Statistical profileOnline
US Kickapoo Ranch Vanilla Server
104.48.34.27:28015 checked 7m ago
Connect to this server
1. Main points
Players now
0/ 100
0% full
7-day average
0
peak –
Rank
#15,348
top 69%
Last wipe
27d ago
no schedule published
Next wipe
7d 21h
Thu 5 Nov, 19:00 UTC FW
Main points
- There were 0 players on it, 0% of its 100 slots.
- It ranks #15,348 of all ranked servers, the top 69%, on player hours over the last seven days.
- Its current map went up 27d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
2. Players
Figure 1: Players on US Kickapoo Ranch Vanilla Server
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternforce wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 21h. The force wipe · high confidence
Wipe-day peak
1
players, last three wipes
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 7d 21h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 35d 21h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 24 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:12 UTC FW27d ago | 1 | – | running | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of US Kickapoo Ranch Vanilla Server
4250 · seed 784954744
Table 3: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 4250 |
| Seed | 784954744 |
8. Server characteristics
Table 4: Characteristics of US Kickapoo Ranch Vanilla Server
What the server publishes and what was recorded
| Address | 104.48.34.27:28015 |
|---|---|
| Region | – |
| Max players | 100 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 1 Oct 2026, 18:12 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |US Main| | NA · groups of 12+ · weekly · 251 on average | 19 / 250 |
| Rustoria.co - US Main | NA · groups of 16+ · weekly · 235 on average | 40 / 250 |
| Rusty Moose |US Mondays| | NA · groups of 12+ · weekly · 198 on average | 467 / 350 |
| Rustafied.com - US Friday | NA · groups of 16+ · weekly · 155 on average | 12 / 100 |
| Rustoria.co - US Mondays | NA · groups of 12+ · weekly · 154 on average | 260 / 250 |
| Rustopia.gg - US Main Premium | NA · groups of 16+ · weekly · 144 on average | 38 / 200 |
10. Quick answers
From the figures on this page.
Wipe records
This release records the wipe timetable for US Kickapoo Ranch Vanilla Server: what is it?
Once a month, and only with the force wipe, does US Kickapoo Ranch Vanilla Server wipe. Every Rust server wipes on Thursday 5 November at 19:00 UTC at the force wipe, which is its next wipe. The present world dates from 27 days 3 hours.
What should you expect on wipe day at US Kickapoo Ranch Vanilla Server?
The average busiest point of its recent wipes drew 1 players. The peak of the latest wipe's crowd came 24 hours after it began.
Server details
How reliable is US Kickapoo Ranch Vanilla Server, and is it online now?
At the latest check, US Kickapoo Ranch Vanilla Server was online. About 5 days 22 hours ago is when it last restarted, according to the uptime it reports. Of the 168 hours in the last 7 full days, it was up 168 of them, or 100%. First recorded by Rust Census on 13 September 2026.
How well does US Kickapoo Ranch Vanilla Server perform?
Over the last 48 hours, server fps averaged 60; the lowest reading was 51. The world carried up to 104,403 entities, including buildings, deployables and all else. The peak memory use recorded was 4,384 MB. Players feel low fps and a rising entity count as lag.
Which location does US Kickapoo Ranch Vanilla Server run from?
Its name points to North America, though US Kickapoo Ranch Vanilla Server publishes no region tag. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 104.48.34.27:28015 it is addressed.
Which Rust version is US Kickapoo Ranch Vanilla Server running?
This release lists US Kickapoo Ranch Vanilla Server on Rust network protocol 2635 and build 168909, running on Linux. To join, your game has to be on the same protocol; Steam handles the update.
Player figures
What population has been recorded on US Kickapoo Ranch Vanilla Server?
At counting time US Kickapoo Ranch Vanilla Server recorded 0 players across 100 slots. This release gives a seven-day average of 0 players.
How does US Kickapoo Ranch Vanilla Server compare with other servers in the rankings?
For seven-day player hours, US Kickapoo Ranch Vanilla Server is ranked #15,348, placing it in the top 69% of all ranked servers.
Tag details
Where does US Kickapoo Ranch Vanilla Server appear among the Rust Census lists and filters?
These Rust Census lists include US Kickapoo Ranch Vanilla Server: Community servers and North America: servers listed. These filters bring it up on the server list: Region: North America; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on US Kickapoo Ranch Vanilla Server carry?
gmvanilla (Game mode): Survival play in the vanilla format; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code are the tags US Kickapoo Ranch Vanilla Server publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.
Settings and map
Which map has been recorded for US Kickapoo Ranch Vanilla Server?
US Kickapoo Ranch Vanilla Server runs a procedural map of size 4,250 with seed 784954744, generated by the game. Because one size and seed give one map, RustMaps can display it from this page.
On US Kickapoo Ranch Vanilla Server, what rules and settings are in force?
No gather rate is recorded for US Kickapoo Ranch Vanilla Server in its name. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. Community is its section in the server browser. VAC, Valve's anti-cheat, is enabled.
Connecting
How can you connect to US Kickapoo Ranch Vanilla Server?
You can open the console in Rust with F1 and enter client.connect 104.48.34.27:28015; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp100,ptrak,$r?,v2635,gmvanilla,cs168909,ts8
Game
gmvanilla | Game mode Survival play in the vanilla format. |
|---|---|
mp100 | Max players The server holds 100 slots. |
ts8 | Group limit This is the game default: 8 to a team. |
v2635 | Protocol Your game must run protocol 2635 to join. |
cs168909 | Build The server runs game build 168909. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code This server carries no region code. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.