Statistical profileOnline
Filthy Casuals Modded
104.59.53.189:28015 checked 6m ago
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1. Main points
Players now
0/ 79
0% full
7-day average
0
peak –
Rank
#15,349
top 69%
Last wipe
27d ago
no schedule published
Next wipe
7d 14h
Thu 5 Nov, 19:00 UTC FW
Main points
- There were 0 players on it, 0% of its 79 slots.
- It ranks #15,349 of all ranked servers, the top 69%, on player hours over the last seven days.
- Its current map went up 27d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
2. Players
Figure 1: Players on Filthy Casuals Modded
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternforce wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 14h. The force wipe · high confidence
Wipe-day peak
2
players, last three wipes
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 7d 14h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 35d 14h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 2, 31 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:40 UTC FW27d ago | 2 | – | running | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 4: Characteristics of Filthy Casuals Modded
What the server publishes and what was recorded
| Address | 104.59.53.189:28015 |
|---|---|
| Region | – |
| Max players | 79 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 1 Oct 2026, 20:32 UTC |
| Hostname | – |
| First seen | 30 Sep 2026 |
9. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 549 on average | 143 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 122 / 200 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 13 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 284 on average | 16 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 274 on average | 14 / 100 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 249 on average | 37 / 200 |
10. Quick answers
From the figures on this page.
Wipe records
This release records the wipe timetable for Filthy Casuals Modded: what is it?
A monthly force wipe is the sole occasion on which Filthy Casuals Modded wipes. Every Rust server wipes on Thursday 5 November at 19:00 UTC at the force wipe, which is its next wipe. 27 days 7 hours have passed since this world was made.
How is wipe day run on Filthy Casuals Modded?
An average of 2 players attended at peak across recent wipes. On the latest wipe, 31 hours passed before the crowd peaked.
About the server
What does the record show for the uptime and current status of Filthy Casuals Modded?
This release records Filthy Casuals Modded as online. By its own reported uptime, it restarted about 7 days 3 hours ago. Of the 168 hours in the last 7 full days, it was up 167 of them, or 99%. It was first seen by Rust Census on 30 September 2026.
What does the performance record of Filthy Casuals Modded show?
The figures for the last 48 hours give an average of 86 server fps and a minimum of 49. The world carried up to 119,838 entities, including buildings, deployables and all else. The peak memory use recorded was 4,386 MB. What players experience as lag is low fps combined with a climbing entity count.
In which location is Filthy Casuals Modded based?
No region is given by Filthy Casuals Modded. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 104.59.53.189:28015 is its address.
Which Rust version is Filthy Casuals Modded running?
Rust network protocol 2634 and build 167781 on Windows is the version Filthy Casuals Modded runs. To join, your game has to be on the same protocol; Steam handles the update.
Population
How many players does Filthy Casuals Modded carry?
Filthy Casuals Modded stands at 0 players from 79 slots in this release. Averaged across seven days, the count is 0 players.
In the rankings of Rust servers, where is Filthy Casuals Modded placed?
The rank for Filthy Casuals Modded is #15,349 on seven-day player hours, in the top 69% of ranked servers.
Lists and tags
Which Rust Census filters and lists cover Filthy Casuals Modded?
The Rust Census lists that Filthy Casuals Modded fits are: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is meant by each tag shown on Filthy Casuals Modded?
Read by the game's server browser, Filthy Casuals Modded publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp79 (Max players): 79 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2634 (Protocol): Your game must run protocol 2634 to join; cs167781 (Build): Build 167781 is installed; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Rules, map
What map is listed for Filthy Casuals Modded?
Filthy Casuals Modded runs a procedural map of size 4,500 with seed 71413, generated by the game. The same size and seed produce the same map; RustMaps shows it from this page.
On Filthy Casuals Modded, what rules and settings are in force?
No gather rate is recorded for Filthy Casuals Modded in its name. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. The server browser lists it under Community. Anti-cheat is active: VAC, Valve's system, is on.
Connecting
What is the way to join Filthy Casuals Modded?
Enter client.connect 104.59.53.189:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp79,ptrak,$r?,v2634,gmrust,cs167781,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp79 | Max players 79 slots are available. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2634 | Protocol Your game must run protocol 2634 to join. |
cs167781 | Build Build 167781 is installed. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code No region code is set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.