Statistical profileOffline
viztest
104.34.41.89:28015 checked 9d ago
Connect to this server
1. Main points
Players now
1/ 8
12% full
7-day average
0
peak –
Rank
#13,024
top 59%
Last wipe
10d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 1 players on it, 12% of its 8 slots.
- It ranks #13,024 of all ranked servers, the top 59%, on player hours over the last seven days.
- Its current map went up 10d ago.
2. Players
Figure 1: Players on viztest
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 59% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of viztest
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of viztest
What the server publishes and what was recorded
| Address | 104.34.41.89:28015 |
|---|---|
| Region | – |
| Max players | 8 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 18 Oct 2026, 08:44 UTC |
| Hostname | – |
| First seen | 18 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 540 on average | 674 / 675 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 406 / 425 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 312 on average | 45 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 311 on average | 49 / 250 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 272 on average | 173 / 200 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 265 on average | 101 / 125 |
10. Quick answers
From the figures on this page.
Wipe schedule
On what schedule are wipes carried out on viztest?
With too few wipes of viztest on record, its rhythm remains unclear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The present world dates from 10 days 2 hours.
Server record
How reliable is viztest, and is it online now?
viztest is offline at the time of this release; it was last seen 9 days 22 hours ago. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. First recorded by Rust Census on 18 October 2026.
In which location is viztest based?
No region is given by viztest. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 104.34.41.89:28015 it is addressed.
On which Rust version does viztest operate?
Rust network protocol 2634 and build 167781 on Windows is the version viztest runs. The same protocol is required for your game to join, and Steam updates it for you.
Player counts
What are the current player figures for viztest?
At this release viztest is offline, having last been seen 9 days 22 hours ago.
In the rankings of Rust servers, where is viztest placed?
The rank for viztest is #13,024 on seven-day player hours, in the top 59% of ranked servers.
Lists and tags
On Rust Census, which lists and filters carry viztest?
The Rust Census lists that viztest fits are: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What is meant by each tag shown on viztest?
These are the tags viztest publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp8 (Max players): 8 slots are available; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): To connect, your game version must match protocol 2634; cs167781 (Build): Build 167781 is installed; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code. At the top of this page you will find the tags for current players, queue and world creation time.
Rules, map
Which map has been recorded for viztest?
viztest runs a procedural map, which the game generates.
What settings and rules have been listed for viztest?
No gather rate is given in the name of viztest. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. The server browser lists it under Community. VAC, Valve's anti-cheat, is disabled.
Connecting
What is the way to join viztest?
Enter client.connect 104.34.41.89:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp8,ptrak,$r?,v2634,gmrust,cs167781,ts8
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp8 | Max players 8 slots are available. |
ts8 | Group limit This is the game default: 8 to a team. |
v2634 | Protocol To connect, your game version must match protocol 2634. |
cs167781 | Build Build 167781 is installed. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code This server carries no region code. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.