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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 39,834 players on 11,696 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

OTCHO

105.103.166.50:28015 checked 3d ago

quad softcore
Release date
Next release
In five minutes (10:25 UTC)
Source
Live server queries
Server address
105.103.166.50:28015
First recorded
24 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 50

0% full

7-day average

0

peak –

Rank

#15,353

top 69%

Last wipe

25d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 50 slots.
  • It ranks #15,353 of all ranked servers, the top 69%, on player hours over the last seven days.
  • Its current map went up 25d ago.

2. Players

Figure 1: Players on OTCHO

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct29 Oct

Top 69% of all ranked servers, and #623 of the quad servers (top 75%). Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of OTCHO

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of OTCHO

What the server publishes and what was recorded

Address105.103.166.50:28015
Region–
Max players50
Group limitquad
Wipe schedule–
Last wipe3 Oct 2026, 10:53 UTC
Hostname–
First seen24 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
[EA] Softcore 1quad · monthly · 67 on average17 / 350
[US] Facepunch Softcore 2NA · quad · monthly · 59 on average63 / 300
Reddit.com/r/PlayRust - AU SoftcoreOC · quad · monthly · 34 on average26 / 150
Rusty Sporks PvP | softcore / noob friendlyNA · quad · biweekly · 11 on average3 / 100
[红牛五倍]10.28日|新档|开荒|激战|爽玩EA · quad · weekly · 9 on average10 / 200
[红果十倍]10.29日|新档|开荒|激战|爽玩EA · quad · weekly · 8 on average10 / 200

10. Quick answers

From the figures on this page.

Wipe schedule

On what schedule are wipes carried out on OTCHO?

The rhythm of OTCHO's wipes cannot yet be told: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 25 days 15 hours have passed since this world was made.

Server record

Is OTCHO up, and how well has it held up?

Last seen 3 days 15 hours ago, OTCHO is offline in this release. 11 of 96 hours on across the last 4 full days gives an uptime of 11%. The first sighting of it by Rust Census was on 24 October 2026.

In which location is OTCHO based?

A region is not published by OTCHO. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 105.103.166.50:28015 it is addressed.

What version of Rust has been recorded on OTCHO?

Rust network protocol 2635 and build 168909 on Linux is the version OTCHO runs. To join, your game has to be on the same protocol; Steam handles the update.

Population

What are the current player figures for OTCHO?

At this release OTCHO is offline, having last been seen 3 days 15 hours ago. The seven-day average for this server is 0 players.

What position does OTCHO hold in the server rankings?

For seven-day player hours, OTCHO is ranked #15,353, placing it in the top 69% of all ranked servers. The server stands at #623 among quad servers.

Lists and tags

On Rust Census, which lists and filters carry OTCHO?

The Rust Census lists that OTCHO fits are: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad.

The tags on OTCHO: what do they indicate?

Read by the game's server browser, OTCHO publishes these tags: gmsoftcore (Game mode): Softcore is the mode, with its easier ruleset; mp50 (Max players): The server holds 50 slots; ts4 (Group limit): The limit is 4 players per team; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code. At the top of this page you will find the tags for current players, queue and world creation time.

Rules, map

What map is listed for OTCHO?

The game generates the procedural map on OTCHO.

How is OTCHO configured, and what rules does it keep?

No gather rate is recorded for OTCHO in its name. For groups (quad), the maximum is 4 players. softcore is the game mode recorded, Facepunch's easier mode: you keep part of your loot. Raiding and player combat are permitted. The server browser lists it under Community. The server runs VAC, Valve's anti-cheat.

Connecting

What steps are needed to join OTCHO?

Enter client.connect 105.103.166.50:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp50,ptrak,$r?,v2635,gmsoftcore,cs168909,ts4

Game

gmsoftcoreGame mode Softcore is the mode, with its easier ruleset.
mp50Max players The server holds 50 slots.
ts4Group limit The limit is 4 players per team.
v2635Protocol Your game must run protocol 2635 to join.
cs168909Build Game build: 168909.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code This server carries no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.