago. A total of 0 of 48 hours were up over 2 full days, which is 0% of the time. The first sighting of it by Rust Census was on 26 October 2026.

What location has been recorded for OTCHO?

No region is published by OTCHO. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 105.107.33.177:28015 is its address.

On which Rust version does OTCHO operate?

Rust network protocol 2635 and build 168909 on Linux is the version OTCHO runs. To join, your game has to be on the same protocol; Steam handles the update.

Population

What are the current player figures for OTCHO?

The last count for OTCHO was 3 days 11 hours ago; it is offline at present. The seven-day average for this server is 0 players.

In the rankings of Rust servers, where is OTCHO placed?

The rank for OTCHO is #15,276 on seven-day player hours, in the top 69% of ranked servers. Within quad servers this release ranks it #615.

Tags, lists

On Rust Census, which lists and filters carry OTCHO?

These Rust Census lists include OTCHO: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad.

What is meant by each tag shown on OTCHO?

Read by the game's server browser, OTCHO publishes these tags: gmsoftcore (Game mode): Softcore is the mode, with its easier ruleset; mp50 (Max players): 50 slots are available; ts4 (Group limit): Team size is capped at 4; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server carries no region code. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Map and rules

What map is listed for OTCHO?

A procedural map runs on OTCHO, generated by the game.

How is OTCHO configured, and what rules does it keep?

No gather rate is recorded for OTCHO in its name. For groups (quad), the maximum is 4 players. It runs softcore, Facepunch's easier mode: you keep part of your loot. Combat between players and raiding are both permitted. Community is its section in the server browser. The server runs VAC, Valve's anti-cheat.

How to join

What steps are needed to join OTCHO?

You can open the console in Rust with F1 and enter client.connect 105.107.33.177:28015; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp50,ptrak,$r?,v2635,gmsoftcore,cs168909,ts4

Game

gmsoftcoreGame mode Softcore is the mode, with its easier ruleset.
mp50Max players 50 slots are available.
ts4Group limit Team size is capped at 4.
v2635Protocol Your game must run protocol 2635 to join.
cs168909Build Game build: 168909.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code This server carries no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.